Player Matchup

Chiron
Chiron
Cidne_Gavin
Chiron
Level 42
God Stats
2W - 1L
1,659 SR
Queue Stats
36W - 70L
1,200 Elo+
Party 1
Zhong Kui
Zhong Kui
FadingKami
Zhong Kui
Level 122
God Stats
7W - 11L
1,325 SR
Queue Stats
363W - 400L
1,339 Elo+
Party 2
Hera
Hera
KayKazoo
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 52L
1,190 Elo+
Party 1
Achilles
Achilles
Naptown Burn1
Achilles
Level 126
God Stats
25W - 14L
1,485 SR
Queue Stats
314W - 339L
1,381 Elo+
Party 2
Jing Wei
Jing Wei
SHADOWPANDA 1
Jing Wei
Level 48
God Stats
2W - 2L
1,143 SR
Queue Stats
61W - 84L
1,248 Elo+
Party 2
Team Averages
Level 73
1,423 SR
1,272 Elo+

VS

Team Averages
Level 87
1,489 SR
1,255 Elo+
Neith
Neith
Hyperreflexia
Neith
Level 145
God Stats
2W - 3L
1,208 SR
Queue Stats
280W - 274L
1,271 Elo+
Party 3
Chronos
Chronos
I Reaper Z28 I
Chronos
Level 60
God Stats
3W - 1L
1,860 SR
Queue Stats
203W - 215L
1,270 Elo+
Party 3
Cerberus
Cerberus
Tarokichi-69
Cerberus
Level 34
God Stats
0W - 3L
1,275 SR
Queue Stats
161W - 191L
1,292 Elo+
Solo
Hades
Hades
TopDog860
Hades
Level 96
God Stats
0W - 2L
1,704 SR
Queue Stats
14W - 34L
1,195 Elo+
Solo
Anhur
Anhur
randomBullets79
Anhur
Level 102
God Stats
4W - 4L
1,399 SR
Queue Stats
275W - 273L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
2 / 3 / 17
10,454
804
12,526
11,180
3,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
FadingKami
Zhong Kui
19
9 / 5 / 21
11,997
923
25,554
19,440
10,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
18
8 / 2 / 19
11,225
863
16,886
6,611
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Naptown Burn1
Achilles
20
13 / 1 / 19
12,032
926
14,593
15,035
13,857
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
SHADOWPANDA 1
Jing Wei
17
6 / 6 / 19
11,361
874
10,817
11,080
3,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 5
11,421
879
15,326
14,578
6,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 7 / 12
9,891
761
5,757
15,793
6,186
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Tarokichi-69
Cerberus
16
2 / 7 / 10
9,508
731
10,138
23,816
19,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
TopDog860
Hades
15
3 / 10 / 8
9,636
741
8,151
19,167
11,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 8 / 5
9,208
708
9,617
14,666
5,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
57
38
Kills
17
17
Deaths
38
95
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
3
17
3.5
W
Zhong Kui
FadingKami
Zhong Kui
9
5
21
3.9
L
7
6
5
1.58
L
1
7
12
1
W
Hera
8
2
19
8.75
W
Achilles
Naptown Burn1
Achilles
13
1
19
22.5
W
Jing Wei
SHADOWPANDA 1
Jing Wei
6
6
19
2.58
L
Cerberus
Tarokichi-69
Cerberus
2
7
10
1
L
Hades
TopDog860
Hades
3
10
8
0.7
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,376
Damage
48,989
63,346
Taken
88,020
34,277
Mitigated
49,267
28,550
Healing
25,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,526
3,355
2,686
3,600
11,180
3,898
3,083
5,907
5,205
0
31,046
W
Zhong Kui
FadingKami
Zhong Kui
25,554
1,650
1,596
7,584
19,440
10,876
896
5,796
13,456
41,996
0
L
15,326
5,372
1,872
4,604
14,578
6,267
1,248
7,630
6,948
0
40,536
L
5,757
1,405
1,840
3,312
15,793
6,186
55
7,092
8,701
16,083
0
W
Hera
16,886
3,774
828
873
6,611
2,273
1,490
3,332
3,227
32,903
0
W
Achilles
Naptown Burn1
Achilles
14,593
2,784
2,470
7,283
15,035
13,857
0
3,976
11,007
0
21,338
W
Jing Wei
SHADOWPANDA 1
Jing Wei
10,817
7,058
701
929
11,080
3,373
200
4,507
6,405
0
23,852
L
Cerberus
Tarokichi-69
Cerberus
10,138
466
2,139
7,307
23,816
19,525
76
11,018
12,798
21,765
0
L
Hades
TopDog860
Hades
8,151
632
431
1,744
19,167
11,461
205
10,086
9,081
16,009
0
L
9,617
4,438
713
1,527
14,666
5,828
0
6,614
8,052
0
17,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,069
Gold Earned
49,664
146
Minions Killed
135
0
Camps Cleared
0
1,211,849
Distance Traveled
994,602
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,454
804
42
3
0
229,098
0
W
Zhong Kui
11,997
923
47
4
0
219,976
1
L
Neith
11,421
879
51
4
0
186,207
2
L
Chronos
9,891
761
20
2
0
190,808
0
W
Hera
11,225
863
26
2
0
238,486
0
W
Achilles
12,032
926
9
1
0
288,122
0
W
Jing Wei
11,361
874
22
2
0
236,167
1
L
Cerberus
9,508
731
22
2
0
235,734
0
L
Hades
9,636
741
23
2
0
203,925
2
L
Anhur
9,208
708
19
1
0
177,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role