Player Matchup

Hun Batz
Hun Batz
Hashira Gyomei
Hun Batz
Level 129
God Stats
4W - 1L
1,557 SR
Queue Stats
348W - 285L
1,546 Elo+
Party 2
Aphrodite
Aphrodite
Movings
Aphrodite
Level 94
God Stats
1W - 0L
1,788 SR
Queue Stats
4W - 3L
1,779 Elo+
Party 2
Danzaburou
Danzaburou
Nepythys
Danzaburou
Level 156
God Stats
5W - 3L
1,625 SR
Queue Stats
211W - 203L
1,684 Elo+
Party 2
Janus
Janus
Waxfoo
Janus
Level 121
God Stats
2W - 1L
1,492 SR
Queue Stats
26W - 31L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
rodrigo-lucas0
Cthulhu
Level 125
God Stats
29W - 17L
1,635 SR
Queue Stats
466W - 407L
1,610 Elo+
Solo
Team Averages
Level 125
1,619 SR
1,624 Elo+

VS

Team Averages
Level 136
1,614 SR
1,562 Elo+
Bacchus
Bacchus
Incercio
Bacchus
Level 153
God Stats
0W - 1L
1,747 SR
Queue Stats
433W - 375L
1,659 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kuhlux
Cu Chulainn
Level 99
God Stats
46W - 39L
1,617 SR
Queue Stats
383W - 341L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MusseII
Ah Muzen Cab
Level 158
God Stats
13W - 7L
1,665 SR
Queue Stats
370W - 321L
1,506 Elo+
Party 1
Janus
Janus
S8NTSxFORxLIFE
Janus
Level 128
God Stats
12W - 22L
1,474 SR
Queue Stats
254W - 273L
1,524 Elo+
Solo
Cliodhna
Cliodhna
xXMonster1018Xx
Cliodhna
Level 142
God Stats
4W - 3L
1,565 SR
Queue Stats
191W - 183L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
9 / 3 / 9
12,223
582
16,379
16,569
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Movings
Aphrodite
16
3 / 3 / 8
10,285
490
5,429
11,922
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Nepythys
Danzaburou
20
8 / 3 / 5
13,318
634
14,339
16,125
6,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Waxfoo
Janus
17
4 / 5 / 7
10,868
518
6,692
12,440
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 9
12,200
581
16,136
22,228
20,162
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Incercio
Bacchus
13
4 / 4 / 6
9,945
474
10,591
18,851
27,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Kuhlux
Cu Chulainn
15
1 / 8 / 1
10,021
477
12,847
20,724
19,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
MusseII
Ah Muzen Cab
17
2 / 9 / 1
10,874
518
10,726
17,333
5,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 5 / 2
10,306
491
7,597
11,120
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
16
6 / 6 / 1
10,504
500
11,268
14,149
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
32
Kills
16
16
Deaths
32
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
9
3
9
4.5
L
Bacchus
Incercio
Bacchus
4
4
6
1.75
L
Cu Chulainn
Kuhlux
Cu Chulainn
1
8
1
0.19
W
Aphrodite
Movings
Aphrodite
3
3
8
2.33
L
Ah Muzen Cab
MusseII
Ah Muzen Cab
2
9
1
0.28
W
Danzaburou
Nepythys
Danzaburou
8
3
5
3.5
L
3
5
2
0.8
W
Janus
Waxfoo
Janus
4
5
7
1.5
W
8
2
9
6.25
L
Cliodhna
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,975
Damage
53,029
79,284
Taken
82,177
46,577
Mitigated
61,683
33,136
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
16,379
6,343
0
5,590
16,569
7,758
0
3,993
12,487
0
103,749
L
Bacchus
Incercio
Bacchus
10,591
1,538
0
1,414
18,851
27,637
0
6,086
12,765
34,362
0
L
Cu Chulainn
Kuhlux
Cu Chulainn
12,847
1,977
0
3,578
20,724
19,015
0
8,689
12,035
1,607
60,993
W
Aphrodite
Movings
Aphrodite
5,429
1,117
5,118
6,264
11,922
8,742
986
4,688
7,059
39,925
0
L
Ah Muzen Cab
MusseII
Ah Muzen Cab
10,726
4,394
0
4,727
17,333
5,261
3,378
2,387
14,946
0
85,696
W
Danzaburou
Nepythys
Danzaburou
14,339
7,583
0
7,552
16,125
6,097
3,309
2,311
13,814
0
124,518
L
7,597
496
0
1,625
11,120
3,596
0
5,066
6,054
67,624
0
W
Janus
Waxfoo
Janus
6,692
476
0
1,678
12,440
3,818
2,737
4,369
7,989
53,345
0
W
16,136
1,493
255
6,679
22,228
20,162
516
3,315
18,758
74,464
0
L
Cliodhna
11,268
1,147
0
2,885
14,149
6,174
0
6,029
8,120
0
66,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,894
Gold Earned
51,650
685
Minions Killed
546
0
Camps Cleared
0
2,070,041
Distance Traveled
1,904,088
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,223
582
149
7
0
475,459
5
L
Bacchus
9,945
474
40
2
0
418,849
6
L
Cu Chulainn
10,021
477
110
5
0
363,721
1
W
Aphrodite
10,285
490
92
4
0
408,549
1
L
Ah Muzen Cab
10,874
518
134
6
0
335,710
1
W
Danzaburou
13,318
634
216
10
0
377,148
1
L
Janus
10,306
491
137
7
0
394,052
5
W
Janus
10,868
518
95
5
0
388,648
0
W
Cthulhu
12,200
581
133
6
0
420,237
3
L
Cliodhna
10,504
500
125
6
0
391,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role