Player Matchup

Tsukuyomi
Tsukuyomi
LilBoom
Tsukuyomi
Level 8
God Stats
4W - 6L
1,405 SR
Queue Stats
16W - 21L
1,294 Elo+
Party 3
Charybdis
Charybdis
Nevaeh777
Charybdis
Level 29
God Stats
5W - 1L
1,725 SR
Queue Stats
79W - 83L
1,395 Elo+
Party 1
Ymir
Ymir
Tupacsqueen
Ymir
Level 25
God Stats
2W - 1L
1,693 SR
Queue Stats
38W - 50L
1,341 Elo+
Party 1
Vamana
Vamana
YatoRogue
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,387 Elo+
Party 1
Merlin
Merlin
mdoney10
Merlin
Level 18
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 22
1,606 SR
1,384 Elo+

VS

Team Averages
Level 20
1,443 SR
1,334 Elo+
Ymir
Ymir
DarthVadersBalls
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 2
Skadi
Skadi
Drshroomies
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 130L
1,237 Elo+
Solo
King Arthur
King Arthur
Gimmedostoes
King Arthur
Level 8
God Stats
2W - 4L
1,367 SR
Queue Stats
4W - 9L
1,407 Elo+
Party 2
Nemesis
Nemesis
KingSloth22
Nemesis
Level 25
God Stats
0W - 4L
1,245 SR
Queue Stats
50W - 62L
1,430 Elo+
Solo
Janus
Janus
PrumaHundr
Janus
Level 50
God Stats
1W - 2L
1,604 SR
Queue Stats
182W - 179L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LilBoom
Tsukuyomi
19
13 / 3 / 4
11,878
594
12,959
12,247
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Nevaeh777
Charybdis
17
17 / 7 / 7
11,969
598
22,132
13,826
5,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 3 / 20
10,381
519
6,167
16,067
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
YatoRogue
Vamana
18
11 / 1 / 7
11,465
573
15,815
15,608
16,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
mdoney10
Merlin
16
5 / 5 / 12
10,649
532
8,754
11,906
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,766
388
4,493
15,278
10,171
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 13 / 4
8,679
434
11,279
17,878
4,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Gimmedostoes
King Arthur
14
0 / 9 / 0
8,407
420
6,912
22,143
12,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
KingSloth22
Nemesis
14
5 / 10 / 4
9,864
493
9,996
15,413
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
17
9 / 11 / 4
11,265
563
15,074
16,559
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
51
Kills
19
19
Deaths
51
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
3
13
4
0.38
L
King Arthur
Gimmedostoes
King Arthur
0
9
0
0
L
Nemesis
KingSloth22
Nemesis
5
10
4
0.7
W
Tsukuyomi
LilBoom
Tsukuyomi
13
3
4
5
W
Charybdis
Nevaeh777
Charybdis
17
7
7
2.93
L
Janus
9
11
4
1
W
5
3
20
5
W
Vamana
YatoRogue
Vamana
11
1
7
14.5
W
Merlin
mdoney10
Merlin
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,827
Damage
47,754
69,654
Taken
87,271
49,821
Mitigated
39,943
18,866
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,493
1,213
672
665
15,278
10,171
296
4,666
10,417
15,531
0
L
11,279
4,952
25
2,908
17,878
4,920
887
3,925
13,953
0
40,784
L
King Arthur
Gimmedostoes
King Arthur
6,912
1,246
0
5,256
22,143
12,728
320
182
21,053
0
43,692
L
Nemesis
KingSloth22
Nemesis
9,996
5,222
0
2,459
15,413
7,350
410
2,407
12,596
0
42,269
W
Tsukuyomi
LilBoom
Tsukuyomi
12,959
4,246
0
4,774
12,247
4,874
0
2,762
9,485
0
81,921
W
Charybdis
Nevaeh777
Charybdis
22,132
13,268
0
2,042
13,826
5,100
1,554
4,577
9,249
0
72,361
L
Janus
15,074
1,834
0
2,564
16,559
4,774
0
3,741
12,720
59,887
0
W
6,167
1,560
0
2,910
16,067
19,483
452
4,773
11,294
26,376
0
W
Vamana
YatoRogue
Vamana
15,815
8,235
0
7,448
15,608
16,319
303
1,212
14,396
0
73,556
W
Merlin
mdoney10
Merlin
8,754
566
111
1,581
11,906
4,045
3,272
6,288
5,618
48,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
45,981
486
Minions Killed
298
0
Camps Cleared
0
1,833,697
Distance Traveled
1,695,491
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,766
388
21
1
0
306,760
1
L
Skadi
8,679
434
54
3
0
314,665
4
L
King Arthur
8,407
420
78
4
0
363,356
1
L
Nemesis
9,864
493
58
3
0
372,039
3
W
Tsukuyomi
11,878
594
121
6
0
415,294
3
W
Charybdis
11,969
598
104
5
0
344,323
2
L
Janus
11,265
563
87
4
0
338,671
1
W
Ymir
10,381
519
39
2
0
334,000
2
W
Vamana
11,465
573
132
7
0
401,909
3
W
Merlin
10,649
532
90
5
0
338,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role