Player Matchup

Yemoja
Yemoja
MarsupialSeemen
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,697 Elo+
Solo
Mulan
Mulan
RezDogRolly
Mulan
Level 49
God Stats
4W - 5L
1,625 SR
Queue Stats
215W - 252L
1,558 Elo+
Solo
Geb
Geb
T42K1
Geb
Level 143
God Stats
5W - 0L
1,718 SR
Queue Stats
46W - 34L
1,607 Elo+
Solo
Raijin
Raijin
Tigre18s
Raijin
Level 156
God Stats
1W - 0L
1,589 SR
Queue Stats
6W - 10L
1,362 Elo+
Party 2
Pele
Pele
xSteve2196
Pele
Level 40
God Stats
1W - 0L
1,514 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 107
1,589 SR
1,545 Elo+

VS

Team Averages
Level 143
1,639 SR
1,531 Elo+
Thanatos
Thanatos
MadManxDHx
Thanatos
Level 157
God Stats
3W - 4L
1,564 SR
Queue Stats
427W - 398L
1,558 Elo+
Solo
Yemoja
Yemoja
RenderSavagery
Yemoja
Level 160
God Stats
0W - 3L
1,625 SR
Queue Stats
111W - 102L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reol_Otsutsuki
Morgan Le Fay
Level 92
God Stats
0W - 1L
1,812 SR
Queue Stats
34W - 45L
1,401 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SPARTEN100
Ah Muzen Cab
Level 147
God Stats
1W - 2L
1,648 SR
Queue Stats
64W - 46L
1,564 Elo+
Party 1
Cerberus
Cerberus
The Unsung God
Cerberus
Level 160
God Stats
2W - 4L
1,547 SR
Queue Stats
1,008W - 971L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 22
10,502
700
10,137
22,626
23,644
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 4 / 18
11,660
777
17,615
23,757
32,087
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
T42K1
Geb
20
4 / 2 / 22
12,412
827
15,585
25,324
30,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Tigre18s
Raijin
18
5 / 4 / 14
11,642
776
14,244
16,438
6,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 5 / 13
13,256
884
23,343
23,085
19,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MadManxDHx
Thanatos
15
4 / 9 / 6
10,452
697
8,748
15,108
10,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 5 / 11
10,881
725
7,918
15,562
18,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Reol_Otsutsuki
Morgan Le Fay
19
8 / 6 / 5
11,971
798
22,780
15,339
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SPARTEN100
Ah Muzen Cab
18
2 / 9 / 8
11,135
742
23,379
18,910
7,998
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
20
3 / 4 / 15
11,865
791
23,224
29,016
31,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
64
32
Kills
19
19
Deaths
33
89
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
MadManxDHx
Thanatos
4
9
6
0.78
W
1
4
22
3
L
2
5
11
1.5
L
Morgan Le Fay
Reol_Otsutsuki
Morgan Le Fay
8
6
5
1.75
W
6
4
18
3.75
L
Ah Muzen Cab
SPARTEN100
Ah Muzen Cab
2
9
8
0.67
W
Geb
T42K1
Geb
4
2
22
7.5
L
Cerberus
3
4
15
2.63
W
Raijin
Tigre18s
Raijin
5
4
14
3
W
16
5
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,924
Damage
86,049
111,230
Taken
93,935
112,374
Mitigated
75,878
51,573
Healing
40,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
MadManxDHx
Thanatos
8,748
1,398
1,664
6,404
15,108
10,005
1,012
6,656
8,452
0
13,052
W
10,137
1,415
9,027
6,024
22,626
23,644
777
12,159
10,467
19,014
0
L
7,918
1,450
6,908
3,771
15,562
18,991
28
8,075
7,487
15,223
0
L
Morgan Le Fay
Reol_Otsutsuki
Morgan Le Fay
22,780
1,304
629
2,914
15,339
7,563
1,345
6,923
8,416
39,930
0
W
17,615
3,485
1,637
5,168
23,757
32,087
1,903
11,051
12,706
0
26,375
L
Ah Muzen Cab
SPARTEN100
Ah Muzen Cab
23,379
9,299
562
3,218
18,910
7,998
56
8,249
10,661
0
44,686
W
Geb
T42K1
Geb
15,585
1,671
5,586
7,590
25,324
30,045
600
9,305
16,019
29,928
0
L
Cerberus
23,224
2,026
2,480
12,189
29,016
31,321
204
10,063
18,953
50,125
0
W
Raijin
Tigre18s
Raijin
14,244
600
3,456
4,907
16,438
6,978
1,476
10,707
5,731
34,887
0
W
23,343
4,692
1,201
6,977
23,085
19,620
847
10,700
12,385
0
40,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,472
Gold Earned
56,304
179
Minions Killed
207
0
Camps Cleared
0
1,407,066
Distance Traveled
1,261,996
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,452
697
15
1
0
260,549
1
W
Yemoja
10,502
700
22
1
0
260,348
1
L
Yemoja
10,881
725
8
1
0
238,418
0
L
Morgan Le Fay
11,971
798
46
3
0
237,932
1
W
Mulan
11,660
777
21
1
0
278,572
1
L
Ah Muzen Cab
11,135
742
52
3
0
245,707
0
W
Geb
12,412
827
46
3
0
309,132
0
L
Cerberus
11,865
791
86
6
0
279,390
3
W
Raijin
11,642
776
53
4
0
279,293
3
W
Pele
13,256
884
37
2
0
279,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role