Player Matchup

Chronos
Chronos
Jakazzz
Chronos
Level 120
God Stats
10W - 6L
1,560 SR
Queue Stats
155W - 114L
1,584 Elo+
Solo
Bakasura
Bakasura
NemoArseni
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
valer4ik228
Cthulhu
Level 8
God Stats
1W - 3L
1,595 SR
Queue Stats
14W - 20L
1,315 Elo+
Party 1
Team Averages
Level 44
1,552 SR
1,466 Elo+

VS

Team Averages
Level 69
1,668 SR
1,644 Elo+
Amaterasu
Amaterasu
Flamerax13
Amaterasu
Level 35
God Stats
9W - 3L
1,709 SR
Queue Stats
52W - 23L
1,639 Elo+
Party 2
Cupid
Cupid
MrsRamirez
Cupid
Level 105
God Stats
3W - 0L
1,705 SR
Queue Stats
50W - 14L
1,761 Elo+
Party 2
Sol
Sol
Qluelu
Sol
Level 67
God Stats
12W - 4L
1,589 SR
Queue Stats
86W - 75L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jakazzz
Chronos
11
0 / 2 / 0
6,142
614
6,611
6,854
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NemoArseni
Bakasura
7
0 / 11 / 0
5,421
542
2,015
10,117
2,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
valer4ik228
Cthulhu
9
0 / 7 / 0
5,765
577
5,947
13,854
7,903
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flamerax13
Amaterasu
12
7 / 1 / 10
8,177
818
7,680
9,467
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
13
5 / 0 / 10
8,014
801
9,510
5,130
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Qluelu
Sol
12
7 / 0 / 10
8,419
842
9,682
7,608
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
19
20
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Flamerax13
Amaterasu
7
1
10
12
L
Chronos
Jakazzz
Chronos
0
2
0
0
W
Cupid
5
0
10
10
L
Bakasura
NemoArseni
Bakasura
0
11
0
0
W
Sol
Qluelu
Sol
7
0
10
12
L
Cthulhu
valer4ik228
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,573
Damage
26,872
30,825
Taken
22,205
12,341
Mitigated
11,059
2,762
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Flamerax13
Amaterasu
7,680
3,763
530
3,338
9,467
6,209
708
4,845
4,476
0
22,768
L
Chronos
Jakazzz
Chronos
6,611
850
0
1,308
6,854
1,804
0
2,870
3,984
29,337
0
W
Cupid
9,510
5,316
900
2,600
5,130
2,188
917
3,508
1,622
0
30,670
L
Bakasura
NemoArseni
Bakasura
2,015
1,289
0
280
10,117
2,634
88
3,130
6,987
0
3,572
W
Sol
Qluelu
Sol
9,682
2,918
0
4,475
7,608
2,662
1,774
5,041
2,341
24,509
1,731
L
Cthulhu
valer4ik228
Cthulhu
5,947
506
209
965
13,854
7,903
0
3,014
10,840
18,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,328
Gold Earned
24,610
98
Minions Killed
122
3
Camps Cleared
6
476,115
Distance Traveled
551,625
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,177
818
36
4
1
198,578
5
L
Chronos
6,142
614
63
6
2
164,450
1
W
Cupid
8,014
801
57
6
4
168,278
3
L
Bakasura
5,421
542
5
1
1
155,688
1
W
Sol
8,419
842
29
3
1
184,769
1
L
Cthulhu
5,765
577
30
3
0
155,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role