Player Matchup

Fenrir
Fenrir
Aedinn
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chardac
Heimdallr
Level 18
God Stats
10W - 16L
1,319 SR
Queue Stats
58W - 65L
1,297 Elo+
Solo
Camazotz
Camazotz
Dr Path Suprem0
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,066 Elo+
Solo
Cthulhu
Cthulhu
Metal_Molar
Cthulhu
Level 29
God Stats
11W - 9L
1,696 SR
Queue Stats
220W - 210L
1,495 Elo+
Solo
Scylla
Scylla
Yeerkoo_One
Scylla
Level 24
God Stats
1W - 2L
1,176 SR
Queue Stats
121W - 125L
1,410 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,354 Elo+

VS

Team Averages
Level 15
1,470 SR
1,284 Elo+
Medusa
Medusa
BEARZ_2006
Medusa
Level 18
God Stats
6W - 10L
1,366 SR
Queue Stats
24W - 50L
1,239 Elo+
Solo
Hou Yi
Hou Yi
Bitzar
Hou Yi
Level 14
God Stats
9W - 10L
1,484 SR
Queue Stats
12W - 16L
1,387 Elo+
Solo
Xbalanque
Xbalanque
Lyncheey
Xbalanque
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 31L
1,408 Elo+
Solo
Bastet
Bastet
Ravencraft667
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,209 Elo+
Solo
Kali
Kali
ZeusBrownn
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aedinn
Fenrir
20
4 / 7 / 17
14,545
909
9,776
19,175
17,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Chardac
Heimdallr
20
18 / 10 / 10
18,774
1,173
47,214
25,634
15,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
19
3 / 3 / 9
13,564
848
5,865
8,489
3,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Metal_Molar
Cthulhu
20
7 / 4 / 17
16,318
1,020
16,997
29,526
59,224
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
6 / 2 / 13
15,491
968
13,532
12,729
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BEARZ_2006
Medusa
19
1 / 7 / 6
12,852
803
6,777
16,152
7,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Bitzar
Hou Yi
20
4 / 9 / 12
15,528
971
23,661
32,373
23,421
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xbalanque
Lyncheey
Xbalanque
20
14 / 10 / 7
18,515
1,157
39,755
24,497
10,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 2 / 1
11,621
726
556
1,891
555
Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 10 / 14
18,137
1,134
17,269
25,624
14,319
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
65
38
Kills
25
26
Deaths
38
66
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aedinn
Fenrir
4
7
17
1.79
L
Medusa
BEARZ_2006
Medusa
1
7
6
0.57
L
Hou Yi
Bitzar
Hou Yi
4
9
12
1.11
W
Heimdallr
Chardac
Heimdallr
18
10
10
2.3
W
Camazotz
3
3
9
2.5
L
Xbalanque
Lyncheey
Xbalanque
14
10
7
1.75
W
Cthulhu
Metal_Molar
Cthulhu
7
4
17
3.88
L
0
2
1
0.25
W
Scylla
6
2
13
6.25
L
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,384
Damage
88,018
95,553
Taken
100,537
101,103
Mitigated
56,322
3,997
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aedinn
Fenrir
9,776
2,661
0
1,310
19,175
17,690
0
0
18,884
0
12,436
L
Medusa
BEARZ_2006
Medusa
6,777
2,981
101
716
16,152
7,185
0
4,450
11,702
0
9,120
L
Hou Yi
Bitzar
Hou Yi
23,661
18,687
0
486
32,373
23,421
0
9,397
22,976
0
37,400
W
Heimdallr
Chardac
Heimdallr
47,214
36,169
0
0
25,634
15,018
0
0
25,634
0
76,099
W
Camazotz
5,865
1,137
0
1,042
8,489
3,645
0
0
8,489
0
10,998
L
Xbalanque
Lyncheey
Xbalanque
39,755
28,454
0
2,453
24,497
10,842
0
6,279
18,218
0
77,840
W
Cthulhu
Metal_Molar
Cthulhu
16,997
2,553
1,071
525
29,526
59,224
0
0
29,526
48,777
0
L
556
313
0
0
1,891
555
0
645
1,246
0
1,901
W
Scylla
13,532
894
0
49
12,729
5,526
0
0
12,729
26,964
0
L
17,269
8,711
0
5,503
25,624
14,319
0
9,758
15,866
0
39,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,692
Gold Earned
76,653
192
Minions Killed
167
5
Camps Cleared
5
1,161,417
Distance Traveled
1,127,730
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,545
909
4
0
1
242,925
3
L
Medusa
12,852
803
4
0
0
132,422
0
L
Hou Yi
15,528
971
25
2
1
289,894
0
W
Heimdallr
18,774
1,173
63
4
1
225,505
0
W
Camazotz
13,564
848
21
1
0
120,158
0
L
Xbalanque
18,515
1,157
86
5
0
323,661
0
W
Cthulhu
16,318
1,020
67
4
2
299,559
0
L
Bastet
11,621
726
3
0
1
30,560
0
W
Scylla
15,491
968
37
2
1
273,270
0
L
Kali
18,137
1,134
49
3
3
351,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role