Player Matchup

Arachne
Arachne
Get93Good
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,649 Elo+
Party 1
Bellona
Bellona
VanishThee
Bellona
Level 92
God Stats
0W - 2L
1,444 SR
Queue Stats
26W - 24L
1,471 Elo+
Party 1
Discordia
Discordia
physion_rex
Discordia
Level 16
God Stats
3W - 2L
1,411 SR
Queue Stats
10W - 17L
1,376 Elo+
Solo
Sylvanus
Sylvanus
thomas12893
Sylvanus
Level 29
God Stats
11W - 9L
1,581 SR
Queue Stats
121W - 128L
1,498 Elo+
Solo
Sol
Sol
valkreiy
Sol
Level 8
God Stats
4W - 5L
1,631 SR
Queue Stats
4W - 5L
1,649 Elo+
Party 1
Team Averages
Level 30
1,513 SR
1,529 Elo+

VS

Team Averages
Level 19
1,507 SR
1,478 Elo+
Izanami
Izanami
AlexThor332
Izanami
Level 21
God Stats
8W - 6L
1,673 SR
Queue Stats
32W - 31L
1,433 Elo+
Solo
Cliodhna
Cliodhna
BarackOLlama129
Cliodhna
Level 18
God Stats
4W - 6L
1,551 SR
Queue Stats
55W - 41L
1,565 Elo+
Solo
Zeus
Zeus
Jimmythefly4
Zeus
Level 23
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mastork3600
Cthulhu
Level 5
God Stats
4W - 5L
1,511 SR
Queue Stats
8W - 16L
1,434 Elo+
Solo
Geb
Geb
T-one_xiao_qi_e
Geb
Level 26
God Stats
67W - 61L
1,520 SR
Queue Stats
375W - 402L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Get93Good
Arachne
15
3 / 4 / 2
8,912
469
5,467
15,737
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
VanishThee
Bellona
14
2 / 3 / 1
8,786
462
6,154
15,685
13,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
physion_rex
Discordia
12
0 / 6 / 3
7,898
416
8,352
8,715
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
thomas12893
Sylvanus
13
5 / 6 / 4
8,548
450
6,985
14,737
15,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 6 / 3
8,160
429
6,340
9,802
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexThor332
Izanami
12
1 / 6 / 4
7,813
411
2,085
10,315
3,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
19
20 / 0 / 2
12,093
636
19,198
10,282
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
2 / 6 / 1
6,632
349
4,820
6,197
1,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mastork3600
Cthulhu
13
1 / 3 / 6
7,609
400
6,198
13,104
7,149
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 0 / 5
9,048
476
6,567
10,193
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
15
Kills
25
25
Deaths
15
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexThor332
Izanami
1
6
4
0.5
W
Cliodhna
20
0
2
21
L
Arachne
Get93Good
Arachne
3
4
2
1
W
2
6
1
0.42
W
Cthulhu
Mastork3600
Cthulhu
1
3
6
1.33
W
1
0
5
3.5
L
Bellona
VanishThee
Bellona
2
3
1
0.83
L
Discordia
physion_rex
Discordia
0
6
3
0.25
L
Sylvanus
thomas12893
Sylvanus
5
6
4
1.17
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,298
Damage
38,868
64,676
Taken
50,091
39,291
Mitigated
24,779
17,349
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexThor332
Izanami
2,085
942
0
1,582
10,315
3,254
866
5,215
4,896
0
41,159
W
Cliodhna
19,198
1,457
0
7,436
10,282
4,128
73
1,337
8,732
0
83,236
L
Arachne
Get93Good
Arachne
5,467
3,779
0
6,556
15,737
4,889
734
2,667
12,872
0
57,801
W
4,820
1,285
0
533
6,197
1,320
0
3,980
2,217
18,695
0
W
Cthulhu
Mastork3600
Cthulhu
6,198
191
348
1,081
13,104
7,149
0
7,771
4,643
24,416
0
W
6,567
507
0
1,561
10,193
8,928
509
2,071
7,285
53,923
6,544
L
Bellona
VanishThee
Bellona
6,154
1,712
0
4,716
15,685
13,741
29
4,200
11,342
0
49,732
L
Discordia
physion_rex
Discordia
8,352
102
0
522
8,715
1,907
908
1,732
6,983
41,500
0
L
Sylvanus
thomas12893
Sylvanus
6,985
1,708
636
3,441
14,737
15,713
682
5,465
9,272
33,532
8,269
L
6,340
1,168
0
1,478
9,802
3,041
0
2,960
6,823
26,403
2,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,304
Gold Earned
43,195
411
Minions Killed
398
0
Camps Cleared
0
1,696,579
Distance Traveled
1,714,212
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,813
411
83
4
0
308,461
0
W
Cliodhna
12,093
636
134
7
0
447,785
1
L
Arachne
8,912
469
113
6
0
378,895
0
W
Zeus
6,632
349
24
1
0
196,359
2
W
Cthulhu
7,609
400
37
2
0
388,520
4
W
Geb
9,048
476
120
6
0
373,087
6
L
Bellona
8,786
462
105
6
0
336,614
2
L
Discordia
7,898
416
73
4
0
333,454
4
L
Sylvanus
8,548
450
75
4
0
336,736
2
L
Sol
8,160
429
45
2
0
310,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role