Player Matchup

Xing Tian
Xing Tian
X-DOZYZ
Xing Tian
Level 68
God Stats
3W - 1L
1,563 SR
Queue Stats
46W - 54L
1,365 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zedtros722
Morgan Le Fay
Level 69
God Stats
2W - 6L
1,167 SR
Queue Stats
23W - 46L
1,227 Elo+
Party 1
Chaac
Chaac
eduarstrox
Chaac
Level 57
God Stats
1W - 0L
1,292 SR
Queue Stats
22W - 37L
1,426 Elo+
Party 1
Team Averages
Level 65
1,340 SR
1,339 Elo+

VS

Team Averages
Level 99
1,563 SR
1,423 Elo+
Agni
Agni
Woah I Like Ham
Agni
Level 108
God Stats
1W - 2L
1,688 SR
Queue Stats
55W - 72L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
Woah My Sack
Danzaburou
Level 64
God Stats
4W - 3L
1,494 SR
Queue Stats
114W - 135L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
Woah Nutz
Sun Wukong
Level 124
God Stats
5W - 8L
1,505 SR
Queue Stats
85W - 102L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
X-DOZYZ
Xing Tian
12
2 / 1 / 4
8,138
626
6,098
12,961
8,998
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Zedtros722
Morgan Le Fay
13
5 / 1 / 5
9,176
706
13,216
9,591
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
14
5 / 0 / 7
9,420
725
11,707
14,618
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,784
599
8,826
9,922
3,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Woah My Sack
Danzaburou
10
0 / 7 / 1
7,537
580
7,476
11,957
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Woah Nutz
Sun Wukong
13
2 / 1 / 0
8,734
672
11,952
15,417
11,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Danzaburou
Woah My Sack
Danzaburou
0
7
1
0.07
L
Sun Wukong
Woah Nutz
Sun Wukong
2
1
0
2
W
Xing Tian
X-DOZYZ
Xing Tian
2
1
4
4
W
Morgan Le Fay
Zedtros722
Morgan Le Fay
5
1
5
7.5
W
Chaac
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,021
Damage
28,254
37,170
Taken
37,296
25,679
Mitigated
18,386
11,538
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,826
517
0
1,662
9,922
3,007
0
4,557
4,903
35,008
0
L
Danzaburou
Woah My Sack
Danzaburou
7,476
2,783
0
1,472
11,957
4,128
46
5,805
5,736
0
21,751
L
Sun Wukong
Woah Nutz
Sun Wukong
11,952
1,741
0
5,415
15,417
11,251
0
9,415
5,555
0
30,008
W
Xing Tian
X-DOZYZ
Xing Tian
6,098
935
0
0
12,961
8,998
0
3,261
9,241
11,700
0
W
Morgan Le Fay
Zedtros722
Morgan Le Fay
13,216
3,159
939
1,933
9,591
3,654
868
1,755
7,381
41,542
0
W
Chaac
11,707
2,273
540
8,126
14,618
13,027
0
4,369
9,779
0
27,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
24,055
125
Minions Killed
156
4
Camps Cleared
6
766,172
Distance Traveled
733,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,784
599
77
6
3
247,685
1
L
Danzaburou
7,537
580
30
2
1
206,882
2
L
Sun Wukong
8,734
672
49
4
2
279,363
1
W
Xing Tian
8,138
626
15
1
0
260,035
2
W
Morgan Le Fay
9,176
706
79
6
2
252,622
0
W
Chaac
9,420
725
31
2
2
253,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role