Player Matchup

Ao Kuang
Ao Kuang
SChaneque
Ao Kuang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 93L
1,446 Elo+
Party 1
Anhur
Anhur
flameking1357
Anhur
Level 28
God Stats
6W - 9L
1,564 SR
Queue Stats
96W - 127L
1,399 Elo+
Solo
King Arthur
King Arthur
im Surki
King Arthur
Level 23
God Stats
6W - 9L
1,888 SR
Queue Stats
181W - 224L
1,413 Elo+
Party 1
Team Averages
Level 31
1,651 SR
1,419 Elo+

VS

Team Averages
Level 87
1,565 SR
1,623 Elo+
Sol
Sol
JustinxMartinez
Sol
Level 110
God Stats
9W - 3L
1,651 SR
Queue Stats
38W - 16L
1,632 Elo+
Party 2
Cthulhu
Cthulhu
KoNgeRate69
Cthulhu
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 24L
1,550 Elo+
Party 2
Izanami
Izanami
Wrastel101
Izanami
Level 124
God Stats
2W - 0L
1,544 SR
Queue Stats
35W - 11L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SChaneque
Ao Kuang
11
0 / 3 / 1
6,630
603
2,840
9,646
3,817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 3 / 0
6,940
631
5,097
9,313
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
im Surki
King Arthur
10
1 / 5 / 1
6,711
610
4,727
10,178
7,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
8,622
784
10,015
3,879
1,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
KoNgeRate69
Cthulhu
11
1 / 1 / 10
7,564
688
4,425
6,455
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Wrastel101
Izanami
12
3 / 1 / 8
8,269
752
8,544
7,289
1,793
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
11
11
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Cthulhu
KoNgeRate69
Cthulhu
1
1
10
6
L
Ao Kuang
SChaneque
Ao Kuang
0
3
1
0.17
W
Izanami
Wrastel101
Izanami
3
1
8
7
L
1
3
0
0.33
L
King Arthur
im Surki
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
22,984
29,137
Taken
17,623
15,163
Mitigated
7,767
2,979
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,015
3,342
0
1,371
3,879
1,085
1,447
830
3,049
18,652
0
W
Cthulhu
KoNgeRate69
Cthulhu
4,425
326
0
678
6,455
4,889
75
1,200
5,255
6,653
0
L
Ao Kuang
SChaneque
Ao Kuang
2,840
857
0
1,831
9,646
3,817
0
4,161
5,184
16,923
0
W
Izanami
Wrastel101
Izanami
8,544
4,659
0
2,404
7,289
1,793
1,257
971
6,318
0
45,313
L
5,097
1,268
0
1,058
9,313
3,589
0
3,655
5,447
0
32,187
L
King Arthur
im Surki
King Arthur
4,727
584
0
90
10,178
7,757
0
6,109
3,692
0
16,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,281
Gold Earned
24,455
113
Minions Killed
130
6
Camps Cleared
4
601,092
Distance Traveled
629,429
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,622
784
16
1
2
207,299
4
W
Cthulhu
7,564
688
13
1
0
215,191
1
L
Ao Kuang
6,630
603
40
4
1
212,589
2
W
Izanami
8,269
752
101
9
2
206,939
4
L
Anhur
6,940
631
53
5
4
214,937
5
L
King Arthur
6,711
610
20
2
1
173,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role