Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
GhostPurex
Sobek
Level 48
God Stats
3W - 17L
1,264 SR
Queue Stats
38W - 50L
1,301 Elo+
Party 1
Cliodhna
Cliodhna
KamiiShiniigamii
Cliodhna
Level 37
God Stats
6W - 5L
1,585 SR
Queue Stats
93W - 137L
1,304 Elo+
Party 2
Baron Samedi
Baron Samedi
Wasabi240
Baron Samedi
Level 63
God Stats
5W - 1L
1,655 SR
Queue Stats
94W - 103L
1,383 Elo+
Party 1
Artemis
Artemis
Wxlfkhi24
Artemis
Level 31
God Stats
1W - 2L
1,162 SR
Queue Stats
86W - 122L
1,295 Elo+
Party 2
Team Averages
Level 48
1,433 SR
1,357 Elo+

VS

Team Averages
Level 86
1,538 SR
1,423 Elo+
Skadi
Skadi
Hex DeLusso
Skadi
Level 128
God Stats
11W - 5L
1,651 SR
Queue Stats
271W - 285L
1,377 Elo+
Solo
Merlin
Merlin
Tazrealugly
Merlin
Level 38
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 3
Olorun
Olorun
Zz Suacekidd zZ
Olorun
Level 49
God Stats
0W - 1L
1,578 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
eww DAME
Chaac
Level 77
God Stats
14W - 9L
1,619 SR
Queue Stats
57W - 62L
1,445 Elo+
Party 3
Arachne
Arachne
zyoun
Arachne
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
4 / 2 / 5
8,123
580
5,347
11,328
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
12
3 / 0 / 8
7,982
570
3,199
10,224
10,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
9 / 2 / 2
8,086
578
6,482
9,810
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Wasabi240
Baron Samedi
12
3 / 4 / 5
7,784
556
6,340
7,959
3,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Wxlfkhi24
Artemis
13
6 / 1 / 4
7,567
541
6,498
5,467
1,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,986
356
1,301
2,481
444
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
8
0 / 10 / 1
5,635
403
5,277
8,722
1,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 3
6,812
487
2,813
8,309
2,340
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
eww DAME
Chaac
12
1 / 4 / 2
7,405
529
8,052
8,906
5,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
zyoun
Arachne
13
8 / 3 / 0
8,704
622
9,025
12,072
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
25
Kills
9
9
Deaths
25
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
2
5
3.25
W
Sobek
3
0
8
7
L
0
1
0
0
W
9
2
2
5
L
Merlin
0
10
1
0.05
W
Baron Samedi
Wasabi240
Baron Samedi
3
4
5
1.38
W
Artemis
Wxlfkhi24
Artemis
6
1
4
8
L
0
7
3
0.21
L
Chaac
eww DAME
Chaac
1
4
2
0.5
L
Arachne
zyoun
Arachne
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,866
Damage
26,468
44,788
Taken
40,490
26,220
Mitigated
14,623
17,560
Healing
8,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,347
2,143
96
4,365
11,328
6,954
914
2,253
8,606
0
43,882
W
Sobek
3,199
287
0
3,839
10,224
10,094
762
2,309
7,868
22,969
0
L
1,301
390
0
790
2,481
444
0
259
2,222
0
8,858
W
6,482
944
0
5,068
9,810
3,338
0
662
9,106
0
38,745
L
Merlin
5,277
892
0
114
8,722
1,670
258
1,634
7,088
17,696
0
W
Baron Samedi
Wasabi240
Baron Samedi
6,340
554
92
1,643
7,959
3,856
0
1,037
6,834
35,242
0
W
Artemis
Wxlfkhi24
Artemis
6,498
2,819
0
2,457
5,467
1,978
3,378
1,829
3,638
0
42,408
L
2,813
996
234
805
8,309
2,340
892
2,822
5,487
24,815
0
L
Chaac
eww DAME
Chaac
8,052
1,582
0
2,169
8,906
5,585
578
2,123
6,783
0
42,092
L
Arachne
zyoun
Arachne
9,025
6,584
0
4,135
12,072
4,584
0
2,701
9,371
0
46,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
33,542
312
Minions Killed
269
0
Camps Cleared
0
1,383,965
Distance Traveled
1,129,194
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,123
580
78
6
0
294,008
0
W
Sobek
7,982
570
45
3
0
270,874
3
L
Skadi
4,986
356
16
1
0
94,909
1
W
Cliodhna
8,086
578
64
5
0
313,013
0
L
Merlin
5,635
403
27
2
0
230,321
0
W
Baron Samedi
7,784
556
60
4
0
262,126
3
W
Artemis
7,567
541
65
5
0
243,944
5
L
Olorun
6,812
487
57
4
0
219,478
1
L
Chaac
7,405
529
89
6
0
283,548
1
L
Arachne
8,704
622
80
6
0
300,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role