Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
B1G P0PP4 T
Neith
Level 15
God Stats
8W - 5L
1,559 SR
Queue Stats
55W - 70L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
FestiveTrain592
Sun Wukong
Level 25
God Stats
7W - 6L
1,537 SR
Queue Stats
9W - 9L
1,526 Elo+
Solo
Ares
Ares
xFlytch
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
xlz-Phantomhive
Anubis
Level 25
God Stats
12W - 7L
1,596 SR
Queue Stats
83W - 85L
1,441 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,468 Elo+

VS

Team Averages
Level 12
1,491 SR
1,367 Elo+
Pele
Pele
ApathySky
Pele
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 1
Neith
Neith
Art3mis Luna
Neith
Level 27
God Stats
23W - 21L
1,456 SR
Queue Stats
42W - 41L
1,447 Elo+
Solo
Set
Set
ThirtyPlayer
Set
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,432 Elo+
Party 1
Poseidon
Poseidon
banntyle
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 1
Medusa
Medusa
zellarose22
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 1 / 2
8,224
548
3,813
12,204
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 3
7,484
499
5,691
4,762
1,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
FestiveTrain592
Sun Wukong
13
2 / 0 / 0
7,941
529
4,244
6,793
6,149
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
xFlytch
Ares
10
2 / 0 / 3
6,787
452
2,041
4,434
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
17 / 0 / 4
10,062
671
15,437
9,996
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 9 / 0
5,150
343
4,329
10,366
2,216
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 0
6,339
423
2,597
8,012
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,918
395
1,285
8,310
6,026
Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
banntyle
Poseidon
9
0 / 11 / 0
5,789
386
2,605
10,852
2,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
9
0 / 5 / 1
5,508
367
1,294
7,318
2,915
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
32
Kills
1
2
Deaths
32
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
2
9
L
Pele
0
9
0
0
L
1
4
0
0.25
W
3
1
3
4.5
W
Sun Wukong
FestiveTrain592
Sun Wukong
2
0
0
2
L
0
3
0
0
L
Poseidon
banntyle
Poseidon
0
11
0
0
W
Ares
xFlytch
Ares
2
0
3
3.5
W
17
0
4
19
L
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
12,110
38,189
Taken
44,858
18,950
Mitigated
15,324
15,886
Healing
4,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,813
1,437
0
4,335
12,204
3,962
0
139
12,065
0
57,392
L
Pele
4,329
1,760
0
1,082
10,366
2,216
0
3,045
7,201
0
21,589
L
2,597
702
0
1,898
8,012
2,052
0
2,579
5,433
0
38,497
W
5,691
2,106
233
1,388
4,762
1,586
870
0
4,762
0
42,514
W
Sun Wukong
FestiveTrain592
Sun Wukong
4,244
793
0
1,508
6,793
6,149
282
0
6,793
0
40,864
L
1,285
388
0
0
8,310
6,026
0
1,575
6,210
0
22,352
L
Poseidon
banntyle
Poseidon
2,605
721
0
1,617
10,852
2,115
211
7,783
3,069
28,895
0
W
Ares
xFlytch
Ares
2,041
88
0
1,654
4,434
2,714
218
954
3,480
16,186
0
W
15,437
656
0
6,768
9,996
4,539
537
1,512
8,484
70,044
0
L
Medusa
1,294
411
0
0
7,318
2,915
0
2,496
4,822
0
13,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
28,704
416
Minions Killed
225
0
Camps Cleared
0
1,317,305
Distance Traveled
1,195,641
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,224
548
83
6
0
312,552
6
L
Pele
5,150
343
42
3
0
243,642
0
L
Neith
6,339
423
77
5
0
207,142
0
W
Neith
7,484
499
92
6
0
218,006
2
W
Sun Wukong
7,941
529
90
6
0
242,585
0
L
Set
5,918
395
38
3
0
276,929
2
L
Poseidon
5,789
386
48
3
0
223,762
2
W
Ares
6,787
452
21
1
0
280,234
3
W
Anubis
10,062
671
130
9
0
263,928
3
L
Medusa
5,508
367
20
1
0
244,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role