Player Matchup

Sol
Sol
ShelbyContr0ller
Sol
Level 24
God Stats
33W - 20L
1,607 SR
Queue Stats
99W - 107L
1,370 Elo+
Solo
Cabrakan
Cabrakan
Skeebs
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,385 Elo+
Solo
Fenrir
Fenrir
demonslayer2564
Fenrir
Level 27
God Stats
4W - 5L
1,463 SR
Queue Stats
23W - 26L
1,450 Elo+
Solo
Ah Puch
Ah Puch
fallko1964
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 217L
1,384 Elo+
Solo
Neith
Neith
kirbypollo
Neith
Level 16
God Stats
1W - 2L
1,480 SR
Queue Stats
11W - 10L
1,276 Elo+
Solo
Team Averages
Level 24
1,510 SR
1,373 Elo+

VS

Team Averages
Level 19
1,359 SR
1,322 Elo+
Ra
Ra
AZAVA
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Neith
Neith
Art3mis Luna
Neith
Level 28
God Stats
23W - 21L
1,433 SR
Queue Stats
42W - 41L
1,418 Elo+
Solo
Cerberus
Cerberus
GodKatsuki
Cerberus
Level 23
God Stats
1W - 2L
1,169 SR
Queue Stats
48W - 58L
1,305 Elo+
Solo
King Arthur
King Arthur
KLGKollider
King Arthur
Level 29
God Stats
3W - 3L
1,245 SR
Queue Stats
68W - 63L
1,452 Elo+
Solo
Cliodhna
Cliodhna
iPastoo
Cliodhna
Level 13
God Stats
7W - 8L
1,448 SR
Queue Stats
7W - 10L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
10,526
501
16,200
18,422
6,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Skeebs
Cabrakan
12
0 / 6 / 2
7,786
371
2,823
17,465
15,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 7 / 2
9,842
469
6,264
18,333
5,462
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
fallko1964
Ah Puch
18
3 / 3 / 0
11,573
551
3,816
9,422
3,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
11
2 / 10 / 0
7,952
379
8,940
12,831
3,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 3 / 7
10,447
497
7,085
10,072
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 5 / 10
11,274
537
13,957
13,924
4,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
GodKatsuki
Cerberus
15
5 / 1 / 12
10,456
498
11,779
20,402
17,467
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
KLGKollider
King Arthur
7
0 / 2 / 0
7,145
340
1,240
2,980
1,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
iPastoo
Cliodhna
20
14 / 1 / 4
13,061
622
18,152
16,625
7,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
12
Kills
31
31
Deaths
12
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ra
4
3
7
2.5
W
8
5
10
2.6
W
Cerberus
GodKatsuki
Cerberus
5
1
12
11
W
King Arthur
KLGKollider
King Arthur
0
2
0
0
L
4
5
3
1.1
L
Cabrakan
Skeebs
Cabrakan
0
6
2
0.17
L
3
7
2
0.57
L
Ah Puch
fallko1964
Ah Puch
3
3
0
1
W
Cliodhna
iPastoo
Cliodhna
14
1
4
16
L
Neith
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
52,213
76,473
Taken
64,003
33,269
Mitigated
34,284
19,042
Healing
26,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
7,085
595
784
2,552
10,072
3,454
785
3,795
6,277
48,652
0
W
13,957
9,247
0
5,940
13,924
4,337
1,519
7,599
6,325
0
71,172
W
Cerberus
GodKatsuki
Cerberus
11,779
1,229
0
6,612
20,402
17,467
210
9,437
10,965
53,921
0
W
King Arthur
KLGKollider
King Arthur
1,240
195
0
390
2,980
1,256
24
1,674
1,306
0
8,949
L
16,200
4,738
127
7,432
18,422
6,238
1,262
4,351
13,991
76,197
8,175
L
Cabrakan
Skeebs
Cabrakan
2,823
696
141
2,701
17,465
15,347
0
3,562
13,827
26,528
0
L
6,264
2,407
0
5,754
18,333
5,462
234
4,222
13,934
0
49,733
L
Ah Puch
fallko1964
Ah Puch
3,816
105
0
1,792
9,422
3,015
1,782
1,325
7,982
61,594
0
W
Cliodhna
iPastoo
Cliodhna
18,152
1,435
0
10,321
16,625
7,770
391
3,537
13,088
0
115,903
L
Neith
8,940
4,638
0
1,095
12,831
3,207
1,005
5,135
7,652
0
40,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
52,383
459
Minions Killed
475
0
Camps Cleared
0
1,701,071
Distance Traveled
1,717,469
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,447
497
87
4
0
392,812
0
W
Neith
11,274
537
101
5
0
314,638
1
W
Cerberus
10,456
498
95
5
0
421,877
1
W
King Arthur
7,145
340
25
1
0
110,278
0
L
Sol
10,526
501
121
6
0
356,611
1
L
Cabrakan
7,786
371
36
2
0
299,154
2
L
Fenrir
9,842
469
93
4
0
395,244
0
L
Ah Puch
11,573
551
138
7
0
364,853
1
W
Cliodhna
13,061
622
167
8
0
477,864
5
L
Neith
7,952
379
71
3
0
285,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role