Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Mauriciojhr
Geb
Level 23
God Stats
64W - 25L
1,851 SR
Queue Stats
180W - 94L
1,720 Elo+
Party 2
Danzaburou
Danzaburou
Pikiito
Danzaburou
Level 154
God Stats
4W - 0L
1,653 SR
Queue Stats
203W - 93L
1,752 Elo+
Party 2
Team Averages
Level 99
1,668 SR
1,657 Elo+

VS

Team Averages
Level 40
1,379 SR
1,124 Elo+
Artemis
Artemis
Adi_Senpai281
Artemis
Level 6
God Stats
2W - 10L
1,071 SR
Queue Stats
4W - 14L
948 Elo+
Party 1
Sobek
Sobek
guilher58dbzz
Sobek
Level 8
God Stats
0W - 3L
1,193 SR
Queue Stats
2W - 17L
1,122 Elo+
Party 1
Ah Puch
Ah Puch
saulo281
Ah Puch
Level 107
God Stats
0W - 1L
1,872 SR
Queue Stats
14W - 29L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 0 / 9
7,562
687
8,389
4,025
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 14
7,922
720
2,689
9,355
9,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Pikiito
Danzaburou
14
13 / 0 / 2
9,630
875
15,284
7,859
3,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 5 / 0
5,913
538
2,211
10,130
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 7 / 0
5,716
520
603
12,011
7,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
saulo281
Ah Puch
10
0 / 3 / 0
6,119
556
6,803
6,888
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
15
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
9
5.5
L
Artemis
0
5
0
0
W
1
0
14
8
W
Danzaburou
Pikiito
Danzaburou
13
0
2
14
L
0
7
0
0
L
Ah Puch
saulo281
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
9,617
21,239
Taken
29,029
14,155
Mitigated
12,978
7,930
Healing
380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,389
149
0
2,411
4,025
1,379
130
788
3,237
37,144
0
L
Artemis
2,211
775
0
0
10,130
2,840
0
3,633
6,325
0
6,902
W
2,689
366
0
1,270
9,355
9,566
84
3,723
5,632
10,279
0
W
Danzaburou
Pikiito
Danzaburou
15,284
10,275
0
4,249
7,859
3,210
1,992
4,345
3,514
0
45,937
L
603
123
0
126
12,011
7,974
0
3,291
8,462
1,579
0
L
Ah Puch
saulo281
Ah Puch
6,803
36
0
254
6,888
2,164
0
3,580
3,090
30,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
17,748
153
Minions Killed
69
10
Camps Cleared
0
596,548
Distance Traveled
471,377
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,562
687
66
6
4
205,470
4
L
Artemis
5,913
538
17
2
0
125,253
1
W
Geb
7,922
720
12
1
1
224,762
3
W
Danzaburou
9,630
875
75
7
5
166,316
2
L
Sobek
5,716
520
4
0
0
159,192
0
L
Ah Puch
6,119
556
48
4
0
186,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role