Player Matchup

Izanami
Izanami
BlackRangr
Izanami
Level 63
God Stats
10W - 4L
1,462 SR
Queue Stats
111W - 101L
1,362 Elo+
Party 2
Scylla
Scylla
MadDarkness4
Scylla
Level 21
God Stats
14W - 12L
1,594 SR
Queue Stats
57W - 71L
1,330 Elo+
Party 2
Ymir
Ymir
Red Ranger707
Ymir
Level 46
God Stats
15W - 10L
1,557 SR
Queue Stats
97W - 104L
1,300 Elo+
Party 2
Team Averages
Level 43
1,538 SR
1,330 Elo+

VS

Team Averages
Level 62
1,517 SR
1,333 Elo+
Cthulhu
Cthulhu
BronzeFrog8737
Cthulhu
Level 39
God Stats
1W - 4L
1,302 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 1
He Bo
He Bo
KillerBlue72
He Bo
Level 66
God Stats
2W - 3L
1,794 SR
Queue Stats
48W - 76L
1,331 Elo+
Party 1
Fenrir
Fenrir
ValkiAce
Fenrir
Level 81
God Stats
6W - 16L
1,455 SR
Queue Stats
61W - 99L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackRangr
Izanami
14
12 / 2 / 8
10,611
884
17,035
7,931
3,030
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
13
4 / 2 / 14
9,078
757
9,507
5,887
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 1 / 14
8,955
746
4,770
9,758
9,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,794
733
3,945
16,145
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 6 / 2
7,598
633
7,334
11,050
3,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ValkiAce
Fenrir
12
3 / 7 / 1
8,858
738
5,710
10,383
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
20
Kills
5
5
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlackRangr
Izanami
12
2
8
8
L
1
7
4
0.43
L
1
6
2
0.33
W
Scylla
4
2
14
5.5
W
4
1
14
11
L
Fenrir
ValkiAce
Fenrir
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,312
Damage
16,989
23,576
Taken
37,578
14,943
Mitigated
22,830
1,451
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlackRangr
Izanami
17,035
14,149
0
611
7,931
3,030
1,848
4,085
3,846
0
44,442
L
3,945
105
0
1,232
16,145
14,587
0
5,287
10,416
16,591
0
L
7,334
490
0
2,388
11,050
3,746
0
5,373
5,351
27,204
0
W
Scylla
9,507
688
0
330
5,887
2,022
220
2,923
2,964
24,776
0
W
4,770
631
0
510
9,758
9,891
154
4,786
4,972
12,727
0
L
Fenrir
ValkiAce
Fenrir
5,710
483
0
453
10,383
4,497
0
3,159
7,106
0
13,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
25,250
115
Minions Killed
88
6
Camps Cleared
5
639,583
Distance Traveled
577,572
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,611
884
59
5
3
198,858
3
L
Cthulhu
8,794
733
29
2
2
188,366
2
L
He Bo
7,598
633
43
4
2
194,051
3
W
Scylla
9,078
757
37
3
1
217,332
1
W
Ymir
8,955
746
19
2
2
223,393
0
L
Fenrir
8,858
738
16
1
1
195,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role