Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
GarbageColl3ctor
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,573 Elo+
Party 4
Cliodhna
Cliodhna
Leodidos
Cliodhna
Level 104
God Stats
2W - 3L
1,531 SR
Queue Stats
24W - 16L
1,598 Elo+
Party 3
Tiamat
Tiamat
eddyeddy202
Tiamat
Level 16
God Stats
7W - 6L
1,616 SR
Queue Stats
20W - 14L
1,565 Elo+
Party 3
Ymir
Ymir
maje77
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Party 4
Team Averages
Level 55
1,529 SR
1,506 Elo+

VS

Team Averages
Level 49
1,553 SR
1,500 Elo+
Anubis
Anubis
AviationStar
Anubis
Level 65
God Stats
12W - 7L
1,673 SR
Queue Stats
60W - 56L
1,562 Elo+
Party 2
Chronos
Chronos
BoujieBoi3706
Chronos
Level 104
God Stats
5W - 8L
1,737 SR
Queue Stats
282W - 306L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
Frenchiesss8768
Aphrodite
Level 28
God Stats
76W - 88L
1,507 SR
Queue Stats
156W - 194L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
echiisenpai210
Sun Wukong
Level 16
God Stats
1W - 0L
1,348 SR
Queue Stats
13W - 19L
1,472 Elo+
Party 2
Thanatos
Thanatos
thom-y-
Thanatos
Level 33
God Stats
35W - 35L
1,499 SR
Queue Stats
117W - 116L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 4 / 3
8,222
514
10,958
9,828
2,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 7 / 1
8,138
509
7,316
13,499
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Leodidos
Cliodhna
13
5 / 6 / 3
8,436
527
7,061
13,599
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
14
3 / 3 / 6
9,402
588
5,224
9,348
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
maje77
Ymir
10
0 / 5 / 8
7,060
441
3,579
13,915
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 2 / 5
10,790
674
14,815
9,728
4,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
13
4 / 6 / 4
8,326
520
12,900
13,992
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Frenchiesss8768
Aphrodite
11
0 / 5 / 6
7,514
470
1,807
10,313
4,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
echiisenpai210
Sun Wukong
14
2 / 1 / 5
8,834
552
4,489
8,444
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
thom-y-
Thanatos
16
8 / 2 / 7
9,825
614
5,667
13,094
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
16
Kills
25
25
Deaths
16
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
3
1.88
W
Anubis
11
2
5
6.75
W
Chronos
4
6
4
1
W
Aphrodite
Frenchiesss8768
Aphrodite
0
5
6
0.6
L
2
7
1
0.36
L
Cliodhna
Leodidos
Cliodhna
5
6
3
1.08
W
Sun Wukong
echiisenpai210
Sun Wukong
2
1
5
4.5
L
Tiamat
3
3
6
2
L
Ymir
maje77
Ymir
0
5
8
0.8
W
Thanatos
thom-y-
Thanatos
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,138
Damage
39,678
60,189
Taken
55,571
31,423
Mitigated
26,421
15,295
Healing
30,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,958
4,466
0
3,402
9,828
2,610
2,920
5,041
4,740
0
56,219
W
Anubis
14,815
527
0
6,230
9,728
4,773
406
3,033
6,649
74,920
0
W
Chronos
12,900
3,890
0
2,593
13,992
5,182
0
2,236
11,709
63,367
8,797
W
Aphrodite
Frenchiesss8768
Aphrodite
1,807
50
2,627
3,323
10,313
4,806
38
2,256
8,012
11,915
0
L
7,316
3,292
0
2,078
13,499
11,202
1,502
3,506
9,522
0
50,450
L
Cliodhna
Leodidos
Cliodhna
7,061
1,006
0
4,870
13,599
3,153
0
5,328
8,229
0
43,014
W
Sun Wukong
echiisenpai210
Sun Wukong
4,489
937
0
2,558
8,444
5,964
2,261
640
7,338
0
45,666
L
Tiamat
5,224
598
147
2,443
9,348
3,772
0
4,090
5,211
44,935
0
L
Ymir
maje77
Ymir
3,579
513
0
2,355
13,915
10,686
0
10,383
3,489
7,542
0
W
Thanatos
thom-y-
Thanatos
5,667
2,291
0
12,684
13,094
5,696
1,439
946
11,976
0
64,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
45,289
352
Minions Killed
473
0
Camps Cleared
0
1,419,402
Distance Traveled
1,540,048
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,222
514
77
5
0
269,609
0
W
Anubis
10,790
674
148
9
0
281,017
3
W
Chronos
8,326
520
92
6
0
276,462
0
W
Aphrodite
7,514
470
24
2
0
302,318
0
L
Bellona
8,138
509
102
6
0
269,763
0
L
Cliodhna
8,436
527
69
4
0
321,175
1
W
Sun Wukong
8,834
552
102
6
0
322,726
4
L
Tiamat
9,402
588
89
6
0
290,927
4
L
Ymir
7,060
441
15
1
0
267,928
1
W
Thanatos
9,825
614
107
7
0
357,525
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role