Player Matchup

Persephone
Persephone
Platinum V
Extendopeen
Persephone
Platinum V
Level 105
God Stats
2W - 3L
1,660 SR
Queue Stats
201W - 190L
1,773 MMR
Solo
Tyr
Tyr
Diamond V
GayPotatos
Tyr
Diamond V
Level 160
God Stats
45W - 42L
1,704 SR
Queue Stats
280W - 282L
1,932 MMR
Solo
Athena
Athena
Platinum IV
LeadSD
Athena
Platinum IV
Level 156
God Stats
1W - 2L
1,486 SR
Queue Stats
69W - 74L
1,759 MMR
Solo
Heimdallr
Heimdallr
Diamond V
MuckSticky
Heimdallr
Diamond V
Level 67
God Stats
4W - 2L
1,952 SR
Queue Stats
226W - 223L
1,951 MMR
Solo
Loki
Loki
Platinum III
darkgzul
Loki
Platinum III
Level 141
God Stats
25W - 25L
1,639 SR
Queue Stats
415W - 432L
1,812 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,688 SR
1,845 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,597 SR
1,828 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond IV
Anxiiety
Da Ji
Diamond IV
Level 160
God Stats
9W - 9L
1,618 SR
Queue Stats
390W - 375L
2,228 MMR
Party 1
Ra
Ra
Diamond III
SETtoWUMB0
Ra
Diamond III
Level 149
God Stats
6W - 2L
1,719 SR
Queue Stats
110W - 94L
2,269 MMR
Party 1
Fenrir
Fenrir
Gold II
YRNHisoka
Fenrir
Gold II
Level 50
God Stats
6W - 6L
1,510 SR
Queue Stats
154W - 153L
1,554 MMR
Solo
Jing Wei
Jing Wei
Gold I
Zipisky19
Jing Wei
Gold I
Level 140
God Stats
5W - 3L
1,639 SR
Queue Stats
232W - 235L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Extendopeen
Persephone
10
0 / 0 / 2
5,577
697
1,497
1,674
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 4 / 0
5,097
637
5,646
8,231
3,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
LeadSD
Athena
4
0 / 1 / 0
3,721
465
979
3,746
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
MuckSticky
Heimdallr
9
1 / 1 / 0
5,129
641
3,293
5,204
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
9
2 / 1 / 1
5,071
634
2,997
3,280
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
TiamatArtioGilgameshGeb

VS

Bans
Morgan Le FayUllrTsukuyomiRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 0 / 2
4,863
608
2,887
3,866
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Anxiiety
Da Ji
10
5 / 0 / 0
5,895
737
3,149
4,949
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,406
676
471
3,835
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
YRNHisoka
Fenrir
8
1 / 2 / 2
4,926
616
3,428
6,299
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Zipisky19
Jing Wei
9
0 / 1 / 2
5,222
653
2,960
5,389
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
7
7
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
W
Da Ji
Anxiiety
Da Ji
5
0
0
5
L
Persephone
Extendopeen
Persephone
0
0
2
1
L
2
4
0
0.5
L
Athena
LeadSD
Athena
0
1
0
0
L
Heimdallr
MuckSticky
Heimdallr
1
1
0
1
W
0
2
1
0.25
W
Fenrir
YRNHisoka
Fenrir
1
2
2
1
W
Jing Wei
Zipisky19
Jing Wei
0
1
2
1
L
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,412
Damage
12,895
22,135
Taken
24,338
7,325
Mitigated
10,804
7,471
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,887
1,021
940
2,650
3,866
1,574
0
500
3,366
11,902
0
W
Da Ji
Anxiiety
Da Ji
3,149
678
0
835
4,949
2,085
0
247
4,648
0
33,488
L
Persephone
Extendopeen
Persephone
1,497
41
0
734
1,674
447
0
424
1,214
33,297
0
L
5,646
1,112
0
2,447
8,231
3,353
0
88
7,709
0
20,306
L
Athena
LeadSD
Athena
979
434
0
1,603
3,746
1,133
0
1,603
2,143
4,455
0
L
Heimdallr
MuckSticky
Heimdallr
3,293
2,131
0
1,929
5,204
1,381
0
816
4,388
0
29,527
W
471
55
275
1,442
3,835
1,180
0
974
2,787
35,152
0
W
Fenrir
YRNHisoka
Fenrir
3,428
625
0
2,191
6,299
4,694
0
0
6,299
0
19,023
W
Jing Wei
Zipisky19
Jing Wei
2,960
2,635
0
2,007
5,389
1,271
0
627
4,762
0
27,601
L
Loki
2,997
629
0
758
3,280
1,011
0
351
2,889
0
22,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
26,312
251
Minions Killed
281
0
Camps Cleared
0
795,060
Distance Traveled
863,395
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,863
608
15
2
0
181,041
2
W
Da Ji
5,895
737
68
9
0
186,255
1
L
Persephone
5,577
697
80
10
0
177,829
3
L
Tyr
5,097
637
44
6
0
172,717
0
L
Athena
3,721
465
6
1
0
90,842
0
L
Heimdallr
5,129
641
72
9
0
154,409
0
W
Ra
5,406
676
87
11
0
173,188
4
W
Fenrir
4,926
616
44
6
0
164,258
1
W
Jing Wei
5,222
653
67
8
0
158,653
3
L
Loki
5,071
634
49
6
0
199,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role