Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
M4NK3T0S
Ullr
Level 122
God Stats
3W - 3L
1,348 SR
Queue Stats
24W - 28L
1,428 Elo+
Party 1
Chang'e
Chang'e
NewAgeNewGame
Chang'e
Level 160
God Stats
1W - 0L
1,810 SR
Queue Stats
335W - 310L
1,559 Elo+
Solo
Hel
Hel
Prysmø
Hel
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,568 Elo+
Party 1
Team Averages
Level 140
1,532 SR
1,511 Elo+

VS

Team Averages
Level 129
1,559 SR
1,505 Elo+
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EDUEXTREM
Loki
Level 159
God Stats
36W - 47L
1,534 SR
Queue Stats
51W - 60L
1,530 Elo+
Solo
Cliodhna
Cliodhna
NM Ichigo
Cliodhna
Level 129
God Stats
9W - 12L
1,543 SR
Queue Stats
283W - 267L
1,530 Elo+
Solo
Nox
Nox
Nataluisa
Nox
Level 126
God Stats
4W - 3L
1,640 SR
Queue Stats
134W - 144L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Niko13a
Kukulkan
Level 144
God Stats
16W - 13L
1,580 SR
Queue Stats
119W - 121L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
8 / 2 / 1
7,048
705
4,937
6,715
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
 
Loki
10
2 / 3 / 0
5,794
579
4,038
6,976
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
9
2 / 1 / 3
5,425
543
3,484
4,938
1,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
8
0 / 3 / 4
4,759
476
3,066
5,368
3,948
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
11
3 / 1 / 5
6,566
657
5,274
5,384
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 2 / 3
4,831
483
4,999
6,713
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Loki
9
2 / 4 / 2
5,648
565
2,365
6,142
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
NM Ichigo
Cliodhna
11
6 / 3 / 1
6,639
664
8,923
8,901
2,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 4
4,859
486
2,114
4,240
2,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Niko13a
Kukulkan
9
0 / 4 / 0
5,283
528
1,707
5,247
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
10
10
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
1
4.25
W
Loki
 
Loki
2
3
0
0.67
L
Medusa
 
Medusa
1
2
3
1.25
L
Loki
2
4
2
0.75
W
Ullr
2
1
3
3.5
L
Cliodhna
NM Ichigo
Cliodhna
6
3
1
2.17
L
1
2
4
1.5
W
Chang'e
0
3
4
0.67
L
Kukulkan
Niko13a
Kukulkan
0
4
0
0
W
Hel
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
20,108
29,381
Taken
31,243
11,324
Mitigated
10,523
9,578
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,937
2,181
0
1,816
6,715
2,615
0
446
6,269
0
35,769
W
Loki
 
Loki
4,038
723
0
1,725
6,976
1,732
0
0
6,976
0
29,394
L
Medusa
 
Medusa
4,999
2,123
0
2,719
6,713
1,737
429
1,221
5,478
0
26,530
L
Loki
2,365
326
0
1,590
6,142
1,654
0
1,991
4,052
0
23,390
W
Ullr
3,484
1,244
0
322
4,938
1,226
0
829
4,109
0
25,949
L
Cliodhna
NM Ichigo
Cliodhna
8,923
603
0
2,402
8,901
2,844
0
757
8,144
0
33,818
L
2,114
411
0
1,115
4,240
2,705
186
1,560
2,632
11,998
0
W
Chang'e
3,066
290
527
1,747
5,368
3,948
0
716
4,652
11,838
0
L
Kukulkan
Niko13a
Kukulkan
1,707
291
0
910
5,247
1,583
0
2,470
2,597
33,224
0
W
Hel
5,274
917
512
2,929
5,384
1,803
0
1,830
3,554
34,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
27,260
279
Minions Killed
270
0
Camps Cleared
0
1,029,630
Distance Traveled
957,723
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,048
705
75
8
0
223,683
0
W
Loki
5,794
579
59
6
0
208,080
1
L
Medusa
4,831
483
46
5
0
184,738
3
L
Loki
5,648
565
49
5
0
201,714
4
W
Ullr
5,425
543
53
5
0
186,820
2
L
Cliodhna
6,639
664
76
8
0
201,696
2
L
Nox
4,859
486
19
2
0
185,491
6
W
Chang'e
4,759
476
16
2
0
201,077
2
L
Kukulkan
5,283
528
80
8
0
184,084
4
W
Hel
6,566
657
76
8
0
209,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role