Player Matchup

Jormungandr
Jormungandr
Amp727
Jormungandr
Level 139
God Stats
0W - 5L
1,295 SR
Queue Stats
149W - 131L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Eyeligmaforlife
Morgan Le Fay
Level 40
God Stats
30W - 41L
1,463 SR
Queue Stats
155W - 221L
1,350 Elo+
Party 1
Thanatos
Thanatos
jyasami
Thanatos
Level 110
God Stats
11W - 8L
1,571 SR
Queue Stats
481W - 414L
1,553 Elo+
Party 1
Team Averages
Level 96
1,443 SR
1,495 Elo+

VS

Team Averages
Level 77
1,643 SR
1,500 Elo+
Rama
Rama
High Knights
Rama
Level 103
God Stats
4W - 4L
1,486 SR
Queue Stats
150W - 193L
1,458 Elo+
Party 2
Sol
Sol
Uthio10
Sol
Level 103
God Stats
6W - 5L
1,512 SR
Queue Stats
124W - 178L
1,461 Elo+
Party 2
Izanami
Izanami
funkEfresh
Izanami
Level 25
God Stats
3W - 3L
1,930 SR
Queue Stats
3W - 7L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amp727
Jormungandr
10
1 / 3 / 2
6,764
676
3,649
7,940
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Eyeligmaforlife
Morgan Le Fay
9
0 / 5 / 3
6,135
614
5,126
7,497
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
jyasami
Thanatos
11
3 / 5 / 1
7,062
706
5,763
8,236
2,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 9
7,961
796
5,857
8,238
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
11
4 / 1 / 7
7,913
791
6,087
5,640
1,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
funkEfresh
Izanami
12
5 / 0 / 7
8,027
803
5,189
5,177
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Amp727
Jormungandr
1
3
2
0.67
L
Morgan Le Fay
Eyeligmaforlife
Morgan Le Fay
0
5
3
0.3
W
4
4
9
2.13
W
Sol
4
1
7
7.5
W
Izanami
funkEfresh
Izanami
5
0
7
8.5
L
Thanatos
jyasami
Thanatos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,538
Damage
17,133
23,673
Taken
19,055
12,548
Mitigated
5,414
7,642
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Amp727
Jormungandr
3,649
289
332
1,523
7,940
7,204
238
2,091
5,849
19,278
0
L
Morgan Le Fay
Eyeligmaforlife
Morgan Le Fay
5,126
868
117
1,010
7,497
2,539
220
1,730
5,767
14,968
0
W
5,857
4,373
0
1,381
8,238
2,124
1,006
3,049
4,655
0
18,309
W
Sol
6,087
1,960
0
2,569
5,640
1,764
1,057
2,870
2,564
20,050
1,272
W
Izanami
funkEfresh
Izanami
5,189
3,406
0
786
5,177
1,526
1,215
2,496
2,509
0
34,353
L
Thanatos
jyasami
Thanatos
5,763
779
0
4,660
8,236
2,805
0
2,580
5,656
0
16,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,961
Gold Earned
23,901
88
Minions Killed
121
5
Camps Cleared
3
539,709
Distance Traveled
566,070
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,764
676
44
4
1
189,860
3
L
Morgan Le Fay
6,135
614
20
2
0
147,345
0
W
Rama
7,961
796
22
2
2
164,708
3
W
Sol
7,913
791
36
4
1
200,988
2
W
Izanami
8,027
803
63
6
0
200,374
2
L
Thanatos
7,062
706
24
2
4
202,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role