Player Matchup

Ymir
Ymir
Inventies
Ymir
Level 89
God Stats
24W - 23L
1,539 SR
Queue Stats
189W - 195L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
MrScytheee
Baron Samedi
Level 45
God Stats
4W - 7L
1,335 SR
Queue Stats
75W - 96L
1,359 Elo+
Party 1
Ullr
Ullr
Suubaki
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,370 Elo+
Party 3
Kukulkan
Kukulkan
v Reacts v
Kukulkan
Level 54
God Stats
30W - 33L
1,498 SR
Queue Stats
59W - 68L
1,455 Elo+
Solo
King Arthur
King Arthur
withloveLunna
King Arthur
Level 59
God Stats
1W - 2L
1,530 SR
Queue Stats
208W - 223L
1,423 Elo+
Party 3
Team Averages
Level 53
1,480 SR
1,424 Elo+

VS

Team Averages
Level 110
1,439 SR
1,417 Elo+
Jing Wei
Jing Wei
DoctorKidd
Jing Wei
Level 66
God Stats
10W - 11L
1,300 SR
Queue Stats
146W - 136L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
Level 84
God Stats
38W - 39L
1,418 SR
Queue Stats
47W - 64L
1,368 Elo+
Party 2
Bacchus
Bacchus
MRG3TxWACKED
Bacchus
Level 160
God Stats
14W - 7L
1,506 SR
Queue Stats
1,192W - 1,270L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Richie443
Tsukuyomi
Level 119
God Stats
20W - 16L
1,546 SR
Queue Stats
107W - 128L
1,379 Elo+
Party 2
Tyr
Tyr
The Fade Runner
Tyr
Level 119
God Stats
5W - 7L
1,428 SR
Queue Stats
70W - 88L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 6 / 5
8,736
971
4,896
18,011
22,134
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MrScytheee
Baron Samedi
15
3 / 4 / 3
9,497
1,055
8,691
13,951
6,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ullr
Suubaki
Ullr
15
2 / 6 / 3
8,786
976
7,524
15,639
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
v Reacts v
Kukulkan
15
1 / 3 / 4
8,989
999
3,683
5,458
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
withloveLunna
King Arthur
15
1 / 9 / 3
9,035
1,004
9,467
19,405
17,852
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DoctorKidd
Jing Wei
17
5 / 0 / 17
10,246
1,138
14,577
4,470
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
17
11 / 0 / 12
10,965
1,218
16,173
4,557
3,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
MRG3TxWACKED
Bacchus
17
2 / 1 / 20
10,607
1,179
8,520
9,177
13,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Richie443
Tsukuyomi
17
8 / 3 / 16
10,883
1,209
21,786
10,876
4,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 13
9,443
1,049
7,785
12,301
7,263
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
106
7
Kills
28
28
Deaths
7
18
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DoctorKidd
Jing Wei
5
0
17
13.5
L
Ymir
0
6
5
0.42
W
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
11
0
12
17
W
Bacchus
MRG3TxWACKED
Bacchus
2
1
20
12
L
Baron Samedi
MrScytheee
Baron Samedi
3
4
3
1.13
W
Tsukuyomi
Richie443
Tsukuyomi
8
3
16
5.33
L
Ullr
Suubaki
Ullr
2
6
3
0.58
W
2
3
13
2.83
L
Kukulkan
v Reacts v
Kukulkan
1
3
4
1
L
King Arthur
withloveLunna
King Arthur
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,261
Damage
68,841
72,464
Taken
41,381
53,953
Mitigated
30,640
2,046
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DoctorKidd
Jing Wei
14,577
12,467
0
20
4,470
1,971
0
1,271
3,199
0
22,372
L
Ymir
4,896
532
0
0
18,011
22,134
0
6,310
11,701
19,855
0
W
Zhong Kui
JO3YPACKABLUNTZ
Zhong Kui
16,173
1,642
117
708
4,557
3,499
0
1,872
2,685
21,500
0
W
Bacchus
MRG3TxWACKED
Bacchus
8,520
815
1,238
1,161
9,177
13,581
0
4,617
4,560
17,675
0
L
Baron Samedi
MrScytheee
Baron Samedi
8,691
902
1,163
817
13,951
6,193
0
5,685
8,266
24,644
0
W
Tsukuyomi
Richie443
Tsukuyomi
21,786
6,639
0
1,487
10,876
4,326
0
4,998
5,878
0
47,034
L
Ullr
Suubaki
Ullr
7,524
4,161
0
66
15,639
6,101
0
5,041
10,598
0
14,192
W
7,785
1,258
191
1,123
12,301
7,263
0
4,684
7,617
0
20,120
L
Kukulkan
v Reacts v
Kukulkan
3,683
486
0
0
5,458
1,673
0
1,172
4,286
25,866
0
L
King Arthur
withloveLunna
King Arthur
9,467
2,011
0
0
19,405
17,852
0
6,485
12,920
172
20,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
52,144
164
Minions Killed
136
6
Camps Cleared
5
817,348
Distance Traveled
1,025,894
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,246
1,138
21
2
2
214,287
0
L
Ymir
8,736
971
24
3
2
160,463
1
W
Zhong Kui
10,965
1,218
11
1
0
198,380
0
W
Bacchus
10,607
1,179
24
3
0
212,952
0
L
Baron Samedi
9,497
1,055
37
4
0
167,173
0
W
Tsukuyomi
10,883
1,209
55
6
1
206,989
0
L
Ullr
8,786
976
19
2
2
170,393
0
W
Tyr
9,443
1,049
25
3
2
193,286
0
L
Kukulkan
8,989
999
63
7
0
146,459
0
L
King Arthur
9,035
1,004
21
2
2
172,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role