Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Capmori
Cthulhu
Level 9
God Stats
16W - 12L
1,756 SR
Queue Stats
19W - 13L
1,498 Elo+
Party 2
Ullr
Ullr
samurol543
Ullr
Level 29
God Stats
1W - 1L
1,782 SR
Queue Stats
19W - 13L
1,498 Elo+
Party 2
Team Averages
Level 39
1,679 SR
1,499 Elo+

VS

Team Averages
Level 29
1,419 SR
1,454 Elo+
Hercules
Hercules
AviationStar
Hercules
Level 65
God Stats
0W - 1L
1,257 SR
Queue Stats
15W - 14L
1,442 Elo+
Party 1
Merlin
Merlin
Mightyquinn02
Merlin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 74L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
echiisenpai210
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
8 / 0 / 13
9,876
823
13,375
9,510
10,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Capmori
Cthulhu
13
6 / 1 / 14
9,939
828
9,591
14,555
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 13
9,225
769
8,875
9,631
5,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AviationStar
Hercules
11
2 / 4 / 0
7,804
650
7,007
13,646
11,541
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 10 / 1
6,698
558
3,917
10,127
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
echiisenpai210
Sun Wukong
10
0 / 7 / 1
6,874
573
3,961
12,770
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
21
Kills
2
2
Deaths
21
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
0
13
14.5
L
Hercules
AviationStar
Hercules
2
4
0
0.5
W
Cthulhu
Capmori
Cthulhu
6
1
14
13
L
0
10
1
0.05
L
Sun Wukong
echiisenpai210
Sun Wukong
0
7
1
0.07
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
14,885
33,696
Taken
36,543
32,166
Mitigated
22,096
12,817
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,375
798
1,877
6,030
9,510
10,087
620
1,449
8,061
35,391
0
L
Hercules
AviationStar
Hercules
7,007
1,992
0
2,174
13,646
11,541
0
7,472
6,174
0
21,873
W
Cthulhu
Capmori
Cthulhu
9,591
584
405
3,092
14,555
16,949
75
1,632
12,923
21,596
0
L
3,917
557
0
0
10,127
3,429
0
7,243
2,884
14,316
0
L
Sun Wukong
echiisenpai210
Sun Wukong
3,961
801
0
898
12,770
7,126
0
8,579
4,191
0
21,320
W
8,875
4,041
0
1,413
9,631
5,130
1,872
1,486
7,301
0
44,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
21,376
142
Minions Killed
96
8
Camps Cleared
1
683,839
Distance Traveled
614,552
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,876
823
53
4
3
239,955
3
L
Hercules
7,804
650
40
3
0
228,012
3
W
Cthulhu
9,939
828
28
2
0
225,429
4
L
Merlin
6,698
558
22
2
0
178,794
1
L
Sun Wukong
6,874
573
34
3
1
207,746
1
W
Ullr
9,225
769
61
5
5
218,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role