Player Matchup

Merlin
Merlin
Awejake20
Merlin
Level 140
God Stats
6W - 7L
1,684 SR
Queue Stats
275W - 281L
1,596 Elo+
Party 1
Ares
Ares
DoubleXpDew2
Ares
Level 9
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 16L
1,377 Elo+
Party 1
Chiron
Chiron
ImPathos
Chiron
Level 153
God Stats
3W - 3L
1,791 SR
Queue Stats
243W - 214L
1,596 Elo+
Party 1
Loki
Loki
nB oZone
Loki
Level 69
God Stats
7W - 7L
1,363 SR
Queue Stats
124W - 94L
1,562 Elo+
Party 1
Chaac
Chaac
omon53
Chaac
Level 63
God Stats
23W - 14L
1,536 SR
Queue Stats
284W - 247L
1,505 Elo+
Party 1
Team Averages
Level 87
1,575 SR
1,527 Elo+

VS

Team Averages
Level 48
1,631 SR
1,489 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GoldKnight-_-
Thanatos
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
315W - 281L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
TwiztidSyco-_-
Danzaburou
Level 14
God Stats
24W - 16L
1,955 SR
Queue Stats
45W - 47L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
jeremyown
Cthulhu
Level 14
God Stats
4W - 5L
1,592 SR
Queue Stats
40W - 44L
1,520 Elo+
Party 2
Ra
Ra
xXGMXxSaul
Ra
Level 49
God Stats
7W - 5L
1,608 SR
Queue Stats
86W - 112L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Awejake20
Merlin
13
2 / 0 / 3
7,376
671
2,825
3,549
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 9
6,085
553
1,183
6,620
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
ImPathos
Chiron
12
11 / 0 / 2
7,536
685
10,733
6,231
1,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
12
6 / 0 / 3
6,985
635
3,091
4,669
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
omon53
Chaac
11
2 / 0 / 3
6,448
586
5,243
8,719
6,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 3 / 0
6,116
556
5,674
7,680
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
GoldKnight-_-
Thanatos
8
0 / 4 / 0
5,186
471
1,985
6,984
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TwiztidSyco-_-
Danzaburou
7
0 / 7 / 1
4,779
434
3,603
7,725
1,281
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jeremyown
Cthulhu
6
1 / 4 / 0
4,703
428
1,995
7,743
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 4 / 0
5,584
508
2,356
5,983
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
22
Kills
2
3
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Merlin
Awejake20
Merlin
2
0
3
3.5
W
1
3
9
1.83
L
Thanatos
GoldKnight-_-
Thanatos
0
4
0
0
W
Chiron
ImPathos
Chiron
11
0
2
12
L
Danzaburou
TwiztidSyco-_-
Danzaburou
0
7
1
0.07
L
Cthulhu
jeremyown
Cthulhu
1
4
0
0.25
W
Loki
6
0
3
7.5
W
Chaac
omon53
Chaac
2
0
3
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
15,613
29,788
Taken
36,115
15,849
Mitigated
17,393
10,983
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,674
1,787
0
2,737
7,680
4,776
694
617
7,063
0
36,918
W
Merlin
Awejake20
Merlin
2,825
88
0
980
3,549
1,006
0
607
2,942
46,430
0
W
1,183
335
0
720
6,620
4,701
448
1,370
4,989
11,531
0
L
Thanatos
GoldKnight-_-
Thanatos
1,985
335
0
4,295
6,984
2,557
0
1,149
5,691
0
27,276
W
Chiron
ImPathos
Chiron
10,733
6,546
380
2,262
6,231
1,958
2,316
686
5,390
0
48,112
L
Danzaburou
TwiztidSyco-_-
Danzaburou
3,603
1,747
0
504
7,725
1,281
0
609
7,116
0
17,566
L
Cthulhu
jeremyown
Cthulhu
1,995
247
0
359
7,743
6,893
48
523
7,220
12,991
0
W
Loki
3,091
735
0
1,934
4,669
1,706
0
554
4,115
0
35,833
W
Chaac
omon53
Chaac
5,243
890
0
4,707
8,719
6,478
0
718
8,001
3,256
28,068
L
2,356
394
81
2,064
5,983
1,886
0
1,769
4,078
32,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
26,368
369
Minions Killed
239
0
Camps Cleared
0
1,098,459
Distance Traveled
1,077,048
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,116
556
65
6
0
210,196
0
W
Merlin
7,376
671
115
10
0
198,515
3
W
Ares
6,085
553
22
2
0
223,228
0
L
Thanatos
5,186
471
55
5
0
226,992
4
W
Chiron
7,536
685
87
8
0
210,880
3
L
Danzaburou
4,779
434
27
2
0
207,972
0
L
Cthulhu
4,703
428
23
2
0
219,894
2
W
Loki
6,985
635
69
6
0
259,337
3
W
Chaac
6,448
586
76
7
0
206,499
1
L
Ra
5,584
508
69
6
0
211,994
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role