Player Matchup

Artio
Artio
IXI A V I E IRI
Artio
Level 82
God Stats
20W - 16L
1,478 SR
Queue Stats
145W - 136L
1,371 Elo+
Party 3
Persephone
Persephone
RIGARRDO
Persephone
Level 105
God Stats
9W - 9L
1,500 SR
Queue Stats
869W - 846L
1,565 Elo+
Solo
Tyr
Tyr
WARGG
Tyr
Level 115
God Stats
6W - 6L
1,500 SR
Queue Stats
166W - 162L
1,534 Elo+
Party 3
Arachne
Arachne
YNGDRIZZY
Arachne
Level 117
God Stats
5W - 2L
1,797 SR
Queue Stats
362W - 334L
1,481 Elo+
Party 3
Olorun
Olorun
xLannister
Olorun
Level 160
God Stats
34W - 28L
1,587 SR
Queue Stats
871W - 888L
1,497 Elo+
Solo
Team Averages
Level 116
1,572 SR
1,490 Elo+

VS

Team Averages
Level 113
1,560 SR
1,522 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Brunch00
Kukulkan
Level 112
God Stats
1W - 1L
1,685 SR
Queue Stats
72W - 69L
1,508 Elo+
Party 2
Bacchus
Bacchus
ServinBullets
Bacchus
Level 105
God Stats
6W - 7L
1,546 SR
Queue Stats
203W - 188L
1,556 Elo+
Party 1
Fenrir
Fenrir
Torn Aprt
Fenrir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 216L
1,516 Elo+
Party 2
Ullr
Ullr
Yikes684
Ullr
Level 103
God Stats
35W - 39L
1,567 SR
Queue Stats
259W - 242L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,808
488
3,189
9,300
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
RIGARRDO
Persephone
15
3 / 3 / 4
9,594
600
12,201
8,818
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
WARGG
Tyr
12
2 / 2 / 2
7,987
499
6,561
7,419
5,019
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
YNGDRIZZY
Arachne
14
10 / 3 / 3
9,438
590
13,241
12,793
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
xLannister
Olorun
15
3 / 2 / 0
9,557
597
5,575
9,769
4,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 2
6,614
413
5,299
15,975
11,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Brunch00
Kukulkan
12
3 / 6 / 4
7,791
487
5,925
7,984
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
8
0 / 4 / 1
5,511
344
3,647
10,107
10,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Torn Aprt
Fenrir
12
6 / 5 / 1
8,226
514
7,666
12,901
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
13
1 / 2 / 0
7,243
453
3,251
6,024
1,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
19
Kills
10
10
Deaths
19
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
2
0.5
L
Kukulkan
Brunch00
Kukulkan
3
6
4
0.83
W
1
0
4
3
W
Persephone
RIGARRDO
Persephone
3
3
4
1.67
L
Bacchus
0
4
1
0.13
L
Fenrir
Torn Aprt
Fenrir
6
5
1
1.3
W
Tyr
WARGG
Tyr
2
2
2
1.5
W
Arachne
YNGDRIZZY
Arachne
10
3
3
3.83
L
Ullr
1
2
0
0.5
W
Olorun
xLannister
Olorun
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,767
Damage
25,788
48,099
Taken
52,991
26,097
Mitigated
32,159
19,918
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,299
560
105
4,331
15,975
11,226
0
3,922
11,881
27,510
0
L
Kukulkan
Brunch00
Kukulkan
5,925
279
0
520
7,984
2,858
88
3,772
4,014
36,614
0
W
3,189
397
969
3,812
9,300
8,529
976
3,327
5,951
13,115
0
W
Persephone
RIGARRDO
Persephone
12,201
1,036
109
3,616
8,818
2,573
2,111
2,736
5,911
60,798
0
L
Bacchus
3,647
299
0
390
10,107
10,273
0
3,968
6,080
13,984
0
L
Fenrir
Torn Aprt
Fenrir
7,666
1,868
0
3,183
12,901
5,861
0
4,614
8,155
0
34,342
W
Tyr
WARGG
Tyr
6,561
1,441
0
1,267
7,419
5,019
10
3,429
3,954
0
36,273
W
Arachne
YNGDRIZZY
Arachne
13,241
9,570
0
5,931
12,793
5,781
1,037
3,762
8,881
0
54,346
L
Ullr
3,251
1,388
0
708
6,024
1,941
138
3,056
2,902
0
43,378
W
Olorun
xLannister
Olorun
5,575
2,894
258
3,956
9,769
4,195
3,690
1,516
8,241
69,410
8,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,384
Gold Earned
35,385
431
Minions Killed
289
0
Camps Cleared
0
1,595,084
Distance Traveled
1,416,321
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,614
413
56
4
0
288,931
5
L
Kukulkan
7,791
487
80
5
0
211,211
4
W
Artio
7,808
488
19
1
0
333,853
12
W
Persephone
9,594
600
117
7
0
319,814
4
L
Bacchus
5,511
344
18
1
0
285,245
7
L
Fenrir
8,226
514
55
3
0
325,531
2
W
Tyr
7,987
499
63
4
0
306,324
3
W
Arachne
9,438
590
84
5
0
327,691
2
L
Ullr
7,243
453
80
5
0
305,403
3
W
Olorun
9,557
597
148
9
0
307,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role