Player Matchup

Discordia
Discordia
Flappy-the-Fish
Discordia
Level 105
God Stats
8W - 8L
1,528 SR
Queue Stats
51W - 61L
1,448 Elo+
Party 1
Bacchus
Bacchus
GLAS_TIGER
Bacchus
Level 64
God Stats
27W - 26L
1,596 SR
Queue Stats
42W - 55L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
Lost-Maniac7
Erlang Shen
Level 86
God Stats
2W - 10L
1,500 SR
Queue Stats
29W - 49L
1,353 Elo+
Party 1
Charybdis
Charybdis
toe_hed
Charybdis
Level 65
God Stats
2W - 6L
1,500 SR
Queue Stats
6W - 14L
1,369 Elo+
Party 1
Team Averages
Level 80
1,531 SR
1,403 Elo+

VS

Team Averages
Level 113
1,749 SR
1,626 Elo+
Guan Yu
Guan Yu
BugCatcherJoey
Guan Yu
Level 102
God Stats
4W - 0L
1,850 SR
Queue Stats
4W - 1L
1,666 Elo+
Party 2
Cerberus
Cerberus
LDubbs
Cerberus
Level 98
God Stats
12W - 4L
1,721 SR
Queue Stats
37W - 22L
1,607 Elo+
Party 2
Hachiman
Hachiman
Matterpillar
Hachiman
Level 127
God Stats
3W - 0L
1,691 SR
Queue Stats
33W - 20L
1,615 Elo+
Party 2
Ra
Ra
ShaeLott
Ra
Level 126
God Stats
4W - 1L
1,733 SR
Queue Stats
36W - 21L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flappy-the-Fish
Discordia
20
4 / 3 / 3
14,896
648
41,421
15,049
4,143
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
GLAS_TIGER
Bacchus
18
1 / 2 / 8
13,350
580
10,967
25,752
24,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Lost-Maniac7
Erlang Shen
20
4 / 7 / 4
14,465
629
13,981
21,978
11,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
toe_hed
Charybdis
19
0 / 7 / 4
13,771
599
7,284
16,995
4,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 12
15,301
665
4,507
24,905
38,477
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
LDubbs
Cerberus
20
7 / 1 / 9
17,622
766
21,974
26,204
45,399
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Matterpillar
Hachiman
20
5 / 1 / 8
16,486
717
19,604
15,924
8,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 4 / 10
17,001
739
18,501
21,207
18,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
9
Kills
19
19
Deaths
9
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
L
Discordia
Flappy-the-Fish
Discordia
4
3
3
1.83
L
Bacchus
GLAS_TIGER
Bacchus
1
2
8
2.5
W
Cerberus
LDubbs
Cerberus
7
1
9
11.5
L
Erlang Shen
Lost-Maniac7
Erlang Shen
4
7
4
0.86
W
Hachiman
Matterpillar
Hachiman
5
1
8
9
W
7
4
10
3
L
Charybdis
toe_hed
Charybdis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,653
Damage
64,586
79,774
Taken
88,240
44,269
Mitigated
110,775
17,412
Healing
37,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,507
772
3,896
5,555
24,905
38,477
1,053
14,494
9,745
843
15,640
L
Discordia
Flappy-the-Fish
Discordia
41,421
568
103
3,813
15,049
4,143
0
8,994
6,055
108,732
0
L
Bacchus
GLAS_TIGER
Bacchus
10,967
716
0
8,345
25,752
24,010
0
10,720
15,032
28,347
0
W
Cerberus
LDubbs
Cerberus
21,974
168
0
6,935
26,204
45,399
788
11,530
14,158
37,216
0
L
Erlang Shen
Lost-Maniac7
Erlang Shen
13,981
6,140
0
4,545
21,978
11,840
0
11,308
10,670
0
54,075
W
Hachiman
Matterpillar
Hachiman
19,604
12,542
0
5,509
15,924
8,555
6,221
11,507
4,133
0
106,468
W
18,501
2,019
6,981
8,213
21,207
18,344
1,717
13,449
7,196
98,292
0
L
Charybdis
toe_hed
Charybdis
7,284
2,806
0
606
16,995
4,276
1,885
10,415
6,580
0
67,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,482
Gold Earned
66,410
321
Minions Killed
391
8
Camps Cleared
20
1,870,416
Distance Traveled
1,942,085
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,301
665
20
1
1
486,414
0
L
Discordia
14,896
648
128
6
6
445,889
4
L
Bacchus
13,350
580
16
1
0
579,329
0
W
Cerberus
17,622
766
27
1
0
501,209
3
L
Erlang Shen
14,465
629
70
3
1
469,769
0
W
Hachiman
16,486
717
151
7
12
494,437
3
W
Ra
17,001
739
193
8
7
460,025
3
L
Charybdis
13,771
599
107
5
1
375,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role