Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Eragon_Blackwing
Morgan Le Fay
Level 98
God Stats
80W - 79L
1,620 SR
Queue Stats
317W - 291L
1,565 Elo+
Party 1
Achilles
Achilles
Mr_Mischief-323
Achilles
Level 49
God Stats
12W - 2L
1,722 SR
Queue Stats
31W - 21L
1,637 Elo+
Party 1
Erlang Shen
Erlang Shen
PizzaDoge24
Erlang Shen
Level 49
God Stats
4W - 1L
1,550 SR
Queue Stats
18W - 10L
1,690 Elo+
Solo
Cthulhu
Cthulhu
xXDark_x_FuryXx
Cthulhu
Level 68
God Stats
16W - 12L
1,538 SR
Queue Stats
109W - 94L
1,563 Elo+
Party 1
Team Averages
Level 82
1,586 SR
1,591 Elo+

VS

Team Averages
Level 120
1,597 SR
1,574 Elo+
Fafnir
Fafnir
Bowza21
Fafnir
Level 147
God Stats
6W - 8L
1,472 SR
Queue Stats
98W - 99L
1,472 Elo+
Party 2
Poseidon
Poseidon
Har4mJutsu
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Jing Wei
Jing Wei
NinjaSage414
Jing Wei
Level 159
God Stats
6W - 10L
1,510 SR
Queue Stats
241W - 228L
1,552 Elo+
Party 2
Cabrakan
Cabrakan
mishkaironlung
Cabrakan
Level 98
God Stats
12W - 10L
1,571 SR
Queue Stats
74W - 64L
1,574 Elo+
Party 2
Bellona
Bellona
zomaka
Bellona
Level 147
God Stats
3W - 2L
1,932 SR
Queue Stats
135W - 122L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 2 / 17
10,596
1,060
18,542
8,170
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Eragon_Blackwing
Morgan Le Fay
18
12 / 0 / 12
12,688
1,269
19,111
8,045
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
14
0 / 0 / 1
7,856
786
325
805
329
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
PizzaDoge24
Erlang Shen
19
10 / 2 / 18
12,143
1,214
15,100
12,865
8,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 3 / 18
11,600
1,160
15,034
15,280
13,725
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

261

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bowza21
Fafnir
15
1 / 8 / 3
10,491
1,049
6,662
17,851
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Har4mJutsu
Poseidon
16
2 / 8 / 1
9,449
945
6,975
12,989
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
NinjaSage414
Jing Wei
15
1 / 7 / 2
9,189
919
8,014
12,396
4,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cabrakan
16
1 / 6 / 4
9,543
954
10,534
17,826
19,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
zomaka
Bellona
15
2 / 3 / 4
9,694
969
8,402
15,282
16,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
32
Kills
7
7
Deaths
32
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
17
6.25
L
Fafnir
Bowza21
Fafnir
1
8
3
0.31
W
Morgan Le Fay
Eragon_Blackwing
Morgan Le Fay
12
0
12
18
L
Poseidon
Har4mJutsu
Poseidon
2
8
1
0.31
W
Achilles
0
0
1
0.5
L
Jing Wei
NinjaSage414
Jing Wei
1
7
2
0.29
W
Erlang Shen
PizzaDoge24
Erlang Shen
10
2
18
9.5
L
Cabrakan
1
6
4
0.5
W
6
3
18
5
L
Bellona
zomaka
Bellona
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,112
Damage
40,587
45,165
Taken
76,344
29,039
Mitigated
66,817
5,678
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,542
10,988
0
1,484
8,170
3,187
0
2,909
4,887
0
36,497
L
Fafnir
Bowza21
Fafnir
6,662
1,370
0
2,728
17,851
21,746
0
7,623
9,872
18,232
0
W
Morgan Le Fay
Eragon_Blackwing
Morgan Le Fay
19,111
2,431
0
518
8,045
3,183
0
3,623
4,103
36,604
0
L
Poseidon
Har4mJutsu
Poseidon
6,975
1,092
416
419
12,989
5,108
0
4,742
8,127
30,810
0
W
Achilles
325
155
0
9
805
329
0
58
705
0
475
L
Jing Wei
NinjaSage414
Jing Wei
8,014
4,929
0
608
12,396
4,395
0
6,250
5,999
0
35,462
W
Erlang Shen
PizzaDoge24
Erlang Shen
15,100
8,554
0
1,906
12,865
8,615
0
6,728
5,710
0
27,900
L
Cabrakan
10,534
988
541
1,150
17,826
19,193
0
7,010
10,482
32,103
0
W
15,034
1,461
737
1,024
15,280
13,725
0
10,206
4,522
36,029
0
L
Bellona
zomaka
Bellona
8,402
1,205
0
1,468
15,282
16,375
0
7,297
7,719
0
19,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,883
Gold Earned
48,366
164
Minions Killed
182
7
Camps Cleared
8
830,790
Distance Traveled
870,002
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,596
1,060
44
4
2
182,926
0
L
Fafnir
10,491
1,049
20
2
1
170,741
0
W
Morgan Le Fay
12,688
1,269
39
4
1
214,195
0
L
Poseidon
9,449
945
42
4
1
164,104
0
W
Achilles
7,856
786
0
0
0
24,070
0
L
Jing Wei
9,189
919
62
6
0
170,166
0
W
Erlang Shen
12,143
1,214
33
3
4
214,576
1
L
Cabrakan
9,543
954
38
4
3
171,723
0
W
Cthulhu
11,600
1,160
48
5
0
195,023
2
L
Bellona
9,694
969
20
2
3
193,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role