Player Matchup

Danzaburou
Danzaburou
Bianchi236
Danzaburou
Level 45
God Stats
21W - 26L
1,425 SR
Queue Stats
97W - 145L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
DavidCoolJay
Baron Samedi
Level 98
God Stats
1W - 1L
1,517 SR
Queue Stats
182W - 161L
1,569 Elo+
Solo
Sylvanus
Sylvanus
Potatoe_Pizza
Sylvanus
Level 123
God Stats
50W - 48L
1,578 SR
Queue Stats
851W - 780L
1,502 Elo+
Solo
Fenrir
Fenrir
ZachNight15
Fenrir
Level 143
God Stats
5W - 4L
1,672 SR
Queue Stats
51W - 29L
1,659 Elo+
Solo
Loki
Loki
zolgor11
Loki
Level 140
God Stats
3W - 3L
1,626 SR
Queue Stats
94W - 103L
1,516 Elo+
Solo
Team Averages
Level 110
1,563 SR
1,510 Elo+

VS

Team Averages
Level 106
1,539 SR
1,523 Elo+
Medusa
Medusa
Evalyian
Medusa
Level 151
God Stats
5W - 4L
1,631 SR
Queue Stats
276W - 218L
1,618 Elo+
Solo
Janus
Janus
Panick94Panda
Janus
Level 78
God Stats
5W - 2L
1,642 SR
Queue Stats
429W - 376L
1,452 Elo+
Solo
Charybdis
Charybdis
TK_BIizzard
Charybdis
Level 125
God Stats
16W - 12L
1,566 SR
Queue Stats
508W - 475L
1,654 Elo+
Solo
Achilles
Achilles
VoltaicThunder
Achilles
Level 128
God Stats
16W - 14L
1,554 SR
Queue Stats
408W - 377L
1,594 Elo+
Solo
Cthulhu
Cthulhu
alvaradoalberto2
Cthulhu
Level 46
God Stats
6W - 14L
1,301 SR
Queue Stats
31W - 58L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bianchi236
Danzaburou
13
2 / 7 / 2
7,987
470
4,881
11,739
2,955
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DavidCoolJay
Baron Samedi
14
0 / 6 / 6
8,226
484
3,953
10,533
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Potatoe_Pizza
Sylvanus
15
0 / 4 / 5
8,729
513
7,581
19,290
23,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
14
8 / 4 / 2
9,597
565
10,466
15,672
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
15
8 / 3 / 3
9,340
549
8,380
11,589
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Evalyian
Medusa
15
3 / 5 / 1
9,549
562
12,259
14,954
4,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 7
9,597
565
5,149
6,989
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TK_BIizzard
Charybdis
18
10 / 3 / 1
11,219
660
11,623
12,703
4,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
17
9 / 2 / 9
10,992
647
16,635
14,419
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 5 / 0
5,894
347
1,052
5,570
4,500
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
18
Kills
24
24
Deaths
18
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bianchi236
Danzaburou
2
7
2
0.43
L
Baron Samedi
DavidCoolJay
Baron Samedi
0
6
6
0.5
W
Medusa
Evalyian
Medusa
3
5
1
0.7
W
2
3
7
1.83
L
Sylvanus
Potatoe_Pizza
Sylvanus
0
4
5
0.63
W
Charybdis
TK_BIizzard
Charybdis
10
3
1
3.5
W
Achilles
9
2
9
6.75
L
Fenrir
8
4
2
2.25
W
0
5
0
0
L
Loki
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
46,718
68,823
Taken
54,635
51,711
Mitigated
23,900
16,649
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bianchi236
Danzaburou
4,881
2,343
0
2,784
11,739
2,955
650
364
11,375
0
54,365
L
Baron Samedi
DavidCoolJay
Baron Samedi
3,953
201
133
1,444
10,533
4,003
0
1,908
8,494
41,848
0
W
Medusa
Evalyian
Medusa
12,259
7,941
0
5,478
14,954
4,334
1,129
6,750
8,204
0
61,097
W
5,149
429
0
727
6,989
2,216
180
1,356
5,511
49,292
0
L
Sylvanus
Potatoe_Pizza
Sylvanus
7,581
1,586
761
5,398
19,290
23,381
140
1,259
17,969
43,390
11,497
W
Charybdis
TK_BIizzard
Charybdis
11,623
3,936
0
4,679
12,703
4,441
2,682
70
12,633
0
86,081
W
Achilles
16,635
4,815
0
6,162
14,419
8,409
768
2,389
11,716
0
62,689
L
Fenrir
10,466
2,835
0
3,952
15,672
16,227
612
1,586
13,984
0
32,047
W
1,052
172
0
233
5,570
4,500
211
0
5,570
5,387
0
L
Loki
8,380
1,936
0
2,177
11,589
5,145
0
739
10,800
0
52,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
47,251
429
Minions Killed
452
0
Camps Cleared
0
1,505,439
Distance Traveled
1,448,313
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,987
470
106
6
0
267,742
2
L
Baron Samedi
8,226
484
93
5
0
296,303
5
W
Medusa
9,549
562
111
7
0
287,583
8
W
Janus
9,597
565
96
6
0
342,930
3
L
Sylvanus
8,729
513
111
7
0
248,738
4
W
Charybdis
11,219
660
148
9
0
303,953
5
W
Achilles
10,992
647
87
5
0
382,547
6
L
Fenrir
9,597
565
32
2
0
330,728
4
W
Cthulhu
5,894
347
10
1
0
131,300
0
L
Loki
9,340
549
87
5
0
361,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role