Player Matchup

Sol
Sol
Gigaham
Sol
Level 80
God Stats
0W - 1L
1,508 SR
Queue Stats
104W - 82L
1,602 Elo+
Party 2
Chaac
Chaac
Griffiki
Chaac
Level 145
God Stats
3W - 1L
1,745 SR
Queue Stats
61W - 22L
1,809 Elo+
Party 1
Cliodhna
Cliodhna
LordTacoington
Cliodhna
Level 144
God Stats
4W - 6L
1,771 SR
Queue Stats
190W - 145L
1,602 Elo+
Party 2
Thanatos
Thanatos
MR HERO THO
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,636 Elo+
Solo
Ares
Ares
Ranaera
Ares
Level 118
God Stats
3W - 1L
1,868 SR
Queue Stats
68W - 35L
1,738 Elo+
Party 1
Team Averages
Level 119
1,679 SR
1,677 Elo+

VS

Team Averages
Level 103
1,657 SR
1,664 Elo+
Anhur
Anhur
Dreyma
Anhur
Level 68
God Stats
14W - 16L
1,549 SR
Queue Stats
155W - 160L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Freyuh
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 117L
1,724 Elo+
Party 3
Horus
Horus
Ninope
Horus
Level 123
God Stats
68W - 16L
1,917 SR
Queue Stats
340W - 142L
1,730 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SpiderCraitex
Tsukuyomi
Level 139
God Stats
8W - 2L
1,757 SR
Queue Stats
49W - 41L
1,636 Elo+
Solo
Athena
Athena
iamscuffed
Athena
Level 78
God Stats
2W - 3L
1,562 SR
Queue Stats
103W - 82L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
0 / 4 / 3
9,161
611
7,735
10,121
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Griffiki
Chaac
16
0 / 3 / 4
8,889
593
6,774
18,396
21,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
17
5 / 5 / 2
10,478
699
12,961
13,174
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
MR HERO THO
Thanatos
15
1 / 7 / 2
8,648
577
7,618
13,554
4,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Ranaera
Ares
14
1 / 4 / 3
9,078
605
6,675
16,872
19,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dreyma
Anhur
18
5 / 1 / 11
11,254
750
11,378
10,194
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Freyuh
Baron Samedi
18
1 / 2 / 15
10,400
693
12,930
9,400
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Ninope
Horus
17
4 / 1 / 12
10,414
694
12,168
15,038
13,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
SpiderCraitex
Tsukuyomi
20
10 / 3 / 7
13,036
869
19,036
12,515
6,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
iamscuffed
Athena
17
3 / 0 / 18
12,333
822
7,496
12,830
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
7
Kills
23
23
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dreyma
Anhur
5
1
11
10.5
W
Baron Samedi
Freyuh
Baron Samedi
1
2
15
4.25
L
Sol
0
4
3
0.38
L
Chaac
Griffiki
Chaac
0
3
4
0.67
L
Cliodhna
5
5
2
1.2
L
Thanatos
MR HERO THO
Thanatos
1
7
2
0.29
W
Horus
Ninope
Horus
4
1
12
10
L
Ares
Ranaera
Ares
1
4
3
0.63
W
Tsukuyomi
SpiderCraitex
Tsukuyomi
10
3
7
4.5
W
Athena
iamscuffed
Athena
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
63,008
72,117
Taken
59,977
55,943
Mitigated
47,260
15,650
Healing
19,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dreyma
Anhur
11,378
5,033
0
2,225
10,194
4,183
2,538
2,516
7,536
0
39,881
W
Baron Samedi
Freyuh
Baron Samedi
12,930
1,801
2,805
3,500
9,400
6,264
1,074
3,671
5,622
53,012
0
L
Sol
7,735
2,934
0
2,030
10,121
3,531
271
3,142
6,979
35,496
0
L
Chaac
Griffiki
Chaac
6,774
202
288
5,079
18,396
21,193
0
5,399
12,997
0
39,910
L
Cliodhna
12,961
1,309
0
2,385
13,174
6,678
0
5,098
8,076
0
44,166
L
Thanatos
MR HERO THO
Thanatos
7,618
1,191
0
5,065
13,554
4,870
0
3,286
10,268
0
25,827
W
Horus
Ninope
Horus
12,168
5,742
1,929
3,650
15,038
13,867
890
3,282
11,618
0
23,195
L
Ares
Ranaera
Ares
6,675
330
0
803
16,872
19,671
0
4,250
12,622
10,779
0
W
Tsukuyomi
SpiderCraitex
Tsukuyomi
19,036
5,308
0
2,716
12,515
6,100
1,804
1,617
10,872
0
52,267
W
Athena
iamscuffed
Athena
7,496
2,026
0
2,634
12,830
16,846
137
2,833
9,875
14,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,254
Gold Earned
57,437
314
Minions Killed
310
9
Camps Cleared
7
1,286,489
Distance Traveled
1,483,577
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,254
750
79
5
1
280,575
4
W
Baron Samedi
10,400
693
112
7
0
280,055
1
L
Sol
9,161
611
85
6
1
249,425
2
L
Chaac
8,889
593
96
6
1
273,989
3
L
Cliodhna
10,478
699
80
5
5
265,126
3
L
Thanatos
8,648
577
45
3
2
237,721
2
W
Horus
10,414
694
23
2
0
318,693
0
L
Ares
9,078
605
8
1
0
260,228
1
W
Tsukuyomi
13,036
869
82
5
6
316,810
1
W
Athena
12,333
822
14
1
0
287,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role