Player Matchup

Pele
Pele
JezusFreak316
Pele
Level 68
God Stats
1W - 0L
1,752 SR
Queue Stats
90W - 57L
1,577 Elo+
Solo
Bellona
Bellona
Unlaan
Bellona
Level 66
God Stats
3W - 1L
1,259 SR
Queue Stats
35W - 46L
1,401 Elo+
Solo
Izanami
Izanami
Zac08
Izanami
Level 125
God Stats
21W - 14L
1,583 SR
Queue Stats
405W - 378L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
diegito640
Aphrodite
Level 86
God Stats
9W - 12L
1,431 SR
Queue Stats
85W - 112L
1,426 Elo+
Solo
Discordia
Discordia
infiiniiti
Discordia
Level 66
God Stats
19W - 13L
1,523 SR
Queue Stats
261W - 277L
1,395 Elo+
Party 1
Team Averages
Level 82
1,510 SR
1,447 Elo+

VS

Team Averages
Level 107
1,549 SR
1,411 Elo+
Hera
Hera
Asbestus
Hera
Level 112
God Stats
17W - 15L
1,668 SR
Queue Stats
387W - 429L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Slayaman
Sun Wukong
Level 65
God Stats
15W - 15L
1,399 SR
Queue Stats
166W - 239L
1,374 Elo+
Party 2
Skadi
Skadi
eLpeluDo
Skadi
Level 110
God Stats
15W - 17L
1,533 SR
Queue Stats
32W - 38L
1,420 Elo+
Solo
Cliodhna
Cliodhna
lordcarin
Cliodhna
Level 121
God Stats
11W - 4L
1,712 SR
Queue Stats
498W - 604L
1,330 Elo+
Party 2
Bacchus
Bacchus
rnunezs
Bacchus
Level 128
God Stats
1W - 4L
1,434 SR
Queue Stats
145W - 148L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 11
16,557
591
19,453
28,059
12,861
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Unlaan
Bellona
20
5 / 2 / 11
14,631
523
13,009
25,694
28,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Zac08
Izanami
20
19 / 1 / 6
17,737
633
28,103
19,224
8,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
diegito640
Aphrodite
20
1 / 3 / 20
14,370
513
4,755
16,814
18,062
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
infiiniiti
Discordia
20
7 / 4 / 11
15,110
540
15,869
14,637
6,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 8 / 3
11,090
396
11,610
14,515
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Slayaman
Sun Wukong
20
2 / 9 / 4
13,290
475
14,009
30,098
18,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
eLpeluDo
Skadi
17
0 / 13 / 5
11,328
405
12,898
22,885
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cliodhna
lordcarin
Cliodhna
20
9 / 9 / 4
14,732
526
14,691
25,466
8,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
rnunezs
Bacchus
15
5 / 4 / 3
11,471
410
6,340
13,081
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
43
Kills
17
17
Deaths
43
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
1
8
3
0.31
W
11
7
11
2.36
L
Sun Wukong
Slayaman
Sun Wukong
2
9
4
0.44
W
Bellona
Unlaan
Bellona
5
2
11
5.25
W
Izanami
Zac08
Izanami
19
1
6
22
W
Aphrodite
diegito640
Aphrodite
1
3
20
3.67
L
Skadi
eLpeluDo
Skadi
0
13
5
0.19
W
Discordia
infiiniiti
Discordia
7
4
11
3.13
L
Cliodhna
lordcarin
Cliodhna
9
9
4
1.22
L
Bacchus
rnunezs
Bacchus
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,189
Damage
59,548
104,428
Taken
106,045
73,899
Mitigated
48,030
51,427
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
11,610
2,136
0
1,525
14,515
2,629
19
4,279
10,147
61,273
0
W
19,453
5,193
0
11,708
28,059
12,861
562
2,859
24,964
0
167,245
L
Sun Wukong
Slayaman
Sun Wukong
14,009
1,850
0
8,398
30,098
18,950
839
4,669
24,158
0
79,957
W
Bellona
Unlaan
Bellona
13,009
3,238
0
6,332
25,694
28,297
758
3,259
22,365
580
74,068
W
Izanami
Zac08
Izanami
28,103
21,882
0
8,986
19,224
8,487
9,604
5,882
13,180
0
189,625
W
Aphrodite
diegito640
Aphrodite
4,755
328
10,035
11,152
16,814
18,062
384
5,401
11,263
44,924
0
L
Skadi
eLpeluDo
Skadi
12,898
5,590
0
1,080
22,885
4,322
676
4,895
17,935
0
99,925
W
Discordia
infiiniiti
Discordia
15,869
719
0
3,214
14,637
6,192
409
4,141
10,410
97,258
0
L
Cliodhna
lordcarin
Cliodhna
14,691
457
0
6,150
25,466
8,348
0
6,182
19,117
0
97,873
L
Bacchus
rnunezs
Bacchus
6,340
428
0
2,871
13,081
13,781
283
2,535
10,456
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,405
Gold Earned
61,911
786
Minions Killed
604
0
Camps Cleared
0
2,557,698
Distance Traveled
2,231,880
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,090
396
144
5
0
460,104
1
W
Pele
16,557
591
192
7
0
542,423
8
L
Sun Wukong
13,290
475
131
5
0
466,362
1
W
Bellona
14,631
523
129
5
0
472,225
3
W
Izanami
17,737
633
249
9
0
529,683
4
W
Aphrodite
14,370
513
65
2
0
516,508
3
L
Skadi
11,328
405
160
6
0
391,289
1
W
Discordia
15,110
540
151
5
0
496,859
2
L
Cliodhna
14,732
526
139
5
0
545,194
8
L
Bacchus
11,471
410
30
1
0
368,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role