Player Matchup

Danzaburou
Danzaburou
FreshlyWaxed
Danzaburou
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kombatjax
Cerberus
Level 159
God Stats
9W - 2L
1,689 SR
Queue Stats
161W - 70L
1,884 Elo+
Party 2
He Bo
He Bo
TokoyamiTowa
He Bo
Level 160
God Stats
3W - 2L
1,555 SR
Queue Stats
78W - 35L
1,858 Elo+
Party 2
Hercules
Hercules
WomanAreQueens
Hercules
Level 129
God Stats
0W - 1L
1,724 SR
Queue Stats
14W - 10L
1,767 Elo+
Party 2
Team Averages
Level 133
1,617 SR
1,752 Elo+

VS

Team Averages
Level 154
1,794 SR
1,743 Elo+
Fenrir
Fenrir
Bónápárté
Fenrir
Level 148
God Stats
2W - 0L
1,950 SR
Queue Stats
126W - 92L
1,752 Elo+
Party 1
Agni
Agni
JhonMc99
Agni
Level 158
God Stats
2W - 1L
1,818 SR
Queue Stats
124W - 99L
1,659 Elo+
Solo
Tyr
Tyr
MadMarc
Tyr
Level 154
God Stats
3W - 4L
1,506 SR
Queue Stats
86W - 40L
1,844 Elo+
Party 1
Sylvanus
Sylvanus
Ásmódéüs
Sylvanus
Level 156
God Stats
4W - 0L
1,903 SR
Queue Stats
138W - 106L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreshlyWaxed
Danzaburou
11
0 / 7 / 3
7,087
709
4,955
9,818
3,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Kombatjax
Cerberus
12
2 / 4 / 1
7,590
759
9,121
15,045
12,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 5 / 0
7,651
765
5,957
7,241
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
0 / 5 / 0
6,581
658
4,987
14,152
12,729
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 13
8,876
888
6,835
9,659
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
15
7 / 1 / 9
9,397
940
14,037
8,820
2,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
15
5 / 1 / 10
9,095
910
10,111
14,102
10,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Ásmódéüs
Sylvanus
14
4 / 0 / 12
8,931
893
9,817
7,091
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
21
21
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
Danzaburou
FreshlyWaxed
Danzaburou
0
7
3
0.21
W
Agni
7
1
9
11.5
L
Cerberus
Kombatjax
Cerberus
2
4
1
0.63
W
Tyr
5
1
10
10
L
1
5
0
0.2
L
Hercules
0
5
0
0
W
Sylvanus
Ásmódéüs
Sylvanus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
40,800
46,256
Taken
39,672
31,318
Mitigated
29,446
9,416
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,835
1,360
0
993
9,659
9,302
435
3,425
6,022
0
14,062
L
Danzaburou
FreshlyWaxed
Danzaburou
4,955
1,472
56
976
9,818
3,295
46
4,318
5,280
0
19,868
W
Agni
14,037
1,379
132
2,541
8,820
2,998
1,661
5,419
3,181
33,358
0
L
Cerberus
Kombatjax
Cerberus
9,121
444
124
4,360
15,045
12,830
0
7,950
6,864
23,289
0
W
Tyr
10,111
1,342
0
4,145
14,102
10,172
700
5,126
8,851
267
29,668
L
5,957
117
0
761
7,241
2,464
0
4,158
2,958
20,148
0
L
Hercules
4,987
1,546
0
3,139
14,152
12,729
0
6,783
7,132
0
18,860
W
Sylvanus
Ásmódéüs
Sylvanus
9,817
3,387
3,041
3,898
7,091
6,974
1,275
1,451
5,640
21,901
4,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
36,299
152
Minions Killed
158
8
Camps Cleared
7
688,053
Distance Traveled
932,110
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,876
888
16
2
0
250,209
1
L
Danzaburou
7,087
709
38
4
2
159,366
2
W
Agni
9,397
940
61
6
2
199,152
1
L
Cerberus
7,590
759
46
5
1
188,071
1
W
Tyr
9,095
910
50
5
2
271,910
4
L
He Bo
7,651
765
41
4
2
168,901
5
L
Hercules
6,581
658
27
3
3
171,715
0
W
Sylvanus
8,931
893
31
3
3
210,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role