Player Matchup

Scylla
Scylla
LGHeadChoppr
Scylla
Level 18
God Stats
11W - 4L
1,803 SR
Queue Stats
36W - 27L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SMITE_The_Hunter
Tsukuyomi
Level 28
God Stats
2W - 1L
1,744 SR
Queue Stats
58W - 47L
1,650 Elo+
Solo
King Arthur
King Arthur
SheamusOBtheOG
King Arthur
Level 24
God Stats
9W - 7L
1,611 SR
Queue Stats
51W - 36L
1,605 Elo+
Solo
Cliodhna
Cliodhna
ThickDarkBeer
Cliodhna
Level 17
God Stats
2W - 2L
1,538 SR
Queue Stats
28W - 20L
1,635 Elo+
Party 1
Ares
Ares
chocheritas25
Ares
Level 29
God Stats
15W - 13L
1,756 SR
Queue Stats
128W - 130L
1,549 Elo+
Solo
Team Averages
Level 23
1,690 SR
1,612 Elo+

VS

Team Averages
Level 17
1,573 SR
1,571 Elo+
Hel
Hel
BeyondTheFlamesx
Hel
Level 24
God Stats
1W - 1L
1,586 SR
Queue Stats
22W - 16L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Dzyn2
Cthulhu
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 15L
1,644 Elo+
Solo
Skadi
Skadi
Invain8312
Skadi
Level 28
God Stats
3W - 3L
1,740 SR
Queue Stats
184W - 165L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
LIL_BULL3TZ_916
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 51L
1,549 Elo+
Solo
Da Ji
Da Ji
Whiteoak526
Da Ji
Level 6
God Stats
1W - 2L
1,539 SR
Queue Stats
85W - 88L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
7 / 2 / 5
12,664
528
17,883
13,391
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
20
15 / 3 / 9
15,054
627
28,828
23,366
11,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SheamusOBtheOG
King Arthur
17
3 / 6 / 3
10,959
457
7,332
20,232
17,642
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ThickDarkBeer
Cliodhna
20
4 / 3 / 6
12,258
511
11,466
15,212
6,092
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 13
12,144
506
10,044
14,074
14,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 1
12,703
529
14,173
21,548
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Dzyn2
Cthulhu
12
0 / 10 / 0
7,780
324
1,772
16,759
13,329
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
12
1 / 2 / 0
8,684
362
1,792
5,212
808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
LIL_BULL3TZ_916
Erlang Shen
18
5 / 6 / 4
11,780
491
24,698
29,609
30,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 8 / 4
10,653
444
11,032
22,824
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
32
Kills
15
15
Deaths
32
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Cthulhu
Dzyn2
Cthulhu
0
10
0
0
L
Skadi
1
2
0
0.5
W
Scylla
7
2
5
4.75
L
Erlang Shen
LIL_BULL3TZ_916
Erlang Shen
5
6
4
1.17
W
Tsukuyomi
15
3
9
6.5
W
King Arthur
SheamusOBtheOG
King Arthur
3
6
3
0.75
W
Cliodhna
ThickDarkBeer
Cliodhna
4
3
6
2.33
L
4
8
4
0.75
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,553
Damage
53,467
86,275
Taken
95,952
54,514
Mitigated
58,682
32,247
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,173
491
1,386
7,663
21,548
7,293
0
8,563
12,961
93,417
0
L
Cthulhu
Dzyn2
Cthulhu
1,772
349
0
570
16,759
13,329
83
2,667
14,045
23,200
0
L
Skadi
1,792
500
0
1,277
5,212
808
0
868
4,318
0
39,106
W
Scylla
17,883
1,726
0
1,421
13,391
5,393
426
3,895
9,496
84,633
0
L
Erlang Shen
LIL_BULL3TZ_916
Erlang Shen
24,698
11,977
0
6,155
29,609
30,309
44
9,909
19,547
7,342
80,013
W
Tsukuyomi
28,828
11,396
0
11,066
23,366
11,348
2,427
5,235
18,131
0
143,439
W
King Arthur
SheamusOBtheOG
King Arthur
7,332
1,001
0
4,807
20,232
17,642
634
3,305
16,927
81
56,940
W
Cliodhna
ThickDarkBeer
Cliodhna
11,466
1,839
0
8,615
15,212
6,092
1,029
4,157
11,055
0
103,201
L
11,032
2,241
0
4,910
22,824
6,943
0
5,734
17,073
0
58,653
W
10,044
666
2,749
3,589
14,074
14,039
335
1,813
12,261
33,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,079
Gold Earned
51,600
636
Minions Killed
523
0
Camps Cleared
0
2,369,558
Distance Traveled
2,015,046
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,703
529
169
7
0
417,469
3
L
Cthulhu
7,780
324
27
1
0
447,357
0
L
Skadi
8,684
362
91
4
0
308,350
7
W
Scylla
12,664
528
140
6
0
451,305
8
L
Erlang Shen
11,780
491
142
6
0
389,071
4
W
Tsukuyomi
15,054
627
204
9
0
484,687
9
W
King Arthur
10,959
457
109
5
0
470,324
2
W
Cliodhna
12,258
511
146
6
0
503,550
4
L
Da Ji
10,653
444
94
4
0
452,799
0
W
Ares
12,144
506
37
2
0
459,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role