Player Matchup

Nu Wa
Nu Wa
AliCatx33
Nu Wa
Level 21
God Stats
14W - 7L
1,681 SR
Queue Stats
81W - 96L
1,360 Elo+
Party 3
Cerberus
Cerberus
HotFierro
Cerberus
Level 104
God Stats
4W - 4L
1,595 SR
Queue Stats
336W - 325L
1,467 Elo+
Party 1
Neith
Neith
Spiderman_1363
Neith
Level 11
God Stats
9W - 14L
1,427 SR
Queue Stats
13W - 22L
1,353 Elo+
Party 1
Tyr
Tyr
XrivetheadX
Tyr
Level 22
God Stats
0W - 5L
1,149 SR
Queue Stats
79W - 96L
1,360 Elo+
Party 3
Kali
Kali
sam7hemurder
Kali
Level 17
God Stats
2W - 2L
1,209 SR
Queue Stats
10W - 18L
1,359 Elo+
Party 1
Team Averages
Level 35
1,412 SR
1,380 Elo+

VS

Team Averages
Level 21
1,467 SR
1,452 Elo+
Fenrir
Fenrir
CleanPup9670423
Fenrir
Level 29
God Stats
5W - 7L
1,227 SR
Queue Stats
52W - 44L
1,385 Elo+
Solo
Chiron
Chiron
LordAlucard19
Chiron
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ShelbyContr0ller
Gilgamesh
Level 24
God Stats
8W - 12L
1,253 SR
Queue Stats
99W - 107L
1,367 Elo+
Solo
Ra
Ra
dokuuus
Ra
Level 19
God Stats
2W - 1L
1,897 SR
Queue Stats
22W - 18L
1,690 Elo+
Party 2
Sylvanus
Sylvanus
super-blitzed
Sylvanus
Level 28
God Stats
4W - 4L
1,458 SR
Queue Stats
88W - 114L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AliCatx33
Nu Wa
11
0 / 8 / 2
7,083
417
7,686
9,709
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
HotFierro
Cerberus
11
3 / 8 / 7
7,282
428
13,738
23,862
16,001
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
4 / 1 / 1
8,029
472
8,290
6,055
2,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 0
7,502
441
4,231
12,100
11,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 6 / 2
9,000
529
6,364
15,112
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
9,373
551
8,377
9,454
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 6 / 8
7,348
432
8,484
11,283
2,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
16
4 / 1 / 8
9,406
553
7,076
10,946
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
14 / 1 / 2
10,304
606
16,848
13,190
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
super-blitzed
Sylvanus
11
2 / 4 / 8
7,511
442
7,731
14,632
6,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
29
29
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AliCatx33
Nu Wa
0
8
2
0.13
W
7
1
3
8.5
L
Cerberus
HotFierro
Cerberus
3
8
7
0.81
W
2
6
8
1
W
Gilgamesh
4
1
8
8
L
4
1
1
4.5
L
1
6
0
0.17
W
14
1
2
15
L
4
6
2
0.83
W
Sylvanus
super-blitzed
Sylvanus
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,309
Damage
48,516
66,838
Taken
59,505
39,489
Mitigated
27,766
17,071
Healing
27,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AliCatx33
Nu Wa
7,686
1,212
0
0
9,709
3,009
686
4,782
4,711
41,507
0
W
8,377
1,953
0
3,182
9,454
4,175
287
2,684
6,770
0
53,023
L
Cerberus
HotFierro
Cerberus
13,738
565
0
7,730
23,862
16,001
0
8,405
15,193
36,074
0
W
8,484
5,975
805
2,289
11,283
2,936
730
5,960
5,253
0
32,219
W
Gilgamesh
7,076
2,763
0
4,633
10,946
8,665
294
1,471
9,475
0
61,534
L
8,290
3,132
0
1,494
6,055
2,773
0
2,845
3,102
0
41,767
L
4,231
776
0
2,046
12,100
11,690
304
0
12,100
0
39,794
W
16,848
1,770
1,618
6,617
13,190
5,326
885
5,725
7,465
72,052
0
L
6,364
2,360
0
5,801
15,112
6,016
0
6,525
8,389
0
48,409
W
Sylvanus
super-blitzed
Sylvanus
7,731
2,570
3,018
5,042
14,632
6,664
774
5,514
9,118
24,719
5,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,896
Gold Earned
43,942
371
Minions Killed
457
0
Camps Cleared
0
1,554,232
Distance Traveled
1,628,113
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,083
417
71
4
0
267,185
0
W
Fenrir
9,373
551
112
7
0
366,662
0
L
Cerberus
7,282
428
66
4
0
318,069
7
W
Chiron
7,348
432
58
3
0
281,609
0
W
Gilgamesh
9,406
553
107
6
0
369,586
3
L
Neith
8,029
472
88
5
0
315,098
0
L
Tyr
7,502
441
66
4
0
325,125
0
W
Ra
10,304
606
127
7
0
347,356
1
L
Kali
9,000
529
80
5
0
328,755
0
W
Sylvanus
7,511
442
53
3
0
262,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role