Player Matchup

Ares
Ares
Guardin angel30
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,194 Elo+
Solo
Merlin
Merlin
ultra charly145
Merlin
Level 80
God Stats
5W - 7L
1,535 SR
Queue Stats
168W - 202L
1,340 Elo+
Party 1
Cupid
Cupid
ultra fergel
Cupid
Level 24
God Stats
55W - 51L
1,389 SR
Queue Stats
150W - 232L
1,290 Elo+
Party 1
Team Averages
Level 40
1,475 SR
1,275 Elo+

VS

Team Averages
Level 43
1,401 SR
1,320 Elo+
Izanami
Izanami
BlackRangr
Izanami
Level 63
God Stats
10W - 4L
1,395 SR
Queue Stats
111W - 101L
1,353 Elo+
Party 2
Scylla
Scylla
MadDarkness4
Scylla
Level 21
God Stats
14W - 12L
1,556 SR
Queue Stats
57W - 71L
1,319 Elo+
Party 2
Ares
Ares
Red Ranger707
Ares
Level 46
God Stats
29W - 26L
1,253 SR
Queue Stats
97W - 104L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,792
579
1,137
8,565
4,518
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 1 / 0
6,530
653
6,064
4,938
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 1
5,697
570
1,951
6,020
1,817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackRangr
Izanami
11
5 / 0 / 7
7,939
794
7,801
3,973
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
2 / 0 / 9
7,230
723
3,429
2,341
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 2 / 5
7,863
786
3,795
7,729
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
12
12
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlackRangr
Izanami
5
0
7
8.5
L
0
6
1
0.08
W
Scylla
2
0
9
6.5
W
5
2
5
3.75
L
2
1
0
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
15,025
19,523
Taken
14,043
7,929
Mitigated
9,251
1,041
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlackRangr
Izanami
7,801
5,767
0
897
3,973
1,485
1,301
2,188
1,785
0
29,933
L
1,137
194
0
132
8,565
4,518
0
3,881
4,478
11,886
0
W
Scylla
3,429
74
0
228
2,341
789
312
1,495
846
17,856
0
W
3,795
263
0
2,316
7,729
6,977
501
4,078
3,651
11,890
0
L
6,064
468
0
500
4,938
1,594
0
1,594
3,234
28,171
0
L
1,951
1,370
0
409
6,020
1,817
0
2,264
3,724
0
5,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
23,032
81
Minions Killed
103
4
Camps Cleared
4
454,390
Distance Traveled
545,953
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,939
794
55
6
3
184,915
2
L
Ares
5,792
579
15
2
3
142,402
3
W
Scylla
7,230
723
41
4
0
182,976
0
W
Ares
7,863
786
7
1
1
178,062
3
L
Merlin
6,530
653
46
5
1
177,193
3
L
Cupid
5,697
570
20
2
0
134,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role