Player Matchup

Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
SoIoLvLing
Izanami
Masters
Level 108
God Stats
1W - 2L
1,662 SR
Queue Stats
258W - 238L
2,544 MMR
Solo
Mulan
Mulan
Masters
WoahNiceChacc
Mulan
Masters
Level 103
God Stats
14W - 11L
1,500 SR
Queue Stats
333W - 310L
2,617 MMR
Solo
Agni
Agni
Masters
Zakumbaya
Agni
Masters
Level 147
God Stats
75W - 63L
1,610 SR
Queue Stats
316W - 294L
2,630 MMR
Solo
Awilix
Awilix
Masters
dradami
Awilix
Masters
Level 155
God Stats
13W - 11L
1,752 SR
Queue Stats
199W - 182L
2,607 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,605 SR
2,380 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,644 SR
2,122 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
 
Khepri
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
Support Buff
Merlin
Diamond III
Level 47
God Stats
6W - 0L
1,887 SR
Queue Stats
60W - 35L
2,425 MMR
Party 1
Hades
Hades
Masters
ZP95
Hades
Masters
Level 155
God Stats
10W - 6L
1,764 SR
Queue Stats
153W - 141L
2,529 MMR
Party 1
Rama
Rama
Diamond I
tragamonedas16
Rama
Diamond I
Level 160
God Stats
2W - 2L
1,568 SR
Queue Stats
387W - 321L
2,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 2 / 1
6,469
462
1,920
9,639
4,134
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
SoIoLvLing
Izanami
11
1 / 2 / 0
6,888
492
3,534
6,182
1,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 1
7,674
548
6,189
10,786
9,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
12
2 / 2 / 1
7,374
527
6,060
7,345
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
dradami
Awilix
10
2 / 4 / 3
6,867
491
4,129
8,500
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
UllrTiamatGebOdinGilgamesh

VS

Bans
ArtioAthenaNikeAnhurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 2
8,302
593
6,651
7,837
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
 
Khepri
12
1 / 0 / 10
7,684
549
2,740
3,297
2,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
2 / 2 / 2
7,713
551
4,936
5,653
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
ZP95
Hades
15
0 / 2 / 0
8,735
624
4,219
9,760
5,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 3
8,192
585
6,392
8,263
2,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
12
12
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
2
1
0.75
W
Fenrir
 
Fenrir
6
1
2
7
W
Khepri
 
Khepri
1
0
10
6
L
Izanami
SoIoLvLing
Izanami
1
2
0
0.5
W
Merlin
2
2
2
1.5
L
1
2
1
0.75
W
Hades
ZP95
Hades
0
2
0
0
L
Agni
2
2
1
1.25
L
Awilix
dradami
Awilix
2
4
3
0.88
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,832
Damage
24,938
42,452
Taken
34,810
19,767
Mitigated
15,845
12,723
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,920
284
0
1,362
9,639
4,134
0
2,429
7,210
0
27,974
W
Fenrir
 
Fenrir
6,651
1,223
0
4,431
7,837
3,203
0
1,231
6,506
0
50,131
W
Khepri
 
Khepri
2,740
439
0
764
3,297
2,764
0
958
2,297
12,616
0
L
Izanami
SoIoLvLing
Izanami
3,534
2,677
0
2,084
6,182
1,982
0
423
5,759
0
44,331
W
Merlin
4,936
476
0
870
5,653
1,961
171
2,494
2,876
53,071
0
L
6,189
1,394
0
4,695
10,786
9,563
0
3,881
6,905
3,821
49,901
W
Hades
ZP95
Hades
4,219
238
51
5,614
9,760
5,904
420
180
9,580
66,035
0
L
Agni
6,060
668
28
1,976
7,345
1,763
252
3,579
3,766
49,425
0
L
Awilix
dradami
Awilix
4,129
1,987
0
2,578
8,500
2,325
0
1,642
6,858
0
33,520
W
6,392
5,311
0
3,297
8,263
2,013
1,447
1,185
7,030
0
54,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
40,626
443
Minions Killed
498
0
Camps Cleared
0
1,296,966
Distance Traveled
1,486,055
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,469
462
67
5
0
288,556
10
W
Fenrir
8,302
593
96
7
0
328,823
5
W
Khepri
7,684
549
19
1
0
302,001
5
L
Izanami
6,888
492
98
7
0
162,256
3
W
Merlin
7,713
551
114
8
0
292,058
8
L
Mulan
7,674
548
123
9
0
268,146
2
W
Hades
8,735
624
163
12
0
285,218
4
L
Agni
7,374
527
97
7
0
263,905
3
L
Awilix
6,867
491
58
4
0
314,103
3
W
Rama
8,192
585
106
8
0
277,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role