Player Matchup

Tiamat
Tiamat
Avicennna
Tiamat
Level 15
God Stats
12W - 22L
1,292 SR
Queue Stats
58W - 64L
1,265 Elo+
Solo
Nemesis
Nemesis
LSack
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,258 Elo+
Solo
Cthulhu
Cthulhu
Snookie875
Cthulhu
Level 9
God Stats
3W - 10L
1,218 SR
Queue Stats
15W - 22L
1,245 Elo+
Solo
Ymir
Ymir
Xonikkz
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,404 Elo+
Party 2
Bastet
Bastet
YourBoyDubz
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,384 Elo+
Party 2
Team Averages
Level 15
1,402 SR
1,311 Elo+

VS

Team Averages
Level 32
1,499 SR
1,491 Elo+
Sobek
Sobek
Drogozfrfr
Sobek
Level 13
God Stats
2W - 1L
1,445 SR
Queue Stats
9W - 4L
1,615 Elo+
Party 1
Susano
Susano
Femboiys
Susano
Level 14
God Stats
7W - 13L
1,460 SR
Queue Stats
10W - 15L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
Julrich
Amaterasu
Level 82
God Stats
4W - 2L
1,673 SR
Queue Stats
19W - 24L
1,526 Elo+
Party 1
Sol
Sol
ResistMrMerk420
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 42L
1,568 Elo+
Party 1
Olorun
Olorun
samjesus89
Olorun
Level 25
God Stats
33W - 39L
1,416 SR
Queue Stats
59W - 65L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avicennna
Tiamat
18
3 / 4 / 13
11,013
1,101
12,674
15,568
9,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LSack
Nemesis
17
8 / 12 / 4
12,348
1,235
12,189
20,732
7,850
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Snookie875
Cthulhu
18
4 / 9 / 13
11,426
1,143
13,624
20,275
16,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Xonikkz
Ymir
17
1 / 11 / 11
10,303
1,030
11,346
21,361
23,020
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
17
2 / 12 / 9
10,386
1,039
15,944
18,974
7,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
4 / 4 / 34
12,157
1,216
8,929
13,740
18,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Femboiys
Susano
18
11 / 5 / 21
12,596
1,260
15,121
14,835
5,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Julrich
Amaterasu
19
11 / 3 / 31
13,028
1,303
18,105
19,459
23,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 0 / 29
13,794
1,379
28,984
10,624
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
samjesus89
Olorun
19
9 / 6 / 29
11,988
1,199
17,683
13,145
5,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
192
18
Kills
48
48
Deaths
18
50
Assists
144
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Avicennna
Tiamat
3
4
13
2.38
W
Sobek
4
4
34
5.25
W
Susano
Femboiys
Susano
11
5
21
4.3
W
Amaterasu
Julrich
Amaterasu
11
3
31
8.83
L
Nemesis
LSack
Nemesis
8
12
4
0.83
W
13
0
29
27.5
L
Cthulhu
Snookie875
Cthulhu
4
9
13
1.17
L
Ymir
Xonikkz
Ymir
1
11
11
0.59
L
Bastet
2
12
9
0.54
W
Olorun
samjesus89
Olorun
9
6
29
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,777
Damage
88,822
96,910
Taken
71,803
64,429
Mitigated
57,198
5,842
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Avicennna
Tiamat
12,674
1,473
66
2,512
15,568
9,242
0
6,887
8,681
27,254
0
W
Sobek
8,929
1,114
0
2,603
13,740
18,833
0
7,200
6,540
15,738
0
W
Susano
Femboiys
Susano
15,121
2,581
0
250
14,835
5,465
0
5,924
8,532
0
28,871
W
Amaterasu
Julrich
Amaterasu
18,105
6,343
484
6,588
19,459
23,131
0
9,656
9,803
4,767
24,159
L
Nemesis
LSack
Nemesis
12,189
6,015
0
1,891
20,732
7,850
0
12,467
8,265
0
34,451
W
28,984
15,942
0
5,371
10,624
4,271
0
6,934
3,690
65,957
0
L
Cthulhu
Snookie875
Cthulhu
13,624
663
1,188
45
20,275
16,814
0
13,801
6,474
27,329
0
L
Ymir
Xonikkz
Ymir
11,346
1,503
0
80
21,361
23,020
0
14,625
6,736
32,554
0
L
Bastet
15,944
4,911
0
60
18,974
7,503
0
10,434
8,540
0
30,116
W
Olorun
samjesus89
Olorun
17,683
11,004
473
2,715
13,145
5,498
0
7,930
5,215
34,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
63,563
187
Minions Killed
205
3
Camps Cleared
7
934,967
Distance Traveled
890,626
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,013
1,101
37
4
1
182,596
2
W
Sobek
12,157
1,216
16
2
0
167,742
0
W
Susano
12,596
1,260
32
3
3
179,502
0
W
Amaterasu
13,028
1,303
23
2
2
200,218
0
L
Nemesis
12,348
1,235
38
4
1
199,861
0
W
Sol
13,794
1,379
87
9
2
215,145
1
L
Cthulhu
11,426
1,143
29
3
0
177,502
0
L
Ymir
10,303
1,030
57
6
0
159,781
0
L
Bastet
10,386
1,039
26
3
1
215,227
0
W
Olorun
11,988
1,199
47
5
0
128,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role