Player Matchup

Baron Samedi
Baron Samedi
BlinkMeteor
Baron Samedi
Level 29
God Stats
15W - 19L
1,461 SR
Queue Stats
128W - 160L
1,301 Elo+
Party 1
Fenrir
Fenrir
TheNiko113
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
YoaRedPanda
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,283 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,359 Elo+

VS

Team Averages
Level 27
1,418 SR
1,309 Elo+
Ra
Ra
ayyyyylmoa
Ra
Level 28
God Stats
39W - 59L
1,382 SR
Queue Stats
64W - 102L
1,267 Elo+
Solo
Bellona
Bellona
falconfawk
Bellona
Level 25
God Stats
10W - 16L
1,378 SR
Queue Stats
192W - 249L
1,341 Elo+
Solo
Artemis
Artemis
l1UPl Daany07
Artemis
Level 29
God Stats
22W - 20L
1,494 SR
Queue Stats
79W - 105L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlinkMeteor
Baron Samedi
20
12 / 6 / 18
18,211
728
26,464
17,792
8,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
TheNiko113
Fenrir
20
18 / 8 / 15
19,225
769
35,805
35,697
41,899
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
YoaRedPanda
Cthulhu
20
6 / 5 / 22
17,547
702
15,899
29,096
32,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 14 / 10
15,872
635
14,802
28,246
12,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
falconfawk
Bellona
18
4 / 9 / 11
15,780
631
19,063
29,996
21,848
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
19
11 / 13 / 3
17,482
699
29,921
28,237
13,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
36
Kills
19
19
Deaths
36
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlinkMeteor
Baron Samedi
12
6
18
3.5
W
Fenrir
TheNiko113
Fenrir
18
8
15
3.19
W
Cthulhu
YoaRedPanda
Cthulhu
6
5
22
3.4
L
4
14
10
0.64
L
Bellona
falconfawk
Bellona
4
9
11
1.06
L
Artemis
11
13
3
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,168
Damage
63,786
82,585
Taken
86,479
83,418
Mitigated
47,525
18,213
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlinkMeteor
Baron Samedi
26,464
684
3,687
3,576
17,792
8,895
1,119
2,435
15,357
76,839
0
W
Fenrir
TheNiko113
Fenrir
35,805
8,759
0
8,809
35,697
41,899
1,235
6,261
29,436
2,891
76,262
W
Cthulhu
YoaRedPanda
Cthulhu
15,899
216
0
2,141
29,096
32,624
420
6,937
22,159
43,181
0
L
14,802
1,067
3,723
6,619
28,246
12,389
658
12,003
15,313
66,659
0
L
Bellona
falconfawk
Bellona
19,063
5,288
0
1,382
29,996
21,848
533
18,798
9,912
0
43,968
L
Artemis
29,921
20,961
0
3,084
28,237
13,288
1,185
10,300
16,977
0
79,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
49,134
224
Minions Killed
203
10
Camps Cleared
8
1,295,302
Distance Traveled
1,072,048
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,211
728
95
4
7
386,858
3
W
Fenrir
19,225
769
75
3
3
452,521
0
W
Cthulhu
17,547
702
54
2
0
455,923
0
L
Ra
15,872
635
89
4
4
313,672
1
L
Bellona
15,780
631
34
1
1
449,320
9
L
Artemis
17,482
699
80
3
3
309,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role