Player Matchup

Izanami
Izanami
Mr__-racC
Izanami
Level 10
God Stats
2W - 7L
1,317 SR
Queue Stats
31W - 23L
1,339 Elo+
Party 2
Discordia
Discordia
VeryCleverBoy
Discordia
Level 22
God Stats
7W - 10L
1,740 SR
Queue Stats
116W - 124L
1,537 Elo+
Solo
Vamana
Vamana
lucid_quill4
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
turtlepower312
Cthulhu
Level 8
God Stats
5W - 13L
1,381 SR
Queue Stats
22W - 31L
1,318 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zenktavis
Morgan Le Fay
Level 23
God Stats
18W - 18L
1,519 SR
Queue Stats
51W - 49L
1,457 Elo+
Solo
Team Averages
Level 14
1,491 SR
1,370 Elo+

VS

Team Averages
Level 30
1,569 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
AghastTarsier33
Morgan Le Fay
Level 29
God Stats
11W - 2L
1,774 SR
Queue Stats
36W - 16L
1,688 Elo+
Party 1
Arachne
Arachne
FlavHasBadAIDS
Arachne
Level 7
God Stats
10W - 1L
1,504 SR
Queue Stats
14W - 2L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
kyump
Danzaburou
Level 18
God Stats
17W - 21L
1,449 SR
Queue Stats
126W - 117L
1,443 Elo+
Solo
Charybdis
Charybdis
rrichardson11
Charybdis
Level 69
God Stats
2W - 1L
1,443 SR
Queue Stats
133W - 121L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
zLone21
Gilgamesh
Level 29
God Stats
1W - 2L
1,673 SR
Queue Stats
35W - 18L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mr__-racC
Izanami
16
7 / 9 / 1
10,728
536
12,680
21,071
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
VeryCleverBoy
Discordia
8
0 / 9 / 0
6,286
314
1,769
8,361
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
12
1 / 10 / 3
7,985
399
3,229
20,575
20,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 4 / 2
6,085
304
180
6,412
4,118
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
zenktavis
Morgan Le Fay
16
2 / 12 / 2
9,609
480
6,436
21,136
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AghastTarsier33
Morgan Le Fay
17
12 / 1 / 8
12,305
615
21,327
12,046
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
21 / 2 / 10
12,884
644
15,468
14,572
10,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
kyump
Danzaburou
15
3 / 2 / 10
11,028
551
8,442
11,880
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
rrichardson11
Charybdis
17
3 / 5 / 11
10,993
550
9,985
13,257
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
zLone21
Gilgamesh
19
5 / 1 / 11
12,619
631
13,428
15,211
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
10
Kills
44
44
Deaths
11
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AghastTarsier33
Morgan Le Fay
12
1
8
16
W
21
2
10
13
L
Izanami
Mr__-racC
Izanami
7
9
1
0.83
L
Discordia
VeryCleverBoy
Discordia
0
9
0
0
W
Danzaburou
kyump
Danzaburou
3
2
10
4
L
Vamana
1
10
3
0.25
W
Charybdis
rrichardson11
Charybdis
3
5
11
1.7
L
0
4
2
0.25
W
Gilgamesh
zLone21
Gilgamesh
5
1
11
10.5
L
Morgan Le Fay
zenktavis
Morgan Le Fay
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
68,650
77,555
Taken
66,966
41,038
Mitigated
35,370
12,276
Healing
21,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AghastTarsier33
Morgan Le Fay
21,327
787
122
3,382
12,046
5,435
864
1,856
9,638
74,256
0
W
15,468
10,096
0
6,668
14,572
10,284
0
1,308
13,179
0
84,387
L
Izanami
Mr__-racC
Izanami
12,680
6,643
203
3,676
21,071
7,057
1,176
3,947
17,014
0
65,502
L
Discordia
VeryCleverBoy
Discordia
1,769
0
0
490
8,361
2,165
0
3,153
4,918
14,052
0
W
Danzaburou
kyump
Danzaburou
8,442
6,134
0
1,647
11,880
4,262
4,473
616
10,981
0
59,216
L
Vamana
3,229
1,031
0
3,924
20,575
20,680
234
7,513
12,764
0
24,639
W
Charybdis
rrichardson11
Charybdis
9,985
5,011
0
4,534
13,257
6,035
762
1,043
11,944
0
78,877
L
180
0
0
0
6,412
4,118
0
601
5,759
4,020
0
W
Gilgamesh
zLone21
Gilgamesh
13,428
4,388
0
5,399
15,211
9,354
1,500
3,376
9,735
0
84,101
L
Morgan Le Fay
zenktavis
Morgan Le Fay
6,436
1,280
144
3,839
21,136
7,018
0
5,253
15,773
45,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
59,829
282
Minions Killed
581
0
Camps Cleared
0
1,390,948
Distance Traveled
1,974,956
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,305
615
121
6
0
344,840
0
W
Arachne
12,884
644
102
5
0
466,403
1
L
Izanami
10,728
536
129
6
0
313,837
1
L
Discordia
6,286
314
30
2
0
344,850
3
W
Danzaburou
11,028
551
99
5
0
381,709
3
L
Vamana
7,985
399
33
2
0
337,095
2
W
Charybdis
10,993
550
113
6
0
370,553
0
L
Cthulhu
6,085
304
8
0
0
91,062
1
W
Gilgamesh
12,619
631
146
7
0
411,451
1
L
Morgan Le Fay
9,609
480
82
4
0
304,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role