Player Matchup

Cliodhna
Cliodhna
Doreetoes
Cliodhna
Level 28
God Stats
10W - 3L
1,915 SR
Queue Stats
266W - 157L
1,729 Elo+
Party 2
Kuzenbo
Kuzenbo
OYICU
Kuzenbo
Level 63
God Stats
2W - 0L
1,693 SR
Queue Stats
116W - 57L
1,698 Elo+
Party 2
Merlin
Merlin
SubT-16KILL
Merlin
Level 124
God Stats
17W - 6L
1,619 SR
Queue Stats
236W - 132L
1,699 Elo+
Party 2
Sun Wukong
Sun Wukong
bmxforlife
Sun Wukong
Level 29
God Stats
13W - 7L
1,615 SR
Queue Stats
199W - 93L
1,701 Elo+
Party 2
Charybdis
Charybdis
jmt1402
Charybdis
Level 121
God Stats
8W - 3L
1,594 SR
Queue Stats
212W - 102L
1,714 Elo+
Party 2
Team Averages
Level 73
1,687 SR
1,709 Elo+

VS

Team Averages
Level 43
1,562 SR
1,579 Elo+
Ymir
Ymir
Ag4instAll0dds
Ymir
Level 86
God Stats
68W - 47L
1,696 SR
Queue Stats
168W - 115L
1,674 Elo+
Party 1
Pele
Pele
Gamb0lShroud
Pele
Level 37
God Stats
25W - 26L
1,473 SR
Queue Stats
89W - 73L
1,469 Elo+
Solo
Cliodhna
Cliodhna
ITSnotsonic
Cliodhna
Level 42
God Stats
5W - 2L
1,500 SR
Queue Stats
161W - 126L
1,481 Elo+
Solo
Mulan
Mulan
SinNombreReal
Mulan
Level 34
God Stats
29W - 24L
1,642 SR
Queue Stats
377W - 361L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
v Lane Boy v
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Doreetoes
Cliodhna
20
9 / 4 / 12
13,475
586
22,191
19,850
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
OYICU
Kuzenbo
17
8 / 3 / 12
12,743
554
15,524
23,376
34,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
17
6 / 5 / 11
12,303
535
20,727
11,714
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
bmxforlife
Sun Wukong
20
10 / 3 / 8
14,132
614
20,440
26,840
28,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
jmt1402
Charybdis
17
5 / 3 / 17
12,275
534
11,529
11,955
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 2
9,833
428
8,171
21,672
9,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 10 / 3
8,729
380
4,540
16,754
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
ITSnotsonic
Cliodhna
18
6 / 9 / 4
11,644
506
20,534
25,033
27,460
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
4 / 6 / 5
11,951
520
9,836
25,745
15,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
v Lane Boy v
Kumbhakarna
17
3 / 4 / 8
11,002
478
8,433
23,972
13,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
38
Kills
18
18
Deaths
38
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Cliodhna
Doreetoes
Cliodhna
9
4
12
3.75
L
1
10
3
0.25
L
Cliodhna
ITSnotsonic
Cliodhna
6
9
4
0.89
W
Kuzenbo
OYICU
Kuzenbo
8
3
12
4.67
L
4
6
5
1.08
W
Merlin
6
5
11
2.3
W
Sun Wukong
bmxforlife
Sun Wukong
10
3
8
4.67
W
Charybdis
jmt1402
Charybdis
5
3
17
4.5
L
Kumbhakarna
v Lane Boy v
Kumbhakarna
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,411
Damage
51,514
93,735
Taken
113,176
81,412
Mitigated
72,374
39,977
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,171
2,381
0
371
21,672
9,914
0
7,292
14,205
55,666
0
W
Cliodhna
Doreetoes
Cliodhna
22,191
2,909
0
10,462
19,850
8,249
2,706
3,393
14,447
0
103,958
L
4,540
248
0
1,120
16,754
6,444
0
5,122
11,458
0
34,660
L
Cliodhna
ITSnotsonic
Cliodhna
20,534
4,251
0
3,880
25,033
27,460
734
3,887
21,051
0
83,419
W
Kuzenbo
OYICU
Kuzenbo
15,524
5,109
412
9,179
23,376
34,856
1,036
6,314
15,818
38,795
0
L
9,836
971
212
9,611
25,745
15,333
872
9,694
15,584
0
65,459
W
Merlin
20,727
519
0
2,467
11,714
4,730
2,514
2,883
8,512
69,920
0
W
Sun Wukong
bmxforlife
Sun Wukong
20,440
4,841
0
14,013
26,840
28,879
2,936
1,949
22,826
1,281
90,905
W
Charybdis
jmt1402
Charybdis
11,529
6,656
0
3,444
11,955
4,698
5,810
5,145
6,810
0
79,415
L
Kumbhakarna
v Lane Boy v
Kumbhakarna
8,433
1,005
0
2,521
23,972
13,223
0
10,010
13,725
51,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,928
Gold Earned
53,159
558
Minions Killed
494
0
Camps Cleared
0
2,063,997
Distance Traveled
1,912,994
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,833
428
72
3
0
360,589
0
W
Cliodhna
13,475
586
153
7
0
453,333
11
L
Pele
8,729
380
59
3
0
397,824
0
L
Cliodhna
11,644
506
143
6
0
396,628
1
W
Kuzenbo
12,743
554
39
2
0
440,164
2
L
Mulan
11,951
520
122
5
0
326,727
3
W
Merlin
12,303
535
100
4
0
398,375
4
W
Sun Wukong
14,132
614
161
7
0
386,105
2
W
Charybdis
12,275
534
105
5
0
386,020
6
L
Kumbhakarna
11,002
478
98
4
0
431,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role