Player Matchup

Cthulhu
Cthulhu
Khmerkingz1
Cthulhu
Level 96
God Stats
3W - 5L
1,847 SR
Queue Stats
155W - 139L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
Knight0r
Kukulkan
Level 37
God Stats
5W - 4L
1,502 SR
Queue Stats
95W - 96L
1,470 Elo+
Solo
Skadi
Skadi
RalphBigBag
Skadi
Level 45
God Stats
2W - 3L
1,646 SR
Queue Stats
16W - 24L
1,444 Elo+
Party 2
Fenrir
Fenrir
Tonkasonic
Fenrir
Level 28
God Stats
2W - 2L
1,589 SR
Queue Stats
113W - 99L
1,521 Elo+
Party 2
King Arthur
King Arthur
aSwaggie
King Arthur
Level 89
God Stats
23W - 27L
1,771 SR
Queue Stats
131W - 121L
1,505 Elo+
Party 2
Team Averages
Level 59
1,671 SR
1,495 Elo+

VS

Team Averages
Level 88
1,559 SR
1,504 Elo+
Apollo
Apollo
CheeryDust39848
Apollo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 131L
1,535 Elo+
Party 1
Horus
Horus
IRRATIONALxGODx
Horus
Level 105
God Stats
20W - 12L
1,483 SR
Queue Stats
401W - 376L
1,523 Elo+
Solo
Eset
Eset
PureXvll
Eset
Level 145
God Stats
20W - 12L
1,727 SR
Queue Stats
654W - 598L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
SpCas9
Guan Yu
Level 108
God Stats
7W - 5L
1,571 SR
Queue Stats
242W - 212L
1,481 Elo+
Party 1
Fenrir
Fenrir
TwistLight20
Fenrir
Level 35
God Stats
4W - 8L
1,516 SR
Queue Stats
79W - 88L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Khmerkingz1
Cthulhu
11
0 / 4 / 3
6,597
412
6,229
12,255
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Knight0r
Kukulkan
14
0 / 2 / 0
8,183
511
1,504
7,042
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
6,754
422
10,282
7,370
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Tonkasonic
Fenrir
14
6 / 3 / 1
8,741
546
11,443
14,688
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
aSwaggie
King Arthur
13
2 / 5 / 2
8,450
528
9,462
11,070
7,826
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,334
521
8,641
11,108
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 3
8,406
525
6,254
14,304
10,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
15
7 / 2 / 3
9,529
596
7,548
8,774
4,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
SpCas9
Guan Yu
13
1 / 2 / 5
7,964
498
7,470
12,551
10,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
13
0 / 3 / 5
7,528
471
5,517
12,484
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
15
15
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
5
2
3
3.25
L
Cthulhu
Khmerkingz1
Cthulhu
0
4
3
0.38
L
Kukulkan
Knight0r
Kukulkan
0
2
0
0
W
Eset
7
2
3
4.25
L
1
1
2
2
W
Guan Yu
SpCas9
Guan Yu
1
2
5
1.75
L
Fenrir
Tonkasonic
Fenrir
6
3
1
2.17
W
Fenrir
0
3
5
0.83
L
King Arthur
aSwaggie
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,920
Damage
35,430
52,425
Taken
59,221
28,154
Mitigated
35,365
12,944
Healing
25,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,641
5,524
0
3,693
11,108
3,979
964
2,435
8,673
0
66,988
W
6,254
2,924
3,084
5,369
14,304
10,166
356
2,486
11,818
0
18,425
L
Cthulhu
Khmerkingz1
Cthulhu
6,229
1,141
206
1,803
12,255
8,184
0
1,175
11,080
24,651
0
L
Kukulkan
Knight0r
Kukulkan
1,504
85
0
2,206
7,042
2,527
41
2,081
4,961
62,040
0
W
Eset
7,548
671
425
2,883
8,774
4,654
865
2,199
6,575
53,334
0
L
10,282
4,933
0
2,086
7,370
1,689
0
211
7,159
0
43,850
W
Guan Yu
SpCas9
Guan Yu
7,470
1,439
823
3,761
12,551
10,843
306
73
12,478
8,146
31,492
L
Fenrir
Tonkasonic
Fenrir
11,443
3,440
0
5,792
14,688
7,928
0
2,972
11,716
0
55,113
W
Fenrir
5,517
1,461
0
5,660
12,484
5,723
280
768
11,716
0
48,476
L
King Arthur
aSwaggie
King Arthur
9,462
1,782
0
851
11,070
7,826
0
3,390
7,680
0
51,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
41,761
474
Minions Killed
432
0
Camps Cleared
0
1,474,756
Distance Traveled
1,582,623
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,334
521
123
8
0
303,051
2
W
Horus
8,406
525
25
2
0
311,971
6
L
Cthulhu
6,597
412
43
3
0
304,601
4
L
Kukulkan
8,183
511
139
9
0
297,659
3
W
Eset
9,529
596
107
7
0
294,772
5
L
Skadi
6,754
422
79
5
0
297,212
5
W
Guan Yu
7,964
498
86
5
0
334,773
3
L
Fenrir
8,741
546
95
6
0
300,981
0
W
Fenrir
7,528
471
91
6
0
338,056
0
L
King Arthur
8,450
528
118
7
0
274,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role