Player Matchup

Cerberus
Cerberus
LowesPro M5
Cerberus
Level 44
God Stats
7W - 4L
1,498 SR
Queue Stats
9W - 6L
1,663 Elo+
Party 1
Olorun
Olorun
Nuudah
Olorun
Level 119
God Stats
0W - 1L
1,505 SR
Queue Stats
22W - 15L
1,593 Elo+
Party 1
Ullr
Ullr
P0ppaB3ar
Ullr
Level 127
God Stats
1W - 1L
1,574 SR
Queue Stats
21W - 11L
1,672 Elo+
Party 1
Team Averages
Level 97
1,526 SR
1,643 Elo+

VS

Team Averages
Level 90
1,475 SR
1,498 Elo+
Gilgamesh
Gilgamesh
Galagaar
Gilgamesh
Level 28
God Stats
12W - 5L
1,574 SR
Queue Stats
175W - 123L
1,472 Elo+
Solo
Nox
Nox
SiegeMachine
Nox
Level 104
God Stats
1W - 0L
1,284 SR
Queue Stats
36W - 27L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
WhensMARV3L
Ne Zha
Level 139
God Stats
2W - 1L
1,566 SR
Queue Stats
51W - 41L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LowesPro M5
Cerberus
13
0 / 6 / 4
9,863
580
5,659
18,284
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Nuudah
Olorun
13
3 / 8 / 1
10,102
594
10,996
16,601
5,481
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
12
2 / 4 / 2
9,291
547
8,048
11,922
2,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Galagaar
Gilgamesh
16
3 / 3 / 12
10,961
645
10,238
15,918
11,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 9
10,544
620
8,833
7,350
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
18
12 / 0 / 5
12,577
740
22,405
12,192
4,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
18
18
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Galagaar
Gilgamesh
3
3
12
3
L
Cerberus
LowesPro M5
Cerberus
0
6
4
0.33
L
Olorun
Nuudah
Olorun
3
8
1
0.44
L
Ullr
2
4
2
0.75
W
3
2
9
3.75
W
Ne Zha
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
41,476
46,807
Taken
35,460
27,314
Mitigated
19,102
11,880
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Galagaar
Gilgamesh
10,238
1,899
207
1,835
15,918
11,472
562
7,381
8,537
4,536
31,933
L
Cerberus
LowesPro M5
Cerberus
5,659
102
371
5,753
18,284
19,171
0
5,183
12,647
14,947
0
L
Olorun
Nuudah
Olorun
10,996
4,075
643
3,642
16,601
5,481
0
4,097
12,199
43,037
0
L
Ullr
8,048
1,609
0
1,471
11,922
2,662
0
1,342
10,387
0
37,152
W
8,833
251
0
469
7,350
2,969
487
3,755
3,595
41,895
0
W
Ne Zha
22,405
4,083
0
4,926
12,192
4,661
1,609
6,120
6,072
0
60,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,256
Gold Earned
34,082
164
Minions Killed
208
2
Camps Cleared
12
803,654
Distance Traveled
961,521
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,961
645
49
3
6
327,601
1
L
Cerberus
9,863
580
29
2
0
281,343
0
L
Olorun
10,102
594
74
4
2
253,123
2
L
Ullr
9,291
547
61
4
0
269,188
3
W
Nox
10,544
620
67
4
3
304,951
5
W
Ne Zha
12,577
740
92
5
3
328,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role