Player Matchup

Thor
Thor
Daddyfromdaback
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,216 Elo+
Solo
Chaac
Chaac
HouYeet303
Chaac
Level 28
God Stats
3W - 1L
1,704 SR
Queue Stats
94W - 60L
1,597 Elo+
Party 3
Jormungandr
Jormungandr
SuposatoryHeero
Jormungandr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
supremepanera
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
xTreyvonOO7x
Heimdallr
Level 97
God Stats
2W - 1L
1,621 SR
Queue Stats
225W - 162L
1,611 Elo+
Party 3
Team Averages
Level 58
1,565 SR
1,500 Elo+

VS

Team Averages
Level 110
1,609 SR
1,533 Elo+
Cthulhu
Cthulhu
Ace252
Cthulhu
Level 156
God Stats
7W - 2L
1,517 SR
Queue Stats
256W - 272L
1,515 Elo+
Party 1
The Morrigan
The Morrigan
Crackedbarre
The Morrigan
Level 116
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 25L
1,370 Elo+
Solo
Olorun
Olorun
MiJO_TattED
Olorun
Level 160
God Stats
5W - 2L
1,513 SR
Queue Stats
117W - 139L
1,475 Elo+
Party 1
Ymir
Ymir
RioGigas
Ymir
Level 29
God Stats
1W - 0L
1,771 SR
Queue Stats
11W - 1L
1,788 Elo+
Party 1
Neith
Neith
TheKindBerserker
Neith
Level 88
God Stats
3W - 3L
1,542 SR
Queue Stats
123W - 123L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
7,807
710
801
9,412
5,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
16
8 / 4 / 4
9,901
900
14,473
14,635
23,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
SuposatoryHeero
Jormungandr
16
2 / 4 / 12
9,544
868
15,582
15,935
19,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
supremepanera
Baron Samedi
14
3 / 4 / 6
8,297
754
5,823
8,650
4,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xTreyvonOO7x
Heimdallr
17
3 / 6 / 9
9,365
851
10,924
13,236
6,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace252
Cthulhu
17
2 / 2 / 16
9,819
893
12,607
14,601
16,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

The Morrigan
Crackedbarre
The Morrigan
15
2 / 5 / 10
9,074
825
5,521
10,429
4,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
15
7 / 4 / 7
10,020
911
11,901
12,069
5,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
4 / 4 / 14
10,248
932
12,237
20,026
22,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 2 / 9
10,738
976
13,820
11,000
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
16
Kills
23
23
Deaths
17
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ace252
Cthulhu
2
2
16
5
W
The Morrigan
Crackedbarre
The Morrigan
2
5
10
1.4
L
0
5
6
0.6
L
Chaac
8
4
4
2.5
W
Olorun
7
4
7
2.63
W
Ymir
4
4
14
2.75
L
Jormungandr
SuposatoryHeero
Jormungandr
2
4
12
2
W
8
2
9
6.25
L
Baron Samedi
supremepanera
Baron Samedi
3
4
6
1.5
L
Heimdallr
xTreyvonOO7x
Heimdallr
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,603
Damage
56,086
61,868
Taken
68,125
59,181
Mitigated
55,728
18,837
Healing
26,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ace252
Cthulhu
12,607
327
1,874
2,366
14,601
16,679
427
4,278
10,323
28,543
0
W
The Morrigan
Crackedbarre
The Morrigan
5,521
831
3,723
1,339
10,429
4,927
461
3,933
6,496
17,102
214
L
801
129
0
0
9,412
5,069
353
7,910
1,502
0
1,139
L
Chaac
14,473
1,277
2,044
5,565
14,635
23,462
255
7,608
7,027
3,306
25,779
W
Olorun
11,901
5,414
5,221
3,886
12,069
5,596
2,831
4,663
7,406
24,051
0
W
Ymir
12,237
3,168
1,920
2,761
20,026
22,272
204
7,222
12,804
19,767
0
L
Jormungandr
SuposatoryHeero
Jormungandr
15,582
2,483
675
3,416
15,935
19,610
270
11,064
4,871
33,164
0
W
13,820
3,939
1,254
2,401
11,000
6,254
1,222
2,845
8,155
0
24,583
L
Baron Samedi
supremepanera
Baron Samedi
5,823
1,002
866
1,381
8,650
4,356
432
6,681
1,969
9,595
0
L
Heimdallr
xTreyvonOO7x
Heimdallr
10,924
3,040
2,080
2,810
13,236
6,684
690
8,789
4,447
0
27,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
49,899
110
Minions Killed
129
0
Camps Cleared
0
955,665
Distance Traveled
1,051,021
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,819
893
28
3
0
235,340
0
W
The Morrigan
9,074
825
25
2
0
191,745
0
L
Thor
7,807
710
2
0
0
179,333
0
L
Chaac
9,901
900
34
3
0
216,266
0
W
Olorun
10,020
911
30
3
0
203,475
0
W
Ymir
10,248
932
23
2
0
190,466
3
L
Jormungandr
9,544
868
27
2
0
192,271
3
W
Neith
10,738
976
23
2
0
229,995
0
L
Baron Samedi
8,297
754
5
0
0
181,192
0
L
Heimdallr
9,365
851
42
4
0
186,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role