Player Matchup

Fafnir
Fafnir
E2K NePtUnE
Fafnir
Level 17
God Stats
2W - 1L
1,729 SR
Queue Stats
8W - 10L
1,544 Elo+
Party 1
Neith
Neith
Irenaeouss
Neith
Level 15
God Stats
2W - 1L
1,658 SR
Queue Stats
5W - 8L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
MOISTwalnuts48
Sun Wukong
Level 33
God Stats
1W - 5L
1,308 SR
Queue Stats
36W - 47L
1,369 Elo+
Party 1
Awilix
Awilix
RosePink
Awilix
Level 84
God Stats
3W - 5L
1,604 SR
Queue Stats
120W - 114L
1,566 Elo+
Party 1
Vulcan
Vulcan
kingofgamez88
Vulcan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Solo
Team Averages
Level 31
1,560 SR
1,503 Elo+

VS

Team Averages
Level 26
1,513 SR
1,480 Elo+
Artemis
Artemis
BestAD
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,547 Elo+
Party 2
Hercules
Hercules
BigBoyBoats
Hercules
Level 24
God Stats
2W - 1L
1,707 SR
Queue Stats
63W - 53L
1,508 Elo+
Solo
Janus
Janus
ChuBoDoi69
Janus
Level 26
God Stats
2W - 4L
1,153 SR
Queue Stats
65W - 60L
1,512 Elo+
Party 2
Anubis
Anubis
LeoKiller2696
Anubis
Level 26
God Stats
3W - 4L
1,819 SR
Queue Stats
70W - 60L
1,533 Elo+
Party 2
Fenrir
Fenrir
SADBEAR999
Fenrir
Level 27
God Stats
18W - 12L
1,387 SR
Queue Stats
145W - 201L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
9 / 8 / 10
16,465
515
27,541
33,148
36,255
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
1 / 14 / 6
12,777
399
7,865
22,953
13,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
MOISTwalnuts48
Sun Wukong
20
4 / 8 / 5
14,125
441
16,993
32,241
33,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
RosePink
Awilix
20
16 / 11 / 3
17,147
536
32,208
32,488
15,009
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
1 / 6 / 0
9,135
285
2,670
6,722
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BestAD
Artemis
20
5 / 8 / 10
17,303
541
24,067
26,408
11,662
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
BigBoyBoats
Hercules
20
13 / 5 / 11
17,361
543
34,297
50,074
66,282
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
20
14 / 9 / 5
16,844
526
21,971
20,516
7,443
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
13 / 6 / 7
17,515
547
22,853
25,041
14,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SADBEAR999
Fenrir
15
1 / 7 / 2
11,506
360
1,715
20,942
7,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
31
Kills
46
47
Deaths
35
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
BestAD
Artemis
5
8
10
1.25
W
Hercules
BigBoyBoats
Hercules
13
5
11
3.7
W
Janus
14
9
5
1.83
L
Fafnir
9
8
10
1.75
L
Neith
1
14
6
0.29
W
13
6
7
2.75
L
Sun Wukong
MOISTwalnuts48
Sun Wukong
4
8
5
0.81
L
Awilix
RosePink
Awilix
16
11
3
1.59
W
Fenrir
SADBEAR999
Fenrir
1
7
2
0.29
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,277
Damage
104,903
127,552
Taken
142,981
100,388
Mitigated
107,668
14,538
Healing
54,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BestAD
Artemis
24,067
18,754
0
9,378
26,408
11,662
5,216
8,648
17,205
0
166,514
W
Hercules
BigBoyBoats
Hercules
34,297
9,121
627
23,472
50,074
66,282
2,884
10,104
38,173
29,358
82,203
W
Janus
21,971
900
0
1,738
20,516
7,443
1,936
6,961
13,385
115,031
0
L
Fafnir
27,541
4,453
0
4,925
33,148
36,255
90
14,986
16,980
82,477
0
L
Neith
7,865
3,503
0
2,198
22,953
13,767
1,840
9,067
13,109
107
63,250
W
22,853
960
0
14,408
25,041
14,306
1,211
5,843
18,781
114,607
0
L
Sun Wukong
MOISTwalnuts48
Sun Wukong
16,993
3,819
0
2,370
32,241
33,174
129
10,913
19,070
11,608
72,002
L
Awilix
RosePink
Awilix
32,208
14,007
0
4,350
32,488
15,009
0
11,469
20,362
0
108,848
W
Fenrir
SADBEAR999
Fenrir
1,715
402
0
4,832
20,942
7,975
910
939
19,963
0
71,164
L
2,670
549
0
695
6,722
2,183
0
4,057
2,330
25,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,649
Gold Earned
80,529
523
Minions Killed
827
0
Camps Cleared
0
2,216,359
Distance Traveled
2,215,623
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,303
541
228
7
0
497,500
3
W
Hercules
17,361
543
152
5
0
494,451
0
W
Janus
16,844
526
202
6
0
510,006
0
L
Fafnir
16,465
515
118
4
0
504,997
2
L
Neith
12,777
399
100
3
0
416,997
0
W
Anubis
17,515
547
188
6
0
429,512
0
L
Sun Wukong
14,125
441
131
4
0
567,077
1
L
Awilix
17,147
536
124
4
0
538,041
6
W
Fenrir
11,506
360
57
2
0
284,154
2
L
Vulcan
9,135
285
50
2
0
189,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role