Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
GoldKnight-_-
Anubis
Level 46
God Stats
11W - 8L
1,611 SR
Queue Stats
315W - 281L
1,492 Elo+
Party 3
Bellona
Bellona
Stoker Trillson
Bellona
Level 47
God Stats
33W - 16L
1,735 SR
Queue Stats
226W - 239L
1,461 Elo+
Solo
Danzaburou
Danzaburou
TwiztidSyco-_-
Danzaburou
Level 14
God Stats
24W - 16L
1,812 SR
Queue Stats
45W - 47L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
jeremyown
Cthulhu
Level 14
God Stats
4W - 5L
1,524 SR
Queue Stats
40W - 44L
1,488 Elo+
Party 3
Team Averages
Level 48
1,636 SR
1,487 Elo+

VS

Team Averages
Level 66
1,497 SR
1,532 Elo+
Cliodhna
Cliodhna
BugzBryant
Cliodhna
Level 75
God Stats
8W - 6L
1,582 SR
Queue Stats
293W - 259L
1,623 Elo+
Party 2
Hera
Hera
Caseation1
Hera
Level 42
God Stats
3W - 2L
1,458 SR
Queue Stats
161W - 106L
1,613 Elo+
Party 2
Artemis
Artemis
Dr3amKill3r-PR69
Artemis
Level 26
God Stats
15W - 11L
1,839 SR
Queue Stats
91W - 87L
1,455 Elo+
Party 1
Agni
Agni
TONY-STARK-01-PR
Agni
Level 141
God Stats
4W - 8L
1,384 SR
Queue Stats
298W - 300L
1,504 Elo+
Party 1
Ymir
Ymir
kieranbrownski
Ymir
Level 46
God Stats
2W - 3L
1,224 SR
Queue Stats
81W - 65L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 5 / 1
8,129
542
10,712
11,962
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 6 / 1
8,503
567
5,801
11,908
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 0
7,227
482
3,081
11,296
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TwiztidSyco-_-
Danzaburou
10
1 / 7 / 1
6,141
409
8,193
10,496
1,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jeremyown
Cthulhu
10
0 / 6 / 0
5,397
360
3,952
13,128
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BugzBryant
Cliodhna
15
5 / 4 / 5
8,853
590
6,874
10,983
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
6 / 4 / 5
8,636
576
7,481
7,558
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 3 / 9
8,511
567
14,673
10,807
3,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 5
8,579
572
9,921
7,319
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 10
8,357
557
4,107
11,870
9,885
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
11
Kills
28
28
Deaths
11
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
5
1
1.1
W
Cliodhna
BugzBryant
Cliodhna
5
4
5
1.88
W
6
4
5
2.13
W
9
3
9
4.5
L
4
6
1
0.75
L
1
4
0
0.25
W
3
0
5
5.5
L
Danzaburou
TwiztidSyco-_-
Danzaburou
1
7
1
0.21
L
Cthulhu
jeremyown
Cthulhu
0
6
0
0
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,739
Damage
43,056
58,790
Taken
48,537
28,704
Mitigated
21,114
12,743
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,712
453
0
3,762
11,962
4,235
43
4,040
7,780
0
56,027
W
Cliodhna
BugzBryant
Cliodhna
6,874
477
0
2,672
10,983
3,829
293
1,645
9,338
0
51,183
W
7,481
1,402
0
724
7,558
1,886
345
2,329
5,189
51,628
0
W
14,673
10,354
0
4,357
10,807
3,362
1,764
3,415
7,198
0
41,585
L
5,801
448
0
4,583
11,908
4,736
0
6,280
5,542
52,122
0
L
3,081
101
0
2,816
11,296
8,270
92
5,365
5,405
0
37,124
W
9,921
185
157
3,697
7,319
2,152
428
109
7,166
49,866
0
L
Danzaburou
TwiztidSyco-_-
Danzaburou
8,193
3,027
14
926
10,496
1,776
0
1,979
8,491
0
34,290
L
Cthulhu
jeremyown
Cthulhu
3,952
0
0
642
13,128
9,687
0
3,027
10,063
16,062
0
W
4,107
954
0
4,060
11,870
9,885
120
1,542
9,893
24,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
42,936
347
Minions Killed
422
0
Camps Cleared
0
1,379,911
Distance Traveled
1,301,633
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,129
542
96
6
0
325,032
2
W
Cliodhna
8,853
590
109
7
0
308,177
3
W
Hera
8,636
576
91
6
0
265,324
7
W
Artemis
8,511
567
62
4
0
230,555
1
L
Anubis
8,503
567
96
6
0
239,988
1
L
Bellona
7,227
482
67
4
0
281,949
2
W
Agni
8,579
572
116
8
0
255,845
2
L
Danzaburou
6,141
409
56
4
0
246,462
0
L
Cthulhu
5,397
360
32
2
0
286,480
2
W
Ymir
8,357
557
44
3
0
241,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role