Player Matchup

Fenrir
Fenrir
Crescent_Welkin
Fenrir
Level 147
God Stats
10W - 7L
1,675 SR
Queue Stats
61W - 55L
1,487 Elo+
Party 2
Geb
Geb
Sassymutes
Geb
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 63L
1,264 Elo+
Solo
Cupid
Cupid
Soulsorahari
Cupid
Level 105
God Stats
0W - 1L
1,716 SR
Queue Stats
8W - 16L
1,267 Elo+
Party 2
Team Averages
Level 116
1,630 SR
1,339 Elo+

VS

Team Averages
Level 103
1,492 SR
1,355 Elo+
Ao Kuang
Ao Kuang
Drakenkof
Ao Kuang
Level 77
God Stats
16W - 25L
1,486 SR
Queue Stats
272W - 321L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
Tetsusaigaa
Guan Yu
Level 102
God Stats
4W - 4L
1,490 SR
Queue Stats
20W - 37L
1,339 Elo+
Solo
Artemis
Artemis
Unstealthy man
Artemis
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 261L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
8,536
657
8,911
10,702
3,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 3
8,371
644
10,077
12,046
7,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 7 / 4
9,215
709
6,309
10,309
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drakenkof
Ao Kuang
14
11 / 2 / 5
10,591
815
10,094
12,755
4,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Tetsusaigaa
Guan Yu
13
0 / 1 / 16
8,859
681
3,805
12,434
13,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 4 / 10
9,995
769
13,998
12,338
4,440
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
18
18
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Ao Kuang
Drakenkof
Ao Kuang
11
2
5
6.75
L
2
4
3
0.88
L
2
7
4
0.57
W
Guan Yu
Tetsusaigaa
Guan Yu
0
1
16
8
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
27,897
33,057
Taken
37,527
15,679
Mitigated
22,369
2,344
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,911
1,976
0
680
10,702
3,784
0
3,868
6,834
0
22,146
W
Ao Kuang
Drakenkof
Ao Kuang
10,094
3,883
0
3,634
12,755
4,597
1,487
2,067
10,536
20,934
0
L
10,077
429
354
641
12,046
7,945
12
2,107
9,939
27,013
0
L
6,309
4,189
75
594
10,309
3,950
0
4,988
5,321
0
19,395
W
Guan Yu
Tetsusaigaa
Guan Yu
3,805
418
5,183
5,297
12,434
13,332
457
3,345
8,637
0
24,005
W
13,998
5,247
0
786
12,338
4,440
1,145
3,807
8,081
0
31,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
29,445
104
Minions Killed
117
4
Camps Cleared
4
598,663
Distance Traveled
706,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,536
657
30
2
3
209,685
2
W
Ao Kuang
10,591
815
28
2
1
246,932
1
L
Geb
8,371
644
42
3
0
215,240
5
L
Cupid
9,215
709
32
2
1
173,738
1
W
Guan Yu
8,859
681
40
3
0
255,006
2
W
Artemis
9,995
769
49
4
3
204,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role