Player Matchup

Rama
Rama
BlznAzrCrow
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 138L
1,609 Elo+
Solo
Thor
Thor
Ermenermermenuh
Thor
Level 4
God Stats
2W - 0L
1,713 SR
Queue Stats
3W - 5L
1,577 Elo+
Solo
Eset
Eset
LGHeadChoppr
Eset
Level 19
God Stats
3W - 0L
1,851 SR
Queue Stats
36W - 27L
1,630 Elo+
Party 1
Tiamat
Tiamat
SilentStoner
Tiamat
Level 25
God Stats
10W - 15L
1,435 SR
Queue Stats
46W - 54L
1,556 Elo+
Solo
Cerberus
Cerberus
ThickDarkBeer
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,646 Elo+
Party 1
Team Averages
Level 19
1,600 SR
1,604 Elo+

VS

Team Averages
Level 20
1,625 SR
1,622 Elo+
Neith
Neith
ILGLFy
Neith
Level 23
God Stats
13W - 7L
1,709 SR
Queue Stats
98W - 78L
1,578 Elo+
Solo
Chaac
Chaac
SheamusOBtheOG
Chaac
Level 24
God Stats
7W - 7L
1,661 SR
Queue Stats
51W - 36L
1,615 Elo+
Solo
Persephone
Persephone
ShineyBro
Persephone
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,574 Elo+
Solo
Ares
Ares
chocheritas25
Ares
Level 29
God Stats
15W - 13L
1,785 SR
Queue Stats
128W - 130L
1,561 Elo+
Solo
Kukulkan
Kukulkan
guevara-fire
Kukulkan
Level 5
God Stats
1W - 1L
1,469 SR
Queue Stats
3W - 1L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,443
532
8,052
8,335
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 4 / 4
6,241
446
1,868
7,512
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 4 / 2
8,816
630
11,053
8,765
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
13
7 / 1 / 1
8,022
573
4,563
7,495
4,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ThickDarkBeer
Cerberus
10
1 / 3 / 5
7,034
502
4,971
12,243
9,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ILGLFy
Neith
12
6 / 2 / 3
8,193
585
7,090
7,215
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 4
7,078
506
5,292
12,756
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
ShineyBro
Persephone
11
3 / 6 / 2
7,639
546
4,528
8,916
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 3
6,713
480
4,372
9,427
5,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
guevara-fire
Kukulkan
6
0 / 7 / 2
4,991
357
908
6,190
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
19
Kills
13
15
Deaths
18
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
1
4
4
0.75
L
Neith
ILGLFy
Neith
6
2
3
3.75
W
9
4
2
2.5
L
1
3
4
1
L
Persephone
ShineyBro
Persephone
3
6
2
0.67
W
Tiamat
7
1
1
7.5
W
Cerberus
ThickDarkBeer
Cerberus
1
3
5
1.17
L
3
0
3
4.5
L
Kukulkan
guevara-fire
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,507
Damage
22,190
44,350
Taken
44,504
23,146
Mitigated
17,234
13,121
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,052
6,618
0
2,666
8,335
2,518
1,220
3,103
5,232
0
62,306
W
1,868
343
0
735
7,512
3,085
0
1,029
6,407
0
20,097
L
Neith
ILGLFy
Neith
7,090
3,016
0
1,479
7,215
2,019
424
3,077
4,044
0
44,773
W
11,053
843
385
1,475
8,765
3,204
682
2,499
6,019
47,694
0
L
5,292
1,051
0
5,019
12,756
5,191
0
6,799
5,737
0
41,710
L
Persephone
ShineyBro
Persephone
4,528
239
0
1,111
8,916
2,438
0
5,501
3,069
29,217
0
W
Tiamat
4,563
714
0
3,408
7,495
4,678
2,185
1,046
6,421
51,340
0
W
Cerberus
ThickDarkBeer
Cerberus
4,971
669
726
3,726
12,243
9,661
81
1,876
10,299
21,976
0
L
4,372
529
1,348
2,741
9,427
5,959
0
1,401
8,020
14,011
0
L
Kukulkan
guevara-fire
Kukulkan
908
509
0
0
6,190
1,627
0
3,143
3,047
11,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,556
Gold Earned
34,614
404
Minions Killed
274
0
Camps Cleared
0
1,220,767
Distance Traveled
1,204,846
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,443
532
113
8
0
230,504
2
W
Thor
6,241
446
39
3
0
241,176
0
L
Neith
8,193
585
99
7
0
224,876
5
W
Eset
8,816
630
97
7
0
259,026
1
L
Chaac
7,078
506
85
6
0
294,920
0
L
Persephone
7,639
546
51
4
0
245,744
2
W
Tiamat
8,022
573
93
7
0
243,806
0
W
Cerberus
7,034
502
62
4
0
246,255
1
L
Ares
6,713
480
15
1
0
250,767
1
L
Kukulkan
4,991
357
24
2
0
188,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role