Player Matchup

King Arthur
King Arthur
AA_Derock
King Arthur
Level 103
God Stats
6W - 5L
1,232 SR
Queue Stats
515W - 610L
1,414 Elo+
Party 2
Merlin
Merlin
DrexLozion
Merlin
Level 86
God Stats
52W - 60L
1,451 SR
Queue Stats
936W - 1,038L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
Fachincone
Kukulkan
Level 80
God Stats
66W - 68L
1,512 SR
Queue Stats
349W - 356L
1,503 Elo+
Solo
Cliodhna
Cliodhna
III GOT EMM
Cliodhna
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,364 Elo+
Solo
Horus
Horus
mizzle99
Horus
Level 136
God Stats
38W - 39L
1,328 SR
Queue Stats
409W - 438L
1,439 Elo+
Party 2
Team Averages
Level 92
1,405 SR
1,432 Elo+

VS

Team Averages
Level 68
1,548 SR
1,452 Elo+
Ymir
Ymir
DeepemDown90
Ymir
Level 112
God Stats
51W - 38L
1,610 SR
Queue Stats
1,090W - 1,141L
1,544 Elo+
Party 1
Charybdis
Charybdis
MMTBBY
Charybdis
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
PapiGhost719
Baron Samedi
Level 75
God Stats
2W - 5L
1,445 SR
Queue Stats
260W - 287L
1,488 Elo+
Party 1
Olorun
Olorun
allstarwilson
Olorun
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
zenSNTL
Gilgamesh
Level 48
God Stats
14W - 8L
1,687 SR
Queue Stats
125W - 122L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AA_Derock
King Arthur
17
6 / 1 / 8
11,269
1,127
7,411
13,404
13,343
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
DrexLozion
Merlin
20
13 / 2 / 16
12,799
1,280
28,689
10,880
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Fachincone
Kukulkan
19
10 / 2 / 16
12,163
1,216
29,585
7,027
2,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
III GOT EMM
Cliodhna
15
0 / 3 / 0
8,149
815
2,152
2,857
803
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
mizzle99
Horus
19
7 / 0 / 23
12,532
1,253
14,778
17,147
21,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

241

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
10,016
1,002
9,726
21,636
9,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
MMTBBY
Charybdis
16
1 / 10 / 4
9,926
993
8,120
17,117
5,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
PapiGhost719
Baron Samedi
16
1 / 10 / 5
9,775
978
8,457
18,038
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
0 / 8 / 5
9,670
967
7,074
14,690
4,130
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
zenSNTL
Gilgamesh
16
5 / 5 / 3
10,645
1,065
13,227
16,514
10,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
36
Kills
8
8
Deaths
36
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AA_Derock
King Arthur
6
1
8
10
L
1
3
6
1.33
W
Merlin
DrexLozion
Merlin
13
2
16
10.5
W
Kukulkan
Fachincone
Kukulkan
10
2
16
9
W
Cliodhna
III GOT EMM
Cliodhna
0
3
0
0
L
Charybdis
MMTBBY
Charybdis
1
10
4
0.3
L
Baron Samedi
PapiGhost719
Baron Samedi
1
10
5
0.35
L
0
8
5
0.31
W
Horus
mizzle99
Horus
7
0
23
18.5
L
Gilgamesh
zenSNTL
Gilgamesh
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,615
Damage
46,604
51,315
Taken
87,995
42,569
Mitigated
34,662
8,542
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AA_Derock
King Arthur
7,411
666
0
710
13,404
13,343
0
6,862
6,542
242
16,279
L
9,726
1,879
456
3,276
21,636
9,336
0
13,306
8,330
17,274
0
W
Merlin
DrexLozion
Merlin
28,689
956
0
0
10,880
4,385
0
5,269
5,611
58,332
0
W
Kukulkan
Fachincone
Kukulkan
29,585
3,812
0
641
7,027
2,760
0
3,416
3,611
51,883
0
W
Cliodhna
III GOT EMM
Cliodhna
2,152
335
0
0
2,857
803
0
1,069
1,788
0
2,466
L
Charybdis
MMTBBY
Charybdis
8,120
4,218
0
1,776
17,117
5,330
0
11,660
5,457
0
32,293
L
Baron Samedi
PapiGhost719
Baron Samedi
8,457
771
949
660
18,038
5,504
0
13,636
4,402
25,617
0
L
7,074
3,703
253
1,559
14,690
4,130
0
11,542
3,148
43,032
0
W
Horus
mizzle99
Horus
14,778
5,818
2,166
5,025
17,147
21,278
0
8,641
8,506
4,776
20,635
L
Gilgamesh
zenSNTL
Gilgamesh
13,227
3,546
0
50
16,514
10,362
0
11,209
5,305
0
19,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,912
Gold Earned
50,032
167
Minions Killed
196
3
Camps Cleared
7
827,610
Distance Traveled
879,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,269
1,127
14
1
0
193,563
0
L
Ymir
10,016
1,002
12
1
0
181,844
0
W
Merlin
12,799
1,280
58
6
1
195,259
0
W
Kukulkan
12,163
1,216
70
7
1
177,055
0
W
Cliodhna
8,149
815
4
0
0
45,172
0
L
Charybdis
9,926
993
53
5
3
155,908
0
L
Baron Samedi
9,775
978
38
4
0
166,386
0
L
Olorun
9,670
967
83
8
3
167,621
0
W
Horus
12,532
1,253
21
2
1
216,561
0
L
Gilgamesh
10,645
1,065
10
1
1
208,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role