Player Matchup

Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GatoMisil09
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,265 Elo+
Solo
Anubis
Anubis
LSack
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,412 Elo+
Solo
Rama
Rama
Redforman7878
Rama
Level 28
God Stats
0W - 2L
1,329 SR
Queue Stats
44W - 35L
1,515 Elo+
Party 2
Olorun
Olorun
TheCreamMachine
Olorun
Level 153
God Stats
0W - 1L
1,437 SR
Queue Stats
81W - 61L
1,567 Elo+
Party 2
Team Averages
Level 64
1,453 SR
1,452 Elo+

VS

Team Averages
Level 93
1,514 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Luckypickle7287
Kali
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
LupinGod
Cthulhu
Level 140
God Stats
2W - 0L
1,611 SR
Queue Stats
18W - 16L
1,623 Elo+
Party 1
Cerberus
Cerberus
Mundey
Cerberus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 123L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Verisar
Baron Samedi
Level 86
God Stats
5W - 6L
1,458 SR
Queue Stats
333W - 359L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 7 / 4
6,768
677
4,572
8,612
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 2
7,008
701
7,418
8,511
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
LSack
Anubis
13
0 / 8 / 4
6,629
663
6,266
12,301
5,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 5
7,192
719
6,908
7,006
2,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 5 / 1
7,345
735
7,305
8,757
3,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
11 / 1 / 14
10,242
1,024
11,257
5,394
2,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 19
8,999
900
3,803
11,018
5,020
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LupinGod
Cthulhu
15
9 / 2 / 16
9,363
936
8,501
12,477
10,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Mundey
Cerberus
14
2 / 2 / 26
8,374
837
7,072
16,433
15,761
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Verisar
Baron Samedi
15
3 / 0 / 23
8,914
891
12,072
8,214
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
128
8
Kills
30
30
Deaths
8
16
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
4
0.57
W
Zeus
 
Zeus
11
1
14
18
L
1
7
2
0.29
L
Anubis
LSack
Anubis
0
8
4
0.25
W
5
3
19
4.83
W
Cthulhu
LupinGod
Cthulhu
9
2
16
8.5
W
Cerberus
Mundey
Cerberus
2
2
26
7.5
L
1
3
5
1.17
L
4
5
1
0.9
W
Baron Samedi
Verisar
Baron Samedi
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,469
Damage
42,705
45,187
Taken
53,536
17,509
Mitigated
37,808
8,767
Healing
30,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,572
143
694
298
8,612
3,089
0
7,301
1,311
6,090
0
W
Zeus
 
Zeus
11,257
268
1,088
1,083
5,394
2,327
1,004
3,183
2,077
26,677
0
L
7,418
161
484
413
8,511
2,581
0
7,153
1,358
14,298
0
L
Anubis
LSack
Anubis
6,266
185
864
2,623
12,301
5,702
0
10,834
1,467
15,592
0
W
3,803
1,003
1,271
3,982
11,018
5,020
1,417
5,991
4,821
0
9,326
W
Cthulhu
LupinGod
Cthulhu
8,501
240
2,128
2,056
12,477
10,509
116
3,211
9,178
15,578
0
W
Cerberus
Mundey
Cerberus
7,072
428
3,234
5,804
16,433
15,761
584
7,761
8,412
11,783
0
L
6,908
3,638
0
496
7,006
2,691
0
6,152
854
0
13,809
L
7,305
2,942
1,270
1,625
8,757
3,446
0
7,462
1,295
14,697
0
W
Baron Samedi
Verisar
Baron Samedi
12,072
422
5,901
4,285
8,214
4,191
1,287
4,575
3,487
25,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
45,892
75
Minions Killed
103
0
Camps Cleared
0
810,987
Distance Traveled
993,995
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,768
677
5
1
0
151,032
0
W
Zeus
10,242
1,024
42
4
0
200,720
0
L
Janus
7,008
701
22
2
0
170,098
1
L
Anubis
6,629
663
14
1
0
146,481
0
W
Kali
8,999
900
12
1
0
184,627
0
W
Cthulhu
9,363
936
17
2
0
215,587
1
W
Cerberus
8,374
837
15
2
0
189,865
0
L
Rama
7,192
719
18
2
0
180,021
0
L
Olorun
7,345
735
16
2
0
163,355
3
W
Baron Samedi
8,914
891
17
2
0
203,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role