Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Litmarhoriah
Bacchus
Level 58
God Stats
4W - 3L
1,802 SR
Queue Stats
5W - 4L
1,762 Elo+
Party 2
Aphrodite
Aphrodite
SmyDwoman
Aphrodite
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,565 Elo+
Party 2
Team Averages
Level 110
1,601 SR
1,609 Elo+

VS

Team Averages
Level 113
1,625 SR
1,559 Elo+
Sun Wukong
Sun Wukong
LionsSinAvenger
Sun Wukong
Level 129
God Stats
1W - 1L
1,637 SR
Queue Stats
60W - 56L
1,660 Elo+
Party 1
Izanami
Izanami
Stormimp4ct
Izanami
Level 101
God Stats
54W - 47L
1,549 SR
Queue Stats
251W - 254L
1,558 Elo+
Solo
Agni
Agni
yomommaDOG
Agni
Level 109
God Stats
3W - 2L
1,688 SR
Queue Stats
12W - 19L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
7,769
555
6,173
8,545
2,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Litmarhoriah
Bacchus
11
1 / 3 / 0
7,989
571
6,292
13,520
16,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
SmyDwoman
Aphrodite
12
0 / 5 / 1
7,882
563
7,615
8,732
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LionsSinAvenger
Sun Wukong
14
0 / 0 / 9
9,063
647
7,959
12,083
10,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Stormimp4ct
Izanami
13
3 / 1 / 3
9,554
682
10,639
10,214
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 3
9,841
703
8,846
5,584
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Sun Wukong
LionsSinAvenger
Sun Wukong
0
0
9
4.5
L
Bacchus
Litmarhoriah
Bacchus
1
3
0
0.33
L
Aphrodite
SmyDwoman
Aphrodite
0
5
1
0.1
W
Izanami
Stormimp4ct
Izanami
3
1
3
4.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
27,444
30,797
Taken
27,881
25,220
Mitigated
16,083
11,087
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,173
1,960
0
2,500
8,545
2,932
0
2,115
6,310
0
31,295
W
Sun Wukong
LionsSinAvenger
Sun Wukong
7,959
1,004
741
7,327
12,083
10,188
243
4,145
7,938
0
29,592
L
Bacchus
Litmarhoriah
Bacchus
6,292
1,147
0
485
13,520
16,656
0
3,282
9,846
11,783
0
L
Aphrodite
SmyDwoman
Aphrodite
7,615
720
4,468
3,634
8,732
5,632
0
2,972
5,300
30,560
0
W
Izanami
Stormimp4ct
Izanami
10,639
7,954
0
1,284
10,214
3,790
1,224
6,989
3,225
0
48,395
W
8,846
120
94
984
5,584
2,105
1,010
3,190
2,394
26,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
28,458
141
Minions Killed
188
4
Camps Cleared
8
804,036
Distance Traveled
784,451
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,769
555
68
5
1
252,826
1
W
Sun Wukong
9,063
647
44
3
0
288,055
1
L
Bacchus
7,989
571
8
1
0
282,908
0
L
Aphrodite
7,882
563
65
5
3
268,302
1
W
Izanami
9,554
682
87
6
7
229,118
4
W
Agni
9,841
703
57
4
1
267,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role