Player Matchup

Cthulhu
Cthulhu
LastJotunN
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
MtuLil
Nu Wa
Level 23
God Stats
8W - 2L
1,652 SR
Queue Stats
55W - 36L
1,571 Elo+
Solo
Izanami
Izanami
Shiizuuku
Izanami
Level 18
God Stats
4W - 2L
1,611 SR
Queue Stats
15W - 12L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Stepmodosexo
Kukulkan
Level 13
God Stats
4W - 0L
1,351 SR
Queue Stats
9W - 9L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
guichoferran
Sun Wukong
Level 15
God Stats
10W - 15L
1,337 SR
Queue Stats
35W - 46L
1,343 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,399 Elo+

VS

Team Averages
Level 25
1,457 SR
1,484 Elo+
Zeus
Zeus
RodAgast
Zeus
Level 64
God Stats
201W - 192L
1,489 SR
Queue Stats
407W - 441L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
SiriGarra-azul
Cliodhna
Level 18
God Stats
8W - 10L
1,320 SR
Queue Stats
100W - 106L
1,358 Elo+
Solo
Rama
Rama
Trubas
Rama
Level 27
God Stats
74W - 75L
1,470 SR
Queue Stats
103W - 116L
1,430 Elo+
Party 2
Thor
Thor
Yago Ribas
Thor
Level 5
God Stats
1W - 3L
1,508 SR
Queue Stats
10W - 11L
1,576 Elo+
Solo
Set
Set
fafamagnoli
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LastJotunN
Cthulhu
18
4 / 3 / 18
11,454
1,145
9,652
10,346
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
MtuLil
Nu Wa
20
8 / 4 / 25
12,681
1,268
25,278
7,467
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Shiizuuku
Izanami
19
16 / 5 / 11
12,773
1,277
26,055
11,354
4,400
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Stepmodosexo
Kukulkan
19
10 / 3 / 15
12,096
1,210
17,383
6,507
2,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
guichoferran
Sun Wukong
18
7 / 1 / 21
11,817
1,182
9,674
10,856
10,154
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

235

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 11 / 9
10,737
1,074
9,387
16,134
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
16
7 / 8 / 4
11,654
1,165
12,812
19,406
7,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Trubas
Rama
16
3 / 8 / 6
10,460
1,046
8,925
20,765
7,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 7 / 6
10,326
1,033
8,279
17,448
6,810
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 11 / 8
9,418
942
2,811
21,666
12,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
49
45
Kills
16
16
Deaths
45
90
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LastJotunN
Cthulhu
4
3
18
4.33
W
Nu Wa
MtuLil
Nu Wa
8
4
25
5.13
L
Zeus
2
11
9
0.59
W
Izanami
Shiizuuku
Izanami
16
5
11
4.3
L
Cliodhna
7
8
4
1.13
W
Kukulkan
Stepmodosexo
Kukulkan
10
3
15
5.83
L
Rama
Trubas
Rama
3
8
6
0.75
L
4
7
6
1
L
0
11
8
0.36
W
Sun Wukong
guichoferran
Sun Wukong
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,042
Damage
42,214
46,530
Taken
95,419
31,197
Mitigated
39,163
4,729
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LastJotunN
Cthulhu
9,652
1,109
168
2,088
10,346
11,417
0
1,801
8,545
25,502
0
W
Nu Wa
MtuLil
Nu Wa
25,278
8,002
0
1,199
7,467
2,584
0
1,794
5,673
52,275
0
L
Zeus
9,387
1,023
0
566
16,134
6,014
0
10,855
5,279
26,051
0
W
Izanami
Shiizuuku
Izanami
26,055
20,408
0
201
11,354
4,400
0
1,785
9,569
0
43,288
L
Cliodhna
12,812
1,417
0
153
19,406
7,098
0
11,425
7,981
0
44,336
W
Kukulkan
Stepmodosexo
Kukulkan
17,383
2,933
0
550
6,507
2,642
0
1,885
4,622
29,523
0
L
Rama
Trubas
Rama
8,925
7,594
0
2,520
20,765
7,083
0
11,708
9,057
0
40,498
L
8,279
839
0
0
17,448
6,810
0
9,503
7,945
0
23,790
L
2,811
1,841
0
182
21,666
12,158
0
11,310
10,356
0
12,726
W
Sun Wukong
guichoferran
Sun Wukong
9,674
1,839
0
523
10,856
10,154
0
2,122
8,734
5,109
12,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,821
Gold Earned
52,595
191
Minions Killed
195
9
Camps Cleared
4
924,229
Distance Traveled
877,447
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,454
1,145
23
2
0
180,478
0
W
Nu Wa
12,681
1,268
55
6
4
185,923
2
L
Zeus
10,737
1,074
28
3
0
134,264
1
W
Izanami
12,773
1,277
54
5
1
136,238
0
L
Cliodhna
11,654
1,165
71
7
1
203,389
1
W
Kukulkan
12,096
1,210
31
3
2
194,462
2
L
Rama
10,460
1,046
51
5
1
178,559
0
L
Thor
10,326
1,033
24
2
0
179,646
0
L
Set
9,418
942
21
2
2
181,589
0
W
Sun Wukong
11,817
1,182
28
3
2
227,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role