Player Matchup

Ratatoskr
Ratatoskr
Get93Good
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 1
Ymir
Ymir
KADODA05
Ymir
Level 6
God Stats
7W - 13L
1,425 SR
Queue Stats
19W - 24L
1,373 Elo+
Party 2
Hercules
Hercules
MuRkiiN_NiNja
Hercules
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 41L
1,281 Elo+
Party 2
Rama
Rama
VanishThee
Rama
Level 92
God Stats
2W - 2L
1,391 SR
Queue Stats
26W - 24L
1,453 Elo+
Party 1
Sol
Sol
valkreiy
Sol
Level 8
God Stats
4W - 5L
1,497 SR
Queue Stats
4W - 5L
1,413 Elo+
Party 1
Team Averages
Level 30
1,463 SR
1,387 Elo+

VS

Team Averages
Level 26
1,515 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Andree1177
Mulan
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,590 Elo+
Solo
Anubis
Anubis
BenBooom412
Anubis
Level 26
God Stats
35W - 25L
1,542 SR
Queue Stats
71W - 69L
1,387 Elo+
Party 3
Izanami
Izanami
McLovinKittens
Izanami
Level 31
God Stats
5W - 7L
1,419 SR
Queue Stats
71W - 87L
1,338 Elo+
Party 3
Cthulhu
Cthulhu
unitedhcks
Cthulhu
Level 28
God Stats
69W - 61L
1,613 SR
Queue Stats
272W - 281L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Get93Good
Ratatoskr
7
0 / 4 / 0
4,440
444
4,292
8,342
2,373
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
7
0 / 5 / 1
4,650
465
862
7,802
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
MuRkiiN_NiNja
Hercules
9
1 / 1 / 0
5,290
529
2,685
6,424
2,903
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 1 / 0
5,384
538
3,861
4,445
1,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 6 / 0
4,239
424
1,686
4,901
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
9 / 0 / 0
8,206
821
5,890
8,325
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
10
3 / 1 / 6
6,486
649
5,019
6,477
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
1 / 1 / 0
6,063
606
2,900
6,077
2,481
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 4
5,416
542
3,743
3,430
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
unitedhcks
Cthulhu
10
3 / 0 / 3
6,404
640
2,643
5,613
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
0
0
9
W
Mulan
3
1
6
6
W
Anubis
1
1
0
1
L
Ratatoskr
Get93Good
Ratatoskr
0
4
0
0
L
Ymir
0
5
1
0.1
W
1
1
4
3
L
Hercules
MuRkiiN_NiNja
Hercules
1
1
0
1
L
2
1
0
2
W
Cthulhu
unitedhcks
Cthulhu
3
0
3
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,386
Damage
20,195
31,914
Taken
29,922
12,688
Mitigated
10,269
5,767
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,890
1,738
0
6,860
8,325
2,123
2,516
1,312
7,013
45,820
0
W
Mulan
5,019
1,190
0
2,358
6,477
2,284
0
298
6,179
0
27,540
W
Anubis
2,900
125
0
3,628
6,077
2,481
909
0
6,077
33,955
0
L
Ratatoskr
Get93Good
Ratatoskr
4,292
948
0
390
8,342
2,373
0
3,821
4,521
0
21,056
L
Ymir
862
434
0
1,213
7,802
4,800
0
1,683
6,119
8,418
0
W
3,743
2,316
356
497
3,430
850
1,719
195
3,235
0
24,744
L
Hercules
MuRkiiN_NiNja
Hercules
2,685
944
0
2,251
6,424
2,903
0
3,271
3,153
0
21,690
L
3,861
1,584
0
1,819
4,445
1,122
0
724
3,721
0
32,703
W
Cthulhu
unitedhcks
Cthulhu
2,643
362
0
2,807
5,613
2,531
391
635
4,978
21,655
0
L
1,686
274
0
94
4,901
1,490
0
1,934
2,967
10,620
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,003
Gold Earned
32,575
189
Minions Killed
333
0
Camps Cleared
0
876,869
Distance Traveled
867,617
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,206
821
110
11
0
194,348
5
W
Mulan
6,486
649
64
6
0
190,721
0
W
Anubis
6,063
606
64
6
0
134,147
1
L
Ratatoskr
4,440
444
34
3
0
192,577
0
L
Ymir
4,650
465
18
2
0
160,416
0
W
Izanami
5,416
542
63
6
0
147,826
2
L
Hercules
5,290
529
48
5
0
197,242
4
L
Rama
5,384
538
68
7
0
167,811
3
W
Cthulhu
6,404
640
32
3
0
200,575
2
L
Sol
4,239
424
21
2
0
158,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role