Player Matchup

Thanatos
Thanatos
NukeDaWalls
Thanatos
Level 7
God Stats
5W - 9L
1,444 SR
Queue Stats
6W - 11L
1,352 Elo+
Party 1
Ares
Ares
cdwag420
Ares
Level 30
God Stats
9W - 16L
1,360 SR
Queue Stats
139W - 204L
1,288 Elo+
Solo
Da Ji
Da Ji
xkoyjinn
Da Ji
Level 79
God Stats
7W - 10L
1,479 SR
Queue Stats
144W - 234L
1,286 Elo+
Party 1
Team Averages
Level 39
1,428 SR
1,308 Elo+

VS

Team Averages
Level 49
1,633 SR
1,612 Elo+
Zeus
Zeus
FallForMoi
Zeus
Level 24
God Stats
2W - 0L
1,696 SR
Queue Stats
90W - 38L
1,801 Elo+
Party 2
Cthulhu
Cthulhu
HellishHymn
Cthulhu
Level 58
God Stats
8W - 5L
1,608 SR
Queue Stats
151W - 196L
1,427 Elo+
Solo
Neith
Neith
WhoAmIAgain3829
Neith
Level 65
God Stats
1W - 0L
1,596 SR
Queue Stats
52W - 29L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NukeDaWalls
Thanatos
11
0 / 5 / 5
8,062
576
4,462
9,282
3,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
12
2 / 7 / 4
9,191
657
7,544
20,509
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Da Ji
xkoyjinn
Da Ji
13
9 / 8 / 1
10,470
748
14,065
13,492
5,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 6
10,668
762
17,488
7,916
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
HellishHymn
Cthulhu
14
6 / 0 / 14
10,691
764
6,377
12,426
15,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 6 / 15
10,537
753
9,015
12,806
4,195
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
20
20
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
5
6
2.6
W
Cthulhu
HellishHymn
Cthulhu
6
0
14
13
L
Thanatos
NukeDaWalls
Thanatos
0
5
5
0.5
W
4
6
15
1.92
L
Ares
2
7
4
0.57
L
Da Ji
xkoyjinn
Da Ji
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,071
Damage
32,880
43,283
Taken
33,148
18,948
Mitigated
21,782
9,353
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,488
2,043
0
700
7,916
2,171
788
1,504
6,412
29,652
0
W
Cthulhu
HellishHymn
Cthulhu
6,377
869
491
2,906
12,426
15,416
306
4,290
8,136
19,733
0
L
Thanatos
NukeDaWalls
Thanatos
4,462
1,051
422
2,563
9,282
3,711
0
4,398
4,568
0
18,716
W
9,015
4,001
0
3,068
12,806
4,195
1,677
2,202
10,604
0
36,969
L
Ares
7,544
259
0
6,168
20,509
10,065
0
11,920
8,147
19,645
0
L
Da Ji
xkoyjinn
Da Ji
14,065
3,602
0
200
13,492
5,172
0
7,331
5,763
0
31,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
31,896
75
Minions Killed
125
4
Camps Cleared
6
628,134
Distance Traveled
727,233
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,668
762
31
2
2
214,550
1
W
Cthulhu
10,691
764
39
3
1
296,182
5
L
Thanatos
8,062
576
31
2
0
232,304
6
W
Neith
10,537
753
55
4
3
216,501
2
L
Ares
9,191
657
15
1
0
193,090
0
L
Da Ji
10,470
748
29
2
4
202,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role