Player Matchup

Medusa
Medusa
Bigdaddy5775
Medusa
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 6L
1,297 Elo+
Solo
Fenrir
Fenrir
ReaperBonez
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,301 Elo+
Solo
Bacchus
Bacchus
lFionita
Bacchus
Level 28
God Stats
129W - 66L
1,711 SR
Queue Stats
480W - 255L
1,568 Elo+
Solo
Cliodhna
Cliodhna
taejoestar
Cliodhna
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,372 Elo+
Solo
Chernobog
Chernobog
xFlytch
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,214 Elo+
Solo
Team Averages
Level 11
1,492 SR
1,351 Elo+

VS

Team Averages
Level 40
1,534 SR
1,412 Elo+
Ra
Ra
Grissecon666
Ra
Level 15
God Stats
10W - 4L
1,446 SR
Queue Stats
27W - 27L
1,427 Elo+
Solo
Ymir
Ymir
JTombstone
Ymir
Level 8
God Stats
17W - 12L
1,564 SR
Queue Stats
24W - 19L
1,351 Elo+
Party 1
Discordia
Discordia
JuannithoRG
Discordia
Level 28
God Stats
9W - 10L
1,546 SR
Queue Stats
69W - 66L
1,466 Elo+
Solo
Thanatos
Thanatos
Secret_Mushroom7
Thanatos
Level 132
God Stats
14W - 9L
1,591 SR
Queue Stats
58W - 51L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
im_all_set1
Danzaburou
Level 15
God Stats
23W - 22L
1,521 SR
Queue Stats
36W - 39L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 15 / 5
12,056
927
11,242
19,175
7,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
17
0 / 9 / 3
10,701
823
7,247
22,732
18,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
lFionita
Bacchus
19
2 / 4 / 8
13,527
1,041
10,972
28,443
45,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
taejoestar
Cliodhna
18
5 / 9 / 5
12,715
978
19,196
25,995
9,252
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
xFlytch
Chernobog
17
2 / 6 / 3
11,475
883
10,547
16,960
6,741
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 22
14,369
1,105
19,239
13,642
6,316
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 3 / 23
12,463
959
11,942
19,418
20,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
JuannithoRG
Discordia
19
2 / 1 / 25
12,239
941
16,268
5,043
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
26 / 3 / 12
17,066
1,313
39,531
15,041
6,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
im_all_set1
Danzaburou
20
3 / 1 / 22
12,915
993
14,580
10,339
4,203
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
147
12
Kills
43
43
Deaths
12
24
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
15
5
0.37
W
8
4
22
4.75
W
4
3
23
5.17
W
Discordia
JuannithoRG
Discordia
2
1
25
14.5
L
Fenrir
0
9
3
0.17
W
26
3
12
10.67
W
Danzaburou
im_all_set1
Danzaburou
3
1
22
14
L
Bacchus
lFionita
Bacchus
2
4
8
1.5
L
Cliodhna
taejoestar
Cliodhna
5
9
5
0.83
L
Chernobog
xFlytch
Chernobog
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,204
Damage
101,560
113,305
Taken
63,483
87,601
Mitigated
39,529
4,119
Healing
27,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,242
6,866
0
578
19,175
7,798
0
8,199
10,790
0
21,093
W
19,239
2,314
2,130
4,072
13,642
6,316
0
3,029
10,613
48,333
0
W
11,942
1,292
377
4,028
19,418
20,321
0
2,651
16,767
19,463
0
W
Discordia
JuannithoRG
Discordia
16,268
1,285
267
872
5,043
1,790
0
781
4,099
30,462
0
L
Fenrir
7,247
2,781
0
571
22,732
18,807
0
8,493
14,095
0
23,640
W
39,531
15,786
0
14,806
15,041
6,899
0
1,906
12,920
0
53,262
W
Danzaburou
im_all_set1
Danzaburou
14,580
8,488
0
662
10,339
4,203
0
2,605
7,734
0
29,539
L
Bacchus
lFionita
Bacchus
10,972
654
0
1,393
28,443
45,003
0
12,222
15,876
25,990
0
L
Cliodhna
taejoestar
Cliodhna
19,196
2,221
423
805
25,995
9,252
0
8,655
17,122
0
39,784
L
Chernobog
xFlytch
Chernobog
10,547
5,364
0
349
16,960
6,741
0
8,787
7,973
0
42,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
69,052
168
Minions Killed
206
6
Camps Cleared
7
990,985
Distance Traveled
1,156,780
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,056
927
17
1
0
129,385
0
W
Ra
14,369
1,105
75
6
0
219,687
0
W
Ymir
12,463
959
17
1
1
214,675
0
W
Discordia
12,239
941
41
3
1
209,661
0
L
Fenrir
10,701
823
25
2
3
169,806
1
W
Thanatos
17,066
1,313
34
3
5
269,428
0
W
Danzaburou
12,915
993
39
3
0
243,329
0
L
Bacchus
13,527
1,041
28
2
1
249,661
1
L
Cliodhna
12,715
978
44
3
0
240,526
1
L
Chernobog
11,475
883
54
4
2
201,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role